replace Peer.ForEachConnection with Peer.Connections
The former is prone to triggering deadlocks since the lock is held on the peer during the iteration.
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08a08be370
commit
d5eb76f32e
6 files changed
+19
-24
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@@ -119,10 +119,10 @@ func (cm *ConnectionMaker) checkStateAndAttemptConnections() time.Duration {
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// copy the set of things we are connected to, so we can access them without locking
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ourConnectedPeers := make(map[PeerName]bool)
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ourConnectedTargets := make(map[string]bool)
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cm.ourself.ForEachConnection(func(peer PeerName, conn Connection) {
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ourConnectedPeers[peer] = true
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for _, conn := range cm.ourself.Connections() {
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ourConnectedPeers[conn.Remote().Name] = true
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ourConnectedTargets[conn.RemoteTCPAddr()] = true
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})
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}
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addTarget := func(address string) {
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if !ourConnectedTargets[address] {
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@@ -139,7 +139,8 @@ func (cm *ConnectionMaker) checkStateAndAttemptConnections() time.Duration {
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// Add targets for peers that someone else is connected to, but we
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// aren't
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cm.peers.ForEach(func(name PeerName, peer *Peer) {
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peer.ForEachConnection(func(otherPeer PeerName, conn Connection) {
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for _, conn := range peer.Connections() {
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otherPeer := conn.Remote().Name
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if otherPeer == cm.ourself.Name || ourConnectedPeers[otherPeer] {
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return
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}
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@@ -151,7 +152,7 @@ func (cm *ConnectionMaker) checkStateAndAttemptConnections() time.Duration {
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if host, _, err := net.SplitHostPort(address); err == nil {
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addTarget(NormalisePeerAddr(host))
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}
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})
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}
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})
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now := time.Now() // make sure we catch items just added
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+1
-6
@@ -117,12 +117,7 @@ func deliverGossip(channel *GossipChannel, srcName PeerName, _ []byte, dec *gob.
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func (c *GossipChannel) SendGossipMsg(buf []byte) {
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protocolMsg := c.gossipMsg(buf)
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// Copy the connections so we don't hold a lock
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connections := make([]Connection, 0)
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c.ourself.ForEachConnection(func(_ PeerName, conn Connection) {
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connections = append(connections, conn)
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})
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for _, conn := range connections {
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for _, conn := range c.ourself.Connections() {
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conn.(ProtocolSender).SendProtocolMsg(protocolMsg)
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}
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}
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+1
-5
@@ -61,16 +61,12 @@ func (routes *Routes) MarshalJSON() ([]byte, error) {
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}
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func (peer *Peer) MarshalJSON() ([]byte, error) {
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conns := make([]Connection, 0)
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peer.ForEachConnection(func(_ PeerName, conn Connection) {
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conns = append(conns, conn)
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})
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return json.Marshal(struct {
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Name string
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UID uint64
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Version uint64
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Connections []Connection
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}{peer.Name.String(), peer.UID, peer.version, conns})
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}{peer.Name.String(), peer.UID, peer.version, peer.Connections()})
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}
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func (conn *RemoteConnection) MarshalJSON() ([]byte, error) {
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+5
-3
@@ -73,12 +73,14 @@ func (peer *Peer) ConnectionTo(name PeerName) (Connection, bool) {
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return conn, found // yes, you really can't inline that. FFS.
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}
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func (peer *Peer) ForEachConnection(fun func(PeerName, Connection)) {
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func (peer *Peer) Connections() []Connection {
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peer.RLock()
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defer peer.RUnlock()
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for name, conn := range peer.connections {
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fun(name, conn)
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connections := make([]Connection, 0, len(peer.connections))
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for _, conn := range peer.connections {
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connections = append(connections, conn)
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}
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return connections
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}
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func (peer *Peer) SetVersionAndConnections(version uint64, connections map[PeerName]Connection) {
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+3
-3
@@ -123,13 +123,13 @@ func (peers *Peers) String() string {
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var buf bytes.Buffer
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peers.ForEach(func(name PeerName, peer *Peer) {
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buf.WriteString(fmt.Sprint(peer, "\n"))
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peer.ForEachConnection(func(remoteName PeerName, conn Connection) {
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for _, conn := range peer.Connections() {
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established := ""
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if !conn.Established() {
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established = " (unestablished)"
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}
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buf.WriteString(fmt.Sprintf(" -> %v (%v) [%v%s]\n", remoteName, conn.Remote().NickName, conn.RemoteTCPAddr(), established))
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})
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buf.WriteString(fmt.Sprintf(" -> %v (%v) [%v%s]\n", conn.Remote().Name, conn.Remote().NickName, conn.RemoteTCPAddr(), established))
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}
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})
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return buf.String()
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}
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+3
-2
@@ -140,17 +140,18 @@ func (routes *Routes) calculateBroadcast() map[PeerName][]PeerName {
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// This is rather similar to the inner loop on
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// peer.Routes(...); the main difference is in the
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// locking.
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ourself.ForEachConnection(func(remoteName PeerName, conn Connection) {
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for _, conn := range ourself.Connections() {
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if !conn.Established() {
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return
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}
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remoteName := conn.Remote().Name
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if _, found := reached[remoteName]; found {
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return
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}
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if remoteConn, found := conn.Remote().ConnectionTo(ourself.Name); found && remoteConn.Established() {
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hops = append(hops, remoteName)
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}
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})
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}
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}
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broadcast[name] = hops
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})
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