move router code

This commit is contained in:
Matthias Radestock committed 2014-10-15 15:07:42 +01:00
1 parent 0f364f7e47
commit e2fd1fda31
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package weave
import (
"encoding/binary"
"encoding/gob"
"encoding/hex"
"fmt"
"log"
"net"
"strconv"
"time"
)
func NewRemoteConnection(from, to *Peer, tcpAddr string) *RemoteConnection {
return &RemoteConnection{
local: from,
remote: to,
remoteTCPAddr: tcpAddr}
}
func (conn *RemoteConnection) Local() *Peer {
return conn.local
}
func (conn *RemoteConnection) Remote() *Peer {
return conn.remote
}
func (conn *RemoteConnection) RemoteTCPAddr() string {
return conn.remoteTCPAddr
}
func (conn *RemoteConnection) Shutdown() {
}
func (conn *RemoteConnection) Established() bool {
return true
}
func (conn *RemoteConnection) String() string {
from := "<nil>"
if conn.local != nil {
from = conn.local.Name.String()
}
to := "<nil>"
if conn.remote != nil {
to = conn.remote.Name.String()
}
return fmt.Sprint("Connection ", from, "->", to)
}
// Async. Does not return anything. If the connection is successful,
// it will end up in the local peer's connections map.
func NewLocalConnection(connRemote *RemoteConnection, acceptNewPeer bool, tcpConn *net.TCPConn, udpAddr *net.UDPAddr, router *Router) {
if connRemote.local != router.Ourself {
log.Fatal("Attempt to create local connection from a peer which is not ourself")
}
queryChan := make(chan *ConnectionInteraction, ChannelSize)
// NB, we're taking a copy of connRemote here.
connLocal := &LocalConnection{
RemoteConnection: *connRemote,
Router: router,
TCPConn: tcpConn,
remoteUDPAddr: udpAddr,
effectivePMTU: DefaultPMTU,
queryChan: queryChan}
go connLocal.queryLoop(queryChan, acceptNewPeer)
}
func (conn *LocalConnection) Established() bool {
conn.RLock()
defer conn.RUnlock()
return conn.established
}
// Read by the forwarder processes when in the UDP senders
func (conn *LocalConnection) RemoteUDPAddr() *net.UDPAddr {
conn.RLock()
defer conn.RUnlock()
return conn.remoteUDPAddr
}
// Called by the forwarder processes in a few places (including
// crypto), but the connection TCP receiver process, and by the local
// peer actor process. Do not call this from the connection's actor
// process itself.
func (conn *LocalConnection) CheckFatal(err error) error {
if err == nil {
return nil
}
conn.log("encountered fatal error", err)
conn.Shutdown()
return err
}
// Called by forwarder processes, read in Forward (by sniffer and udp
// listener process in router).
func (conn *LocalConnection) setEffectivePMTU(pmtu int) {
conn.Lock()
defer conn.Unlock()
if conn.effectivePMTU != pmtu {
conn.effectivePMTU = pmtu
conn.log("Effective PMTU set to", pmtu)
}
}
// Called by the connection's actor process, by the connection's
// heartbeat process and by the connection's TCP received
// process. StackFrag is read in conn.Forward (called by router udp
// listener and sniffer processes)
func (conn *LocalConnection) setStackFrag(frag bool) {
conn.Lock()
defer conn.Unlock()
conn.stackFrag = frag
}
func (conn *LocalConnection) log(args ...interface{}) {
// why oh why can't I just write
// log.Println("Connection to peer", conn.remote.Name, args...)?
v := append([]interface{}{}, fmt.Sprintf("->[%s]:", conn.remote.Name))
v = append(v, args...)
log.Println(v...)
}
// ACTOR client API
const (
CSendTCP = iota
CSetEstablished = iota
CSetRemoteUDPAddr = iota
CShutdown = iota
)
// Async
func (conn *LocalConnection) Shutdown() {
conn.queryChan <- &ConnectionInteraction{Interaction: Interaction{code: CShutdown}}
}
// Async
func (conn *LocalConnection) SetRemoteUDPAddr(remoteUDPAddr *net.UDPAddr) {
if remoteUDPAddr == nil {
return
}
conn.queryChan <- &ConnectionInteraction{
Interaction: Interaction{code: CSetRemoteUDPAddr},
payload: remoteUDPAddr}
}
// Async
func (conn *LocalConnection) SetEstablished() {
conn.queryChan <- &ConnectionInteraction{Interaction: Interaction{code: CSetEstablished}}
}
// Async
func (conn *LocalConnection) SendTCP(msg []byte) {
conn.queryChan <- &ConnectionInteraction{
Interaction: Interaction{code: CSendTCP},
payload: msg}
}
// ACTOR server
func (conn *LocalConnection) queryLoop(queryChan <-chan *ConnectionInteraction, acceptNewPeer bool) {
err := conn.handshake(acceptNewPeer)
if err != nil {
log.Printf("->[%s] encountered error during handshake: %v\n", conn.remoteTCPAddr, err)
conn.handleShutdown()
return
}
conn.local.AddConnection(conn)
if conn.remoteUDPAddr != nil {
err = conn.ensureHeartbeat(true)
}
terminate := false
for !terminate {
if err != nil {
conn.log("encountered fatal error", err)
break
}
query, ok := <-queryChan
if !ok {
break
}
switch query.code {
case CShutdown:
terminate = true
case CSetEstablished:
err = conn.handleSetEstablished()
case CSetRemoteUDPAddr:
err = conn.handleSetRemoteUDPAddr(query.payload.(*net.UDPAddr))
case CSendTCP:
err = conn.handleSendTCP(query.payload.([]byte))
}
}
conn.handleShutdown()
}
func (conn *LocalConnection) handleSetRemoteUDPAddr(remoteUDPAddr *net.UDPAddr) error {
if remoteUDPAddr == nil {
return nil
}
conn.Lock()
old := conn.remoteUDPAddr
conn.remoteUDPAddr = remoteUDPAddr
conn.Unlock()
if old == nil {
if err := conn.handleSendTCP(ProtocolConnectionEstablishedByte); err != nil {
return err
}
return conn.handleSetEstablished()
} else if old.String() != remoteUDPAddr.String() {
log.Println("Peer", conn.remote.Name, "moved from", old, "to", remoteUDPAddr)
}
return nil
}
func (conn *LocalConnection) handleSetEstablished() error {
conn.Lock()
old := conn.established
conn.established = true
conn.Unlock()
if !old {
conn.local.ConnectionEstablished(conn)
if err := conn.ensureHeartbeat(false); err != nil {
return err
}
// Send a large frame down the DF channel in order to prompt
// PMTU discovery to start.
conn.Forward(true, &ForwardedFrame{
srcPeer: conn.local,
dstPeer: conn.remote,
frame: PMTUDiscovery},
nil)
conn.setStackFrag(false)
return conn.handleSendTCP(ProtocolStartFragmentationTestByte)
}
return nil
}
func (conn *LocalConnection) handleSendTCP(msg []byte) error {
return conn.tcpSender.Send(msg)
}
func (conn *LocalConnection) handleShutdown() {
if conn.remote != nil {
conn.log("shutting down")
}
// Whilst some of these elements may have been written to whilst
// holding locks, they were only written to by the connection
// actor process. handleShutdown is only called by the connection
// actor process. So there is no need to take locks to read these
// (or write elements which are only read by the same
// process). Taking locks is only done for elements which are read
// by other processes.
if conn.shutdown {
return
}
conn.shutdown = true
if conn.TCPConn != nil {
checkWarn(conn.TCPConn.Close())
}
if conn.remote != nil {
conn.remote.DecrementLocalRefCount()
conn.local.DeleteConnection(conn)
}
if conn.heartbeatStop != nil {
// heartbeatStop is 0 length, so this send will synchronise
// with the receive.
conn.heartbeatStop <- nil
}
// blank out the forwardChan so that the router processes don't
// try to send any more
conn.stopForwarders()
conn.Router.ConnectionMaker.ConnectionTerminated(conn.remoteTCPAddr)
}
func (conn *LocalConnection) handshake(acceptNewPeer bool) error {
// We do not need to worry about locking in here as at this point,
// the connection is not reachable by any go-routine other than
// ourself. Only when we add this connection to the conn.local
// peer will it be visible from multiple go-routines.
tcpConn := conn.TCPConn
tcpConn.SetKeepAlive(true)
tcpConn.SetLinger(0)
tcpConn.SetNoDelay(true)
enc := gob.NewEncoder(tcpConn)
localConnID := randUint64()
versionStr := fmt.Sprint(ProtocolVersion)
handshakeSend := map[string]string{
"Protocol": Protocol,
"ProtocolVersion": versionStr,
"PeerNameFlavour": PeerNameFlavour,
"Name": conn.local.Name.String(),
"UID": fmt.Sprint(conn.local.UID),
"ConnID": fmt.Sprint(localConnID)}
handshakeRecv := map[string]string{}
usingPassword := conn.Router.UsingPassword()
var public, private *[32]byte
var err error
if usingPassword {
public, private, err = GenerateKeyPair()
if err != nil {
return err
}
handshakeSend["PublicKey"] = hex.EncodeToString(public[:])
}
enc.Encode(handshakeSend)
dec := gob.NewDecoder(tcpConn)
err = dec.Decode(&handshakeRecv)
if err != nil {
return err
}
_, err = checkHandshakeStringField("Protocol", Protocol, handshakeRecv)
if err != nil {
return err
}
_, err = checkHandshakeStringField("ProtocolVersion", versionStr, handshakeRecv)
if err != nil {
return err
}
_, err = checkHandshakeStringField("PeerNameFlavour", PeerNameFlavour, handshakeRecv)
if err != nil {
return err
}
nameStr, err := checkHandshakeStringField("Name", "", handshakeRecv)
if err != nil {
return err
}
name, err := PeerNameFromString(nameStr)
if err != nil {
return err
}
if !acceptNewPeer {
if _, found := conn.Router.Peers.Fetch(name); !found {
return fmt.Errorf("Found unknown remote name: %s at %s", name, conn.remoteTCPAddr)
}
}
uidStr, err := checkHandshakeStringField("UID", "", handshakeRecv)
if err != nil {
return err
}
uid, err := strconv.ParseUint(uidStr, 10, 64)
if err != nil {
return err
}
remoteConnIdStr, err := checkHandshakeStringField("ConnID", "", handshakeRecv)
if err != nil {
return err
}
remoteConnID, err := strconv.ParseUint(remoteConnIdStr, 10, 64)
if err != nil {
return err
}
conn.UID = localConnID ^ remoteConnID
if usingPassword {
remotePublicStr, rpErr := checkHandshakeStringField("PublicKey", "", handshakeRecv)
if rpErr != nil {
return rpErr
}
remotePublicSlice, rpErr := hex.DecodeString(remotePublicStr)
if rpErr != nil {
return rpErr
}
remotePublic := [32]byte{}
for idx, elem := range remotePublicSlice {
remotePublic[idx] = elem
}
conn.SessionKey = FormSessionKey(&remotePublic, private, conn.Router.Password)
conn.tcpSender = NewEncryptedTCPSender(enc, conn)
conn.Decryptor = NewNaClDecryptor(conn)
} else {
if _, found := handshakeRecv["PublicKey"]; found {
return fmt.Errorf("Remote network is encrypted. Password required.")
}
conn.tcpSender = NewSimpleTCPSender(enc)
conn.Decryptor = NewNonDecryptor(conn)
}
toPeer := NewPeer(name, uid, 0, conn.Router)
toPeer = conn.Router.Peers.FetchWithDefault(toPeer)
if toPeer == nil {
return fmt.Errorf("Connection appears to be with different version of a peer we already know of")
} else if toPeer == conn.local {
// have to do assigment here to ensure Shutdown releases ref count
conn.remote = toPeer
return fmt.Errorf("Cannot connect to ourself")
}
conn.remote = toPeer
go conn.receiveTCP(dec, usingPassword)
return nil
}
func checkHandshakeStringField(fieldName string, expectedValue string, handshake map[string]string) (string, error) {
val, found := handshake[fieldName]
if !found {
return "", fmt.Errorf("Field % is missing", fieldName)
}
if expectedValue != "" && val != expectedValue {
return "", fmt.Errorf("Field %s has wrong value; expected '%s', received '%s'", fieldName, expectedValue, val)
}
return val, nil
}
func (conn *LocalConnection) receiveTCP(decoder *gob.Decoder, usingPassword bool) {
defer conn.Decryptor.Shutdown()
var receiver TCPReceiver
if usingPassword {
receiver = NewEncryptedTCPReceiver(conn)
} else {
receiver = NewSimpleTCPReceiver()
}
var err error
for {
var msg []byte
if conn.CheckFatal(decoder.Decode(&msg)) != nil {
return
}
msg, err = receiver.Decode(msg)
if err != nil {
checkWarn(err)
// remote peer may be using wrong password. Or there could
// be some sort of injection attack going on. Just ignore
// the traffic rather than shutting down.
continue
}
if msg[0] == ProtocolConnectionEstablished {
// We initiated the connection. We sent fast heartbeats to
// the remote side, which has now received at least one of
// them and thus has informed us via TCP that it considers
// the connection is now up. We now do a fetchAll on it.
conn.SetEstablished()
conn.SendTCP(ProtocolFetchAllByte)
} else if msg[0] == ProtocolStartFragmentationTest {
conn.Forward(false, &ForwardedFrame{
srcPeer: conn.local,
dstPeer: conn.remote,
frame: FragTest},
nil)
} else if msg[0] == ProtocolFragmentationReceived {
conn.setStackFrag(true)
} else if usingPassword && msg[0] == ProtocolNonce {
conn.Decryptor.ReceiveNonce(msg[1:])
} else if msg[0] == ProtocolFetchAll {
// There are exactly two messages that relate to topology
// updates.
//
// 1. FetchAll. This carries no payload. The receiver
// responds with the entire topology model as the receiver
// has it.
//
// 2. Update. This carries a topology payload. The
// receiver merges it with its own topology model. If the
// payload is a subset of the receiver's topology, no
// further action is taken. Otherwise, the receiver sends
// out to all its connections an "improved" update:
// - elements which the original payload added to the
// receiver are included
// - elements which the original payload updated in the
// receiver are included
// - elements which are equal between the receiver and
// the payload are not included
// - elements where the payload was older than the
// receiver's version are updated
conn.SendTCP(Concat(ProtocolUpdateByte, conn.Router.Topology.FetchAll()))
} else if msg[0] == ProtocolUpdate {
newUpdate, err := conn.Router.Peers.ApplyUpdate(msg[1:], conn.Router)
if _, ok := err.(UnknownPeersError); err != nil && ok {
// That update contained a peer we didn't know about;
// request full update
conn.SendTCP(ProtocolFetchAllByte)
continue
} else if conn.CheckFatal(err) != nil {
return
}
if len(newUpdate) == 0 {
continue
}
conn.local.BroadcastTCP(Concat(ProtocolUpdateByte, newUpdate))
} else if msg[0] == ProtocolPMTUVerified {
conn.verifyPMTU <- int(binary.BigEndian.Uint16(msg[1:]))
} else {
conn.log("received unknown msg:\n", msg)
}
}
}
// Heartbeats
// Heartbeating serves two purposes: a) keeping NAT paths alive, and
// b) updating a remote peer's knowledge of our address, in the event
// it changes (e.g. because NAT paths expired).
// Called only by connection actor process.
func (conn *LocalConnection) ensureHeartbeat(fast bool) error {
if err := conn.ensureForwarders(); err != nil {
return err
}
var heartbeat, fetchAll, fragTest <-chan time.Time
// explicitly 0 length chan - make send block until receive occurs
stop := make(chan interface{}, 0)
if fast {
// fast, nofetchall, no fragtest
// Lang Spec: "A nil channel is never ready for communication."
heartbeat = time.Tick(FastHeartbeat)
} else {
heartbeat = time.Tick(SlowHeartbeat)
fetchAll = time.Tick(FetchAllInterval)
fragTest = time.Tick(FragTestInterval)
}
// Don't need locks here as this is only read here and in
// handleShutdown, both of which are called by the connection
// actor process only.
if conn.heartbeatStop != nil {
conn.heartbeatStop <- nil
}
conn.heartbeatStop = stop
go conn.forwardHeartbeats(heartbeat, fetchAll, fragTest, stop)
return nil
}
func (conn *LocalConnection) forwardHeartbeats(heartbeat, fetchAll, fragTest <-chan time.Time, stop <-chan interface{}) {
heartbeatFrame := &ForwardedFrame{
srcPeer: conn.local,
dstPeer: conn.remote,
frame: []byte{}}
conn.Forward(true, heartbeatFrame, nil) // avoid initial wait
for {
select {
case <-stop:
return
case <-heartbeat:
conn.Forward(true, heartbeatFrame, nil)
case <-fetchAll:
conn.SendTCP(ProtocolFetchAllByte)
case <-fragTest:
conn.setStackFrag(false)
conn.SendTCP(ProtocolStartFragmentationTestByte)
}
}
}
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package weave
import (
"bytes"
"fmt"
"log"
"math/rand"
"net"
"time"
)
const (
InitialInterval = 5 * time.Second
MaxInterval = 10 * time.Minute
)
const (
CMInitiate = iota
CMTerminated = iota
CMRefresh = iota
CMStatus = iota
)
func StartConnectionMaker(router *Router) *ConnectionMaker {
queryChan := make(chan *ConnectionMakerInteraction, ChannelSize)
state := &ConnectionMaker{
router: router,
queryChan: queryChan,
cmdLineAddress: make(map[string]bool),
targets: make(map[string]*Target)}
go state.queryLoop(queryChan)
return state
}
func (cm *ConnectionMaker) InitiateConnection(address string) {
cm.queryChan <- &ConnectionMakerInteraction{
Interaction: Interaction{code: CMInitiate},
address: address}
}
func (cm *ConnectionMaker) ConnectionTerminated(address string) {
cm.queryChan <- &ConnectionMakerInteraction{
Interaction: Interaction{code: CMTerminated},
address: address}
}
func (cm *ConnectionMaker) Refresh() {
cm.queryChan <- &ConnectionMakerInteraction{
Interaction: Interaction{code: CMRefresh}}
}
func (cm *ConnectionMaker) String() string {
resultChan := make(chan interface{}, 0)
cm.queryChan <- &ConnectionMakerInteraction{
Interaction: Interaction{code: CMStatus, resultChan: resultChan}}
result := <-resultChan
return result.(string)
}
func (cm *ConnectionMaker) queryLoop(queryChan <-chan *ConnectionMakerInteraction) {
timer := time.NewTimer(MaxDuration)
run := func() { timer.Reset(cm.checkStateAndAttemptConnections()) }
for {
select {
case query, ok := <-queryChan:
if !ok {
return
}
switch query.code {
case CMInitiate:
cm.cmdLineAddress[NormalisePeerAddr(query.address)] = true
run()
case CMTerminated:
if target, found := cm.targets[query.address]; found {
target.attempting = false
target.tryAfter, target.tryInterval = tryAfter(target.tryInterval)
}
run()
case CMRefresh:
run()
case CMStatus:
run()
query.resultChan <- cm.status()
default:
log.Fatal("Unexpected connection maker query:", query)
}
case <-timer.C:
run()
}
}
}
func (cm *ConnectionMaker) checkStateAndAttemptConnections() time.Duration {
ourself := cm.router.Ourself
validTarget := make(map[string]bool)
// copy the set of things we are connected to, so we can access them without locking
our_connected_peers := make(map[PeerName]bool)
our_connected_targets := make(map[string]bool)
ourself.ForEachConnection(func(peer PeerName, conn Connection) {
our_connected_peers[peer] = true
our_connected_targets[conn.RemoteTCPAddr()] = true
})
addTarget := func(address string) {
if !our_connected_targets[address] {
validTarget[address] = true
cm.addTarget(address)
}
}
// Add command-line targets that are not connected
for address, _ := range cm.cmdLineAddress {
addTarget(address)
}
// Add targets for peers that someone else is connected to, but we
// aren't
cm.router.Peers.ForEach(func(name PeerName, peer *Peer) {
peer.ForEachConnection(func(otherPeer PeerName, conn Connection) {
if otherPeer == ourself.Name || our_connected_peers[otherPeer] {
return
}
address := conn.RemoteTCPAddr()
// try both portnumber of connection and standard port
addTarget(address)
if host, _, err := net.SplitHostPort(address); err == nil {
addTarget(NormalisePeerAddr(host))
}
})
})
now := time.Now() // make sure we catch items just added
after := MaxDuration
for address, target := range cm.targets {
if our_connected_targets[address] {
delete(cm.targets, address)
continue
}
if target.attempting {
continue
}
if !validTarget[address] {
delete(cm.targets, address)
continue
}
switch duration := target.tryAfter.Sub(now); {
case duration <= 0:
target.attempting = true
go cm.attemptConnection(address, cm.cmdLineAddress[address])
case duration < after:
after = duration
}
}
return after
}
func (cm *ConnectionMaker) addTarget(address string) {
if _, found := cm.targets[address]; !found {
target := &Target{}
target.tryAfter, target.tryInterval = tryImmediately()
cm.targets[address] = target
}
}
func (cm *ConnectionMaker) status() string {
var buf bytes.Buffer
for address, target := range cm.targets {
var fmtStr string
if target.attempting {
fmtStr = "%s (trying since %v)\n"
} else {
fmtStr = "%s (next try at %v)\n"
}
buf.WriteString(fmt.Sprintf(fmtStr, address, target.tryAfter))
}
return buf.String()
}
func (cm *ConnectionMaker) attemptConnection(address string, acceptNewPeer bool) {
log.Println("Attempting connection to", address)
if err := cm.router.Ourself.CreateConnection(address, acceptNewPeer); err != nil {
log.Println(err)
cm.ConnectionTerminated(address)
}
}
func tryImmediately() (time.Time, time.Duration) {
interval := time.Duration(rand.Int63n(int64(InitialInterval)))
return time.Now(), interval
}
func tryAfter(interval time.Duration) (time.Time, time.Duration) {
interval += time.Duration(rand.Int63n(int64(interval)))
if interval > MaxInterval {
interval = MaxInterval
}
return time.Now().Add(interval), interval
}
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package weave
import (
"time"
"math"
)
const (
Protocol = "weave"
ProtocolVersion = 8
EthernetOverhead = 14
UDPOverhead = 28 // 20 bytes for IPv4, 8 bytes for UDP
Port = 6783
StatusPort = Port + 1
DefaultPMTU = 65535
MaxUDPPacketSize = 65536
ChannelSize = 16
UDPNonceSendAt = 8192
FragTestSize = 60001
PMTUDiscoverySize = 60000
FastHeartbeat = 500 * time.Millisecond
SlowHeartbeat = 10 * time.Second
FetchAllInterval = 30 * time.Second
FragTestInterval = 5 * time.Minute
PMTUVerifyAttempts = 8
PMTUVerifyTimeout = 10 * time.Millisecond // gets doubled with every attempt
MaxDuration = time.Duration(math.MaxInt64)
)
const (
ProtocolConnectionEstablished = iota
ProtocolFragmentationReceived = iota
ProtocolStartFragmentationTest = iota
ProtocolNonce = iota
ProtocolFetchAll = iota
ProtocolUpdate = iota
ProtocolPMTUVerified = iota
)
var (
FragTest = make([]byte, FragTestSize)
PMTUDiscovery = make([]byte, PMTUDiscoverySize)
ProtocolConnectionEstablishedByte = []byte{ProtocolConnectionEstablished}
ProtocolFragmentationReceivedByte = []byte{ProtocolFragmentationReceived}
ProtocolStartFragmentationTestByte = []byte{ProtocolStartFragmentationTest}
ProtocolNonceByte = []byte{ProtocolNonce}
ProtocolFetchAllByte = []byte{ProtocolFetchAll}
ProtocolUpdateByte = []byte{ProtocolUpdate}
ProtocolPMTUVerifiedByte = []byte{ProtocolPMTUVerified}
)
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package weave
import (
"bytes"
"code.google.com/p/go-bit/bit"
"code.google.com/p/go.crypto/nacl/box"
"code.google.com/p/go.crypto/nacl/secretbox"
"crypto/rand"
"crypto/sha256"
"encoding/binary"
"encoding/gob"
"fmt"
"log"
)
func GenerateKeyPair() (publicKey, privateKey *[32]byte, err error) {
return box.GenerateKey(rand.Reader)
}
func FormSessionKey(remotePublicKey, localPrivateKey *[32]byte, secretKey *[]byte) *[32]byte {
var sharedKey [32]byte
box.Precompute(&sharedKey, remotePublicKey, localPrivateKey)
sharedKeySlice := sharedKey[:]
sharedKeySlice = append(sharedKeySlice, *secretKey...)
sessionKey := sha256.Sum256(sharedKeySlice)
return &sessionKey
}
func GenerateRandomNonce() ([24]byte, error) {
var nonce [24]byte
n, err := rand.Read(nonce[:])
if err != nil {
return nonce, err
}
if n != 24 {
return nonce, fmt.Errorf("Did not read enough - wanted 24, got %v", n)
}
return nonce, nil
}
func EncryptPrefixNonce(plaintxt []byte, nonce *[24]byte, secret *[32]byte) []byte {
buf := make([]byte, 24, 24+len(plaintxt)+secretbox.Overhead)
copy(buf, nonce[:])
// Seal *appends* to buf
return secretbox.Seal(buf, plaintxt, nonce, secret)
}
func DecryptPrefixNonce(ciphertxt []byte, secret *[32]byte) ([]byte, bool) {
if len(ciphertxt) < secretbox.Overhead+24 {
return nil, false
}
// There is no way to nicely convert from a slice to an
// array. So have to used the following loop.
var nonce [24]byte
for idx, e := range ciphertxt[0:24] {
nonce[idx] = e
}
ciphertxt = ciphertxt[24:]
return secretbox.Open(nil, ciphertxt, &nonce, secret)
}
func SetNonceLow15Bits(nonce *[24]byte, offset uint16) {
// ensure top bit of offset is 0
offset = offset & ((1 << 15) - 1)
// grab top bit of nonce[22:24] (and clear out lower bits)
nonceBits := binary.BigEndian.Uint16(nonce[22:24]) & (1 << 15)
// Big endian => the MSB is stored at the *lowest* address. So
// that top bit in nonce[22] should stay as the top bit in
// nonce[22]
binary.BigEndian.PutUint16(nonce[22:24], nonceBits+offset)
}
// Nonce encoding/decoding
func EncodeNonce(df bool) (*[24]byte, []byte, error) {
nonce, err := GenerateRandomNonce()
if err != nil {
return nil, []byte{}, err
}
// wipe out lowest 15 bits, but encode the df right at the bottom
flags := uint16(0)
if df {
flags = flags | 1
}
SetNonceLow15Bits(&nonce, flags)
return &nonce, Concat(ProtocolNonceByte, nonce[:]), nil
}
func DecodeNonce(msg []byte) (bool, *[24]byte) {
flags := uint16(msg[23])
df := 0 != (flags & 1)
nonce := [24]byte{}
// upper bound is exclusive so this avoids copying the flags
for idx, elem := range msg[:23] {
nonce[idx] = elem
}
return df, &nonce
}
// Frame Encryptors
func NewNonEncryptor(prefix []byte) *NonEncryptor {
buf := make([]byte, MaxUDPPacketSize)
prefixLen := copy(buf, prefix)
return &NonEncryptor{
buf: buf,
bufTail: buf[prefixLen:],
buffered: prefixLen,
prefixLen: prefixLen}
}
func (ne *NonEncryptor) PacketOverhead() int {
return ne.prefixLen
}
func (ne *NonEncryptor) FrameOverhead() int {
return NameSize + NameSize + 2
}
func (ne *NonEncryptor) IsEmpty() bool {
return ne.buffered == ne.prefixLen
}
func (ne *NonEncryptor) Bytes() []byte {
buf := ne.buf[:ne.buffered]
ne.buffered = ne.prefixLen
ne.bufTail = ne.buf[ne.prefixLen:]
return buf
}
func (ne *NonEncryptor) AppendFrame(frame *ForwardedFrame) {
bufTail := ne.bufTail
srcLen := copy(bufTail, frame.srcPeer.NameByte)
bufTail = bufTail[srcLen:]
dstLen := copy(bufTail, frame.dstPeer.NameByte)
bufTail = bufTail[dstLen:]
frameLen := len(frame.frame)
binary.BigEndian.PutUint16(bufTail, uint16(frameLen))
bufTail = bufTail[2:]
copy(bufTail, frame.frame)
ne.bufTail = bufTail[frameLen:]
ne.buffered += srcLen + dstLen + 2 + frameLen
}
func (ne *NonEncryptor) TotalLen() int {
return ne.buffered
}
func NewNaClEncryptor(prefix []byte, conn *LocalConnection, df bool) *NaClEncryptor {
buf := make([]byte, MaxUDPPacketSize)
prefixLen := copy(buf, prefix)
flags := uint16(0)
if df {
flags = flags | (1 << 15)
}
return &NaClEncryptor{
NonEncryptor: *NewNonEncryptor([]byte{}),
buf: buf,
offset: 0,
nonce: nil,
nonceChan: make(chan *[24]byte, ChannelSize),
flags: flags,
prefixLen: prefixLen,
conn: conn,
df: df}
}
func (ne *NaClEncryptor) Bytes() []byte {
plaintext := ne.NonEncryptor.Bytes()
offsetFlags := ne.offset | ne.flags
ciphertext := ne.buf
binary.BigEndian.PutUint16(ciphertext[ne.prefixLen:], offsetFlags)
nonce := ne.nonce
if nonce == nil {
freshNonce, encodedNonce, err := EncodeNonce(ne.df)
if err = ne.conn.CheckFatal(err); err != nil {
return []byte{}
}
ne.conn.SendTCP(encodedNonce)
ne.nonce = freshNonce
nonce = freshNonce
}
offset := ne.offset
SetNonceLow15Bits(nonce, offset)
// Seal *appends* to ciphertext
ciphertext = secretbox.Seal(ciphertext[:ne.prefixLen+2], plaintext, nonce, ne.conn.SessionKey)
offset = (offset + 1) & ((1 << 15) - 1)
if offset == 0 {
// need a new nonce please
ne.nonce = <-ne.nonceChan
} else if offset == 1<<14 { // half way through range, send new nonce
nonce, encodedNonce, err := EncodeNonce(ne.df)
if err = ne.conn.CheckFatal(err); err != nil {
return []byte{}
}
ne.nonceChan <- nonce
ne.conn.SendTCP(encodedNonce)
}
ne.offset = offset
return ciphertext
}
func (ne *NaClEncryptor) PacketOverhead() int {
return ne.prefixLen + 2 + secretbox.Overhead + ne.NonEncryptor.PacketOverhead()
}
func (ne *NaClEncryptor) TotalLen() int {
return ne.PacketOverhead() + ne.NonEncryptor.TotalLen()
}
// Frame Decryptors
func NewNonDecryptor(conn *LocalConnection) *NonDecryptor {
return &NonDecryptor{conn: conn}
}
func (nd *NonDecryptor) IterateFrames(fun FrameConsumer, packet *UDPPacket) error {
buf := packet.Packet
for len(buf) >= (2 + NameSize + NameSize) {
srcNameByte := buf[:NameSize]
buf = buf[NameSize:]
dstNameByte := buf[:NameSize]
buf = buf[NameSize:]
length := binary.BigEndian.Uint16(buf[:2])
frame := buf[2 : 2+length]
buf = buf[2+length:]
err := fun(nd.conn, packet.Sender, srcNameByte, dstNameByte, length, frame)
if err != nil {
return err
}
}
return nil
}
func (nd *NonDecryptor) Shutdown() {
}
func (nd *NonDecryptor) ReceiveNonce(msg []byte) {
log.Println("Received Nonce on non-encrypted channel. Ignoring.")
}
func NewNaClDecryptor(conn *LocalConnection) *NaClDecryptor {
inst := NaClDecryptorInstance{
nonce: nil,
previousNonce: nil,
usedOffsets: bit.New(),
previousUsedOffsets: nil,
highestOffsetSeen: 0,
nonceChan: make(chan *[24]byte, ChannelSize)}
instDF := NaClDecryptorInstance{
nonce: nil,
previousNonce: nil,
usedOffsets: bit.New(),
previousUsedOffsets: nil,
highestOffsetSeen: 0,
nonceChan: make(chan *[24]byte, ChannelSize)}
return &NaClDecryptor{
NonDecryptor: *NewNonDecryptor(conn),
instance: &inst,
instanceDF: &instDF}
}
func (nd *NaClDecryptor) Shutdown() {
close(nd.instance.nonceChan)
close(nd.instanceDF.nonceChan)
}
func (nd *NaClDecryptor) ReceiveNonce(msg []byte) {
df, nonce := DecodeNonce(msg)
if df {
nd.instanceDF.nonceChan <- nonce
} else {
nd.instance.nonceChan <- nonce
}
}
func (nd *NaClDecryptor) IterateFrames(fun FrameConsumer, packet *UDPPacket) error {
buf, err := nd.decrypt(packet.Packet)
if err != nil {
return err
}
packet.Packet = buf
return nd.NonDecryptor.IterateFrames(fun, packet)
}
func (nd *NaClDecryptor) decrypt(buf []byte) ([]byte, error) {
offset := binary.BigEndian.Uint16(buf[:2])
df := (offset & (1 << 15)) != 0
offsetNoFlags := offset & ((1 << 15) - 1)
var decState *NaClDecryptorInstance
if df {
decState = nd.instanceDF
} else {
decState = nd.instance
}
var nonce *[24]byte
var usedOffsets *bit.Set
var ok bool
if decState.nonce == nil {
if offsetNoFlags > (1 << 13) {
// offset is already beyond the first quarter and it's the
// first thing we've seen?! I don't think so.
return nil, fmt.Errorf("Unexpected offset when decrypting UDP packet")
}
decState.nonce, ok = <-decState.nonceChan
if !ok {
return nil, fmt.Errorf("Nonce chan closed")
}
nonce = decState.nonce
usedOffsets = decState.usedOffsets
decState.highestOffsetSeen = offsetNoFlags
} else {
highestOffsetSeen := decState.highestOffsetSeen
if offsetNoFlags < (1<<13) && highestOffsetSeen > ((1<<14)+(1<<13)) &&
(highestOffsetSeen-offsetNoFlags) > ((1<<14)+(1<<13)) {
// offset is in the first quarter, highestOffsetSeen is in
// the top quarter and under a quarter behind us. We
// interpret this as we need to move to the next nonce
decState.previousUsedOffsets = decState.usedOffsets
decState.usedOffsets = bit.New()
decState.previousNonce = decState.nonce
decState.nonce, ok = <-decState.nonceChan
if !ok {
return nil, fmt.Errorf("Nonce chan closed")
}
decState.highestOffsetSeen = offsetNoFlags
nonce = decState.nonce
usedOffsets = decState.usedOffsets
} else if offsetNoFlags > highestOffsetSeen &&
(offsetNoFlags-highestOffsetSeen) < (1<<13) {
// offset is under a quarter above highestOffsetSeen. This
// is ok - maybe some packet loss
decState.highestOffsetSeen = offsetNoFlags
nonce = decState.nonce
usedOffsets = decState.usedOffsets
} else if offsetNoFlags <= highestOffsetSeen &&
(highestOffsetSeen-offsetNoFlags) < (1<<13) {
// offset is within a quarter of the highest we've
// seen. This is ok - just assuming some out-of-order
// delivery.
nonce = decState.nonce
usedOffsets = decState.usedOffsets
} else if highestOffsetSeen < (1<<13) && offsetNoFlags > ((1<<14)+(1<<13)) &&
(offsetNoFlags-highestOffsetSeen) > ((1<<14)+(1<<13)) {
// offset is in the last quarter, highestOffsetSeen is in
// the first quarter, and offset is under a quarter behind
// us. This is ok - as above, just some out of order. But
// here it means we're dealing with the previous nonce
nonce = decState.previousNonce
usedOffsets = decState.previousUsedOffsets
} else {
return nil, fmt.Errorf("Unexpected offset when decrypting UDP packet")
}
}
offsetNoFlagsInt := int(offsetNoFlags)
if usedOffsets.Contains(offsetNoFlagsInt) {
return nil, fmt.Errorf("Suspected replay attack detected when decrypting UDP packet")
}
SetNonceLow15Bits(nonce, offsetNoFlags)
result, success := secretbox.Open(nil, buf[2:], nonce, nd.conn.SessionKey)
if success {
usedOffsets.Add(offsetNoFlagsInt)
return result, nil
} else {
return nil, fmt.Errorf("Unable to decrypt msg via UDP: %v", buf)
}
}
// TCP Senders
func NewSimpleTCPSender(encoder *gob.Encoder) *SimpleTCPSender {
return &SimpleTCPSender{encoder: encoder}
}
func (sender *SimpleTCPSender) Send(msg []byte) error {
return sender.encoder.Encode(msg)
}
func NewEncryptedTCPSender(encoder *gob.Encoder, conn *LocalConnection) *EncryptedTCPSender {
buffer := new(bytes.Buffer)
return &EncryptedTCPSender{
outerEncoder: encoder,
innerEncoder: gob.NewEncoder(buffer),
buffer: buffer,
conn: conn,
msgCount: 0}
}
func (sender *EncryptedTCPSender) Send(msg []byte) error {
nonce, err := GenerateRandomNonce()
if err != nil {
return err
}
sender.Lock()
defer sender.Unlock()
wrappedMsg := EncryptedTCPMessage{Number: sender.msgCount, Body: msg}
buffer := sender.buffer
buffer.Reset()
err = sender.innerEncoder.Encode(wrappedMsg)
if err != nil {
return err
}
sender.msgCount = sender.msgCount + 1
return sender.outerEncoder.Encode(
EncryptPrefixNonce(buffer.Bytes(), &nonce, sender.conn.SessionKey))
}
// TCP Receivers
func NewSimpleTCPReceiver() *SimpleTCPReceiver {
return &SimpleTCPReceiver{}
}
func (receiver *SimpleTCPReceiver) Decode(msg []byte) ([]byte, error) {
return msg, nil
}
func NewEncryptedTCPReceiver(conn *LocalConnection) *EncryptedTCPReceiver {
buffer := new(bytes.Buffer)
return &EncryptedTCPReceiver{
conn: conn,
decoder: gob.NewDecoder(buffer),
buffer: buffer,
msgCount: 0}
}
func (receiver *EncryptedTCPReceiver) Decode(msg []byte) ([]byte, error) {
plaintext, success := DecryptPrefixNonce(msg, receiver.conn.SessionKey)
if !success {
return msg, fmt.Errorf("Unable to decrypt msg via TCP:\n %X", msg)
}
receiver.buffer.Reset()
_, err := receiver.buffer.Write(plaintext)
if err != nil {
return msg, err
}
wrappedMsg := new(EncryptedTCPMessage)
err = receiver.decoder.Decode(wrappedMsg)
if err != nil {
return msg, err
}
if wrappedMsg.Number != receiver.msgCount {
return msg, fmt.Errorf("Received TCP message with wrong sequence number; possible replay attack")
}
receiver.msgCount = receiver.msgCount + 1
return wrappedMsg.Body, nil
}
+91
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@@ -0,0 +1,91 @@
package weave
import (
"bytes"
"code.google.com/p/gopacket"
"code.google.com/p/gopacket/layers"
"log"
"net"
)
func NewEthernetDecoder() *EthernetDecoder {
dec := &EthernetDecoder{}
dec.parser = gopacket.NewDecodingLayerParser(layers.LayerTypeEthernet, &dec.eth, &dec.ip)
return dec
}
func (dec *EthernetDecoder) DecodeLayers(data []byte) error {
return dec.parser.DecodeLayers(data, &dec.decoded)
}
func (dec *EthernetDecoder) CheckFrameTooBig(err error, sendFrame func([]byte) error) error {
if ftbe, ok := err.(FrameTooBigError); ok {
// we know: 1. ip is valid, 2. it was ip and DF was set
icmpFrame, err := dec.formICMPMTUPacket(ftbe.EPMTU)
if err != nil {
return err
}
log.Printf("Sending ICMP 3,4 (%v -> %v): PMTU= %v\n", dec.ip.DstIP, dec.ip.SrcIP, ftbe.EPMTU)
return sendFrame(icmpFrame)
} else {
return err
}
}
func (dec *EthernetDecoder) formICMPMTUPacket(mtu int) ([]byte, error) {
buf := gopacket.NewSerializeBuffer()
opts := gopacket.SerializeOptions{
FixLengths: true,
ComputeChecksums: true}
ipHeaderSize := int(dec.ip.IHL) * 4 // IHL is the number of 32-byte words in the header
payload := gopacket.Payload(dec.ip.BaseLayer.Contents[:ipHeaderSize+8])
err := gopacket.SerializeLayers(buf, opts,
&layers.Ethernet{
SrcMAC: dec.eth.DstMAC,
DstMAC: dec.eth.SrcMAC,
EthernetType: dec.eth.EthernetType},
&layers.IPv4{
Version: 4,
TOS: dec.ip.TOS,
Id: 0,
Flags: 0,
FragOffset: 0,
TTL: 64,
Protocol: layers.IPProtocolICMPv4,
DstIP: dec.ip.SrcIP,
SrcIP: dec.ip.DstIP},
&layers.ICMPv4{
TypeCode: 0x304,
Id: 0,
Seq: uint16(mtu)},
&payload)
if err != nil {
return []byte{}, err
}
return buf.Bytes(), nil
}
var (
// see http://en.wikipedia.org/wiki/Multicast_address#Ethernet
broadcastMAC, _ = net.ParseMAC("ff:ff:ff:ff:ff:ff")
zeroMAC, _ = net.ParseMAC("00:00:00:00:00:00")
stpMACPrefix = []byte{0x01, 0x80, 0xC2, 0x00, 0x00}
ipv4MulticastMACPrefix = []byte{0x01, 0x00, 0x5E}
ipv6MulticastMACPrefix = []byte{0x33, 0x33}
)
func (dec *EthernetDecoder) DropFrame() bool {
return bytes.Equal(stpMACPrefix, dec.eth.DstMAC[:len(stpMACPrefix)])
}
func (dec *EthernetDecoder) BroadcastFrame() bool {
return bytes.Equal(broadcastMAC, dec.eth.DstMAC) ||
// treat multicast frames as broadcast
bytes.Equal(ipv4MulticastMACPrefix, dec.eth.DstMAC[:len(ipv4MulticastMACPrefix)]) ||
bytes.Equal(ipv6MulticastMACPrefix, dec.eth.DstMAC[:len(ipv6MulticastMACPrefix)])
}
func (dec *EthernetDecoder) IsPMTUVerify() bool {
return bytes.Equal(zeroMAC, dec.eth.SrcMAC) &&
bytes.Equal(zeroMAC, dec.eth.DstMAC)
}
+443
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@@ -0,0 +1,443 @@
package weave
import (
"code.google.com/p/gopacket"
"code.google.com/p/gopacket/layers"
"log"
"net"
"syscall"
"time"
)
func (conn *LocalConnection) ensureForwarders() error {
if conn.forwardChan != nil || conn.forwardChanDF != nil {
return nil
}
udpSender := NewSimpleUDPSender(conn)
udpSenderDF, err := NewRawUDPSender(conn) // only thing that can error, so do it early
if err != nil {
return err
}
usingPassword := conn.SessionKey != nil
var encryptor, encryptorDF Encryptor
if usingPassword {
encryptor = NewNaClEncryptor(conn.local.NameByte, conn, false)
encryptorDF = NewNaClEncryptor(conn.local.NameByte, conn, true)
} else {
encryptor = NewNonEncryptor(conn.local.NameByte)
encryptorDF = NewNonEncryptor(conn.local.NameByte)
}
var (
forwardChan = make(chan *ForwardedFrame, ChannelSize)
forwardChanDF = make(chan *ForwardedFrame, ChannelSize)
stopForward = make(chan interface{}, 0)
stopForwardDF = make(chan interface{}, 0)
verifyPMTU = make(chan int, ChannelSize)
)
//NB: only forwarderDF can ever encounter EMSGSIZE errors, and
//thus perform PMTU verification
forwarder := NewForwarder(conn, forwardChan, stopForward, nil, encryptor, udpSender, DefaultPMTU)
forwarderDF := NewForwarder(conn, forwardChanDF, stopForwardDF, verifyPMTU, encryptorDF, udpSenderDF, DefaultPMTU)
// Various fields in the conn struct are read by other processes,
// so we have to use locks.
conn.Lock()
conn.forwardChan = forwardChan
conn.forwardChanDF = forwardChanDF
conn.stopForward = stopForward
conn.stopForwardDF = stopForwardDF
conn.verifyPMTU = verifyPMTU
conn.effectivePMTU = forwarder.unverifiedPMTU
conn.Unlock()
go forwarder.Run()
go forwarderDF.Run()
return nil
}
func (conn *LocalConnection) stopForwarders() {
conn.Lock()
conn.forwardChan = nil
conn.forwardChanDF = nil
conn.Unlock()
// Now signal the forwarder loops to exit. They will drain the
// forwarder chans in order to unblock any router processes
// blocked on sending.
if conn.stopForward != nil {
conn.stopForward <- nil
conn.stopForwardDF <- nil
}
}
// Called from peer.Relay[Broadcast] which is itself invoked from
// router (both UDP listener process and sniffer process). Also called
// from connection's heartbeat process, and from the connection's TCP
// receiver process.
func (conn *LocalConnection) Forward(df bool, frame *ForwardedFrame, dec *EthernetDecoder) error {
conn.RLock()
var (
forwardChan = conn.forwardChan
forwardChanDF = conn.forwardChanDF
effectivePMTU = conn.effectivePMTU
stackFrag = conn.stackFrag
)
conn.RUnlock()
if forwardChan == nil || forwardChanDF == nil {
conn.log("Cannot forward frame yet - awaiting contact")
return nil
}
if df {
if !frameTooBig(frame, effectivePMTU) {
forwardChanDF <- frame
return nil
}
return FrameTooBigError{EPMTU: effectivePMTU}
} else {
if stackFrag || dec == nil || len(dec.decoded) < 2 {
forwardChan <- frame
return nil
}
// Don't have trustworthy stack, so we're going to have to
// send it DF in any case.
if !frameTooBig(frame, effectivePMTU) {
forwardChanDF <- frame
return nil
}
conn.Router.LogFrame("Fragmenting", frame.frame, &dec.eth)
// We can't trust the stack to fragment, we have IP, and we
// have a frame that's too big for the MTU, so we have to
// fragment it ourself.
return fragment(dec.eth, dec.ip, effectivePMTU, frame, func(segFrame *ForwardedFrame) {
forwardChanDF <- segFrame
})
}
}
func frameTooBig(frame *ForwardedFrame, effectivePMTU int) bool {
// We capture/forward complete ethernet frames. Therefore the
// frame length includes the ethernet header. However, MTUs
// operate at the IP layer and thus do not include the ethernet
// header. To put it another way, when a sender that was told an
// MTU of M sends an IP packet of exactly that length, we will
// capture/forward M + EthernetOverhead bytes of data.
return len(frame.frame) > effectivePMTU+EthernetOverhead
}
func fragment(eth layers.Ethernet, ip layers.IPv4, pmtu int, frame *ForwardedFrame, forward func(*ForwardedFrame)) error {
// We are not doing any sort of NAT, so we don't need to worry
// about checksums of IP payload (eg UDP checksum).
headerSize := int(ip.IHL) * 4
// &^ is bit clear (AND NOT). So here we're clearing the lowest 3
// bits.
maxSegmentSize := (pmtu - headerSize) &^ 7
opts := gopacket.SerializeOptions{
FixLengths: false,
ComputeChecksums: true}
payloadSize := int(ip.Length) - headerSize
payload := ip.BaseLayer.Payload[:payloadSize]
offsetBase := int(ip.FragOffset) << 3
origFlags := ip.Flags
ip.Flags = ip.Flags | layers.IPv4MoreFragments
ip.Length = uint16(headerSize + maxSegmentSize)
if eth.EthernetType == layers.EthernetTypeLLC {
// using LLC, so must set eth length correctly. eth length
// is just the length of the payload
eth.Length = ip.Length
} else {
eth.Length = 0
}
for offset := 0; offset < payloadSize; offset += maxSegmentSize {
var segmentPayload []byte
if len(payload) <= maxSegmentSize {
// last one
segmentPayload = payload
ip.Length = uint16(len(payload) + headerSize)
ip.Flags = origFlags
if eth.EthernetType == layers.EthernetTypeLLC {
eth.Length = ip.Length
} else {
eth.Length = 0
}
} else {
segmentPayload = payload[:maxSegmentSize]
payload = payload[maxSegmentSize:]
}
ip.FragOffset = uint16((offset + offsetBase) >> 3)
buf := gopacket.NewSerializeBuffer()
segPayload := gopacket.Payload(segmentPayload)
err := gopacket.SerializeLayers(buf, opts, &eth, &ip, &segPayload)
if err != nil {
return err
}
// make copies of the frame we received
var segFrame ForwardedFrame = *frame
segFrame.frame = buf.Bytes()
forward(&segFrame)
}
return nil
}
// Forwarder
func NewForwarder(conn *LocalConnection, ch <-chan *ForwardedFrame, stop <-chan interface{}, verifyPMTU <-chan int, enc Encryptor, udpSender UDPSender, pmtu int) *Forwarder {
fwd := &Forwarder{
conn: conn,
ch: ch,
stop: stop,
verifyPMTU: verifyPMTU,
enc: enc,
udpSender: udpSender}
fwd.unverifiedPMTU = pmtu - fwd.effectiveOverhead()
fwd.maxPayload = pmtu - UDPOverhead
return fwd
}
func (fwd *Forwarder) Run() {
defer fwd.udpSender.Shutdown()
var flushed, ok bool
var frame *ForwardedFrame
for {
flushed = false
select {
case <-fwd.stop:
fwd.drain()
return
case <-fwd.verifyPMTUTick:
// We only do this case here when we know the buffers are
// all empty so that we don't risk appending verify-frames
// to other data.
fwd.verifyPMTUTick = nil
if fwd.pmtuVerified {
continue
}
if fwd.pmtuVerifyCount > 0 {
fwd.pmtuVerifyCount--
fwd.attemptVerifyEffectivePMTU()
} else {
// we've exceeded the verification attempts of the
// unverifiedPMTU
fwd.lowestBadPMTU = fwd.unverifiedPMTU
fwd.verifyEffectivePMTU((fwd.highestGoodPMTU + fwd.lowestBadPMTU) / 2)
}
case epmtu := <-fwd.verifyPMTU:
if fwd.pmtuVerified || epmtu != fwd.unverifiedPMTU {
continue
}
if epmtu+1 < fwd.lowestBadPMTU {
fwd.highestGoodPMTU = fwd.unverifiedPMTU // = epmtu
fwd.verifyEffectivePMTU((fwd.highestGoodPMTU + fwd.lowestBadPMTU) / 2)
} else {
fwd.pmtuVerified = true
fwd.maxPayload = epmtu + fwd.effectiveOverhead() - UDPOverhead
fwd.conn.setEffectivePMTU(epmtu)
fwd.conn.log("Effective PMTU verified at", epmtu)
}
case frame = <-fwd.ch:
if !fwd.appendFrame(frame) {
fwd.logDrop(frame)
continue
}
for !flushed {
select {
case frame, ok = <-fwd.ch:
if !ok {
return
}
if !fwd.appendFrame(frame) {
fwd.flush()
if !fwd.appendFrame(frame) {
fwd.logDrop(frame)
flushed = true
}
}
default:
fwd.flush()
flushed = true
}
}
}
}
}
func (fwd *Forwarder) effectiveOverhead() int {
return UDPOverhead + fwd.enc.PacketOverhead() + fwd.enc.FrameOverhead() + EthernetOverhead
}
func (fwd *Forwarder) verifyEffectivePMTU(newUnverifiedPMTU int) {
fwd.unverifiedPMTU = newUnverifiedPMTU
fwd.pmtuVerifyCount = PMTUVerifyAttempts
fwd.attemptVerifyEffectivePMTU()
}
func (fwd *Forwarder) attemptVerifyEffectivePMTU() {
pmtuVerifyFrame := &ForwardedFrame{
srcPeer: fwd.conn.local,
dstPeer: fwd.conn.remote,
frame: make([]byte, fwd.unverifiedPMTU+EthernetOverhead)}
fwd.enc.AppendFrame(pmtuVerifyFrame)
fwd.flush()
if fwd.verifyPMTUTick == nil {
fwd.verifyPMTUTick = time.After(PMTUVerifyTimeout << (PMTUVerifyAttempts - fwd.pmtuVerifyCount))
}
}
func (fwd *Forwarder) appendFrame(frame *ForwardedFrame) bool {
frameLen := len(frame.frame)
if fwd.enc.TotalLen()+fwd.enc.FrameOverhead()+frameLen > fwd.maxPayload {
return false
}
fwd.enc.AppendFrame(frame)
return true
}
func (fwd *Forwarder) flush() {
err := fwd.udpSender.Send(fwd.enc.Bytes())
if err != nil {
if mtbe, ok := err.(MsgTooBigError); ok {
newUnverifiedPMTU := mtbe.PMTU - fwd.effectiveOverhead()
if newUnverifiedPMTU >= fwd.unverifiedPMTU {
return
}
fwd.pmtuVerified = false
fwd.maxPayload = mtbe.PMTU - UDPOverhead
fwd.highestGoodPMTU = 8
fwd.lowestBadPMTU = newUnverifiedPMTU + 1
fwd.conn.setEffectivePMTU(newUnverifiedPMTU)
fwd.verifyEffectivePMTU(newUnverifiedPMTU)
} else if PosixError(err) == syscall.ENOBUFS {
// TODO handle this better
} else {
fwd.conn.CheckFatal(err)
}
}
}
func (fwd *Forwarder) drain() {
// We want to drain before exiting otherwise we could get the
// packet sniffer or udp listener blocked on sending to a full
// chan
for {
select {
case <-fwd.ch:
default:
return
}
}
}
func (fwd *Forwarder) logDrop(frame *ForwardedFrame) {
fwd.conn.log("Dropping too big frame during forwarding: frame len:", len(frame.frame), "; effective PMTU:", fwd.maxPayload+UDPOverhead-fwd.effectiveOverhead())
}
// UDP Senders
func NewSimpleUDPSender(conn *LocalConnection) *SimpleUDPSender {
return &SimpleUDPSender{udpConn: conn.Router.UDPListener, conn: conn}
}
func (sender *SimpleUDPSender) Send(msg []byte) error {
_, err := sender.udpConn.WriteToUDP(msg, sender.conn.RemoteUDPAddr())
return err
}
func (sender *SimpleUDPSender) Shutdown() error {
return nil
}
func NewRawUDPSender(conn *LocalConnection) (*RawUDPSender, error) {
ipSocket, err := dialIP(conn)
if err != nil {
return nil, err
}
udpHeader := &layers.UDP{SrcPort: layers.UDPPort(Port)}
ipBuf := gopacket.NewSerializeBuffer()
opts := gopacket.SerializeOptions{
FixLengths: true,
// UDP header is calculated with a phantom IP
// header. Yes, it's totally nuts. Thankfully, for UDP
// over IPv4, the checksum is optional. It's not
// optional for IPv6, but we'll ignore that for
// now. TODO
ComputeChecksums: false}
return &RawUDPSender{
ipBuf: ipBuf,
opts: opts,
udpHeader: udpHeader,
socket: ipSocket,
conn: conn}, nil
}
func (sender *RawUDPSender) Send(msg []byte) error {
payload := gopacket.Payload(msg)
sender.udpHeader.DstPort = layers.UDPPort(sender.conn.RemoteUDPAddr().Port)
err := gopacket.SerializeLayers(sender.ipBuf, sender.opts, sender.udpHeader, &payload)
if err != nil {
return err
}
packet := sender.ipBuf.Bytes()
_, err = sender.socket.Write(packet)
if err == nil || PosixError(err) != syscall.EMSGSIZE {
return err
}
f, err := sender.socket.File()
if err != nil {
return err
}
defer f.Close()
fd := int(f.Fd())
log.Println("EMSGSIZE on send, expecting PMTU update (IP packet was",
len(packet), "bytes, payload was", len(msg), "bytes)")
pmtu, err := syscall.GetsockoptInt(fd, syscall.IPPROTO_IP, syscall.IP_MTU)
if err != nil {
return err
}
return MsgTooBigError{PMTU: pmtu}
}
func (sender *RawUDPSender) Shutdown() error {
defer func() { sender.socket = nil }()
return sender.socket.Close()
}
func dialIP(conn *LocalConnection) (*net.IPConn, error) {
ipLocalAddr, err := ipAddr(conn.TCPConn.LocalAddr())
if err != nil {
return nil, err
}
ipRemoteAddr, err := ipAddr(conn.TCPConn.RemoteAddr())
if err != nil {
return nil, err
}
ipSocket, err := net.DialIP("ip4:UDP", ipLocalAddr, ipRemoteAddr)
if err != nil {
return nil, err
}
f, err := ipSocket.File()
if err != nil {
return nil, err
}
defer f.Close()
fd := int(f.Fd())
// This Makes sure all packets we send out have DF set on them.
err = syscall.SetsockoptInt(fd, syscall.IPPROTO_IP, syscall.IP_MTU_DISCOVER, syscall.IP_PMTUDISC_DO)
if err != nil {
return nil, err
}
return ipSocket, nil
}
func ipAddr(addr net.Addr) (*net.IPAddr, error) {
host, _, err := net.SplitHostPort(addr.String())
if err != nil {
return nil, err
}
return &net.IPAddr{
IP: net.ParseIP(host),
Zone: ""}, nil
}
+111
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@@ -0,0 +1,111 @@
package weave
import (
"bytes"
"fmt"
"net"
"sync"
"time"
)
type MacCacheEntry struct {
lastSeen time.Time
peer *Peer
}
type MacCache struct {
sync.RWMutex
table map[uint64]*MacCacheEntry
maxAge time.Duration
expiryTimer *time.Timer
onExpiry func(net.HardwareAddr, *Peer)
}
func NewMacCache(maxAge time.Duration, onExpiry func(net.HardwareAddr, *Peer)) *MacCache {
res := &MacCache{
table: make(map[uint64]*MacCacheEntry),
maxAge: maxAge,
onExpiry: onExpiry}
res.setExpiryTimer()
return res
}
func (cache *MacCache) Enter(mac net.HardwareAddr, peer *Peer) bool {
key := macint(mac)
now := time.Now()
cache.RLock()
entry, found := cache.table[key]
if found && entry.peer == peer && now.Before(entry.lastSeen.Add(cache.maxAge/10)) {
cache.RUnlock()
return false
} else {
cache.RUnlock()
}
cache.Lock()
defer cache.Unlock()
entry, found = cache.table[key]
if !found {
cache.table[key] = &MacCacheEntry{lastSeen: now, peer: peer}
return true
}
if entry.peer != peer {
entry.lastSeen = now
entry.peer = peer
return true
}
if now.After(entry.lastSeen.Add(cache.maxAge / 10)) {
entry.lastSeen = now
}
return false
}
func (cache *MacCache) Lookup(mac net.HardwareAddr) (*Peer, bool) {
key := macint(mac)
cache.RLock()
defer cache.RUnlock()
entry, found := cache.table[key]
if !found {
return nil, false
}
return entry.peer, true
}
func (cache *MacCache) Delete(peer *Peer) bool {
found := false
cache.Lock()
defer cache.Unlock()
for key, entry := range cache.table {
if entry.peer == peer {
delete(cache.table, key)
found = true
}
}
return found
}
func (cache *MacCache) String() string {
var buf bytes.Buffer
cache.RLock()
defer cache.RUnlock()
for key, entry := range cache.table {
buf.WriteString(fmt.Sprintf("%v -> %s (%v)\n", intmac(key), entry.peer.Name, entry.lastSeen))
}
return buf.String()
}
func (cache *MacCache) setExpiryTimer() {
cache.expiryTimer = time.AfterFunc(cache.maxAge/10, func() { cache.expire() })
}
func (cache *MacCache) expire() {
now := time.Now()
cache.Lock()
defer cache.Unlock()
for key, entry := range cache.table {
if now.After(entry.lastSeen.Add(cache.maxAge)) {
delete(cache.table, key)
cache.onExpiry(intmac(key), entry.peer)
}
}
cache.setExpiryTimer()
}
+74
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@@ -0,0 +1,74 @@
package weave
import (
"code.google.com/p/gopacket/pcap"
)
type PcapIO struct {
handle *pcap.Handle
}
func NewPcapIO(ifName string, bufSz int) (PacketSourceSink, error) {
pio, err := newPcapIO(ifName, true, 65535, bufSz)
if err != nil {
return pio, err
}
// Under Linux, libpcap implements the SetDirection filtering
// in userspace. So set a BPF filter to discard outbound
// packets inside the kernel. We do this here rather than in
// newPcapIO because libpcap doesn't like this in combination
// with a 0 snaplen.
err = pio.handle.SetBPFFilter("inbound")
return pio, err
}
func NewPcapO(ifName string) (po PacketSink, err error) {
po, err = newPcapIO(ifName, false, 0, 0)
return
}
func newPcapIO(ifName string, promisc bool, snaplen int, bufSz int) (handle *PcapIO, err error) {
inactive, err := pcap.NewInactiveHandle(ifName)
if err != nil {
return
}
defer inactive.CleanUp()
if err = inactive.SetPromisc(promisc); err != nil {
return
}
if err = inactive.SetSnapLen(snaplen); err != nil {
return
}
if err = inactive.SetTimeout(MaxDuration); err != nil {
return
}
if err = inactive.SetImmediateMode(true); err != nil {
return
}
if err = inactive.SetBufferSize(bufSz); err != nil {
return
}
active, err := inactive.Activate()
if err != nil {
return
}
if err = active.SetDirection(pcap.DirectionIn); err != nil {
return
}
return &PcapIO{handle: active}, nil
}
func (pi *PcapIO) ReadPacket() (data []byte, err error) {
for {
data, _, err = pi.handle.ZeroCopyReadPacketData()
if err == nil || err != pcap.NextErrorTimeoutExpired {
break
}
}
return
}
func (po *PcapIO) WritePacket(data []byte) error {
return po.handle.WritePacketData(data)
}
+377
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@@ -0,0 +1,377 @@
package weave
import (
"fmt"
"log"
"net"
"sort"
)
func NewPeer(name PeerName, uid uint64, version uint64, router *Router) *Peer {
if uid == 0 {
uid = randUint64()
}
return &Peer{
Name: name,
NameByte: name.Bin(),
connections: make(map[PeerName]Connection),
version: version,
UID: uid,
Router: router}
}
func (peer *Peer) Version() uint64 {
peer.RLock()
defer peer.RUnlock()
return peer.version
}
func (peer *Peer) IncrementLocalRefCount() {
peer.Lock()
defer peer.Unlock()
peer.localRefCount += 1
}
func (peer *Peer) DecrementLocalRefCount() {
peer.Lock()
defer peer.Unlock()
peer.localRefCount -= 1
}
func (peer *Peer) IsLocallyReferenced() bool {
peer.RLock()
defer peer.RUnlock()
return peer.localRefCount != 0
}
func (peer *Peer) ConnectionCount() int {
peer.RLock()
defer peer.RUnlock()
return len(peer.connections)
}
func (peer *Peer) ConnectionTo(name PeerName) (Connection, bool) {
peer.RLock()
defer peer.RUnlock()
conn, found := peer.connections[name]
return conn, found // yes, you really can't inline that. FFS.
}
func (peer *Peer) ForEachConnection(fun func(PeerName, Connection)) {
peer.RLock()
defer peer.RUnlock()
for name, conn := range peer.connections {
fun(name, conn)
}
}
func (peer *Peer) HasPathTo(target *Peer, symmetric bool) (bool, map[PeerName]bool) {
peer.RLock()
defer peer.RUnlock()
reached := make(map[PeerName]bool)
nextWorklist := []*Peer{peer}
reached[peer.Name] = true
for len(nextWorklist) > 0 {
worklist := nextWorklist
sort.Sort(ListOfPeers(worklist))
nextWorklist = []*Peer{}
for _, curPeer := range worklist {
if curPeer == target {
return true, reached
}
for remoteName, conn := range curPeer.connections {
if _, found := reached[remoteName]; found {
continue
}
// By taking this lock, we ensure no changes can occur
// to any peer we have reached. As a result, if/when
// we reach the target, we know the entire path from
// peer to target is valid - no changes can have been
// made to that path during our calculation.
remote := conn.Remote()
remote.RLock()
defer remote.RUnlock()
if _, found := remote.connections[curPeer.Name]; !symmetric || found {
nextWorklist = append(nextWorklist, remote)
reached[remoteName] = true
}
}
}
}
return false, reached
}
func (peer *Peer) SetVersionAndConnections(version uint64, connections map[PeerName]Connection) {
if peer == peer.Router.Ourself {
log.Fatal("Attempt to set version and connections on the local peer", peer.Name)
}
peer.Lock()
defer peer.Unlock()
peer.version = version
peer.connections = connections
}
func (peer *Peer) Forward(dstPeer *Peer, df bool, frame []byte, dec *EthernetDecoder) error {
return peer.Relay(peer, dstPeer, df, frame, dec)
}
func (peer *Peer) Broadcast(df bool, frame []byte, dec *EthernetDecoder) error {
return peer.RelayBroadcast(peer, df, frame, dec)
}
func (peer *Peer) Relay(srcPeer, dstPeer *Peer, df bool, frame []byte, dec *EthernetDecoder) error {
relayPeerName, found := peer.Router.Topology.Unicast(dstPeer.Name)
if !found {
// Not necessarily an error as there could be a race with the
// dst disappearing whilst the frame is in flight
log.Println("Received packet for unknown destination:", dstPeer.Name)
return nil
}
conn, found := peer.ConnectionTo(relayPeerName)
if !found {
// Again, could just be a race, not necessarily an error
log.Println("Unable to find connection to relay peer", relayPeerName)
return nil
}
return conn.(*LocalConnection).Forward(df, &ForwardedFrame{
srcPeer: srcPeer,
dstPeer: dstPeer,
frame: frame},
dec)
}
func (peer *Peer) RelayBroadcast(srcPeer *Peer, df bool, frame []byte, dec *EthernetDecoder) error {
nextHops := peer.Router.Topology.Broadcast(srcPeer.Name)
if len(nextHops) == 0 {
return nil
}
// We must not hold a read lock on peer during the conn.Forward
// below, since that is a potentially blocking operation (e.g. if
// the channel is full).
nextConns := make([]*LocalConnection, 0, len(nextHops))
peer.RLock()
for _, hopName := range nextHops {
conn, found := peer.connections[hopName]
// Again, !found could just be due to a race.
if found {
nextConns = append(nextConns, conn.(*LocalConnection))
}
}
peer.RUnlock()
var err error
for _, conn := range nextConns {
err = conn.Forward(df, &ForwardedFrame{
srcPeer: srcPeer,
dstPeer: conn.Remote(),
frame: frame},
dec)
if err != nil {
return err
}
}
return nil
}
func (peer *Peer) String() string {
peer.RLock()
defer peer.RUnlock()
return fmt.Sprint("Peer ", peer.Name, " (v", peer.version, ") (UID ", peer.UID, ")")
}
func (peer *Peer) StartLocalPeer() {
if peer.Router.Ourself != peer {
log.Fatal("Attempt to start peer which is not the local peer")
}
queryChan := make(chan *PeerInteraction, ChannelSize)
peer.queryChan = queryChan
go peer.queryLoop(queryChan)
}
func (peer *Peer) CreateConnection(peerAddr string, acceptNewPeer bool) error {
if err := peer.checkConnectionLimit(); err != nil {
return err
}
// We're dialing the remote so that means connections will come from random ports
addrStr := NormalisePeerAddr(peerAddr)
tcpAddr, tcpErr := net.ResolveTCPAddr("tcp4", addrStr)
udpAddr, udpErr := net.ResolveUDPAddr("udp4", addrStr)
if tcpErr != nil || udpErr != nil {
// they really should have the same value, but just in case...
if tcpErr == nil {
return udpErr
}
return tcpErr
}
tcpConn, err := net.DialTCP("tcp4", nil, tcpAddr)
if err != nil {
return err
}
connRemote := NewRemoteConnection(peer, nil, tcpConn.RemoteAddr().String())
NewLocalConnection(connRemote, acceptNewPeer, tcpConn, udpAddr, peer.Router)
return nil
}
// ACTOR client API
const (
PAddConnection = iota
PBroadcastTCP = iota
PDeleteConnection = iota
PConnectionEstablished = iota
)
// Async: rely on the peer to shut us down if we shouldn't be adding
// ourselves, so therefore this can be async
func (peer *Peer) AddConnection(conn *LocalConnection) {
peer.queryChan <- &PeerInteraction{
Interaction: Interaction{code: PAddConnection},
payload: conn}
}
// Sync.
func (peer *Peer) DeleteConnection(conn *LocalConnection) {
resultChan := make(chan interface{})
peer.queryChan <- &PeerInteraction{
Interaction: Interaction{code: PDeleteConnection, resultChan: resultChan},
payload: conn}
<-resultChan
}
// Async.
func (peer *Peer) ConnectionEstablished(conn *LocalConnection) {
peer.queryChan <- &PeerInteraction{
Interaction: Interaction{code: PConnectionEstablished},
payload: conn}
}
// Async.
func (peer *Peer) BroadcastTCP(msg []byte) {
peer.queryChan <- &PeerInteraction{
Interaction: Interaction{code: PBroadcastTCP},
payload: msg}
}
// ACTOR server
func (peer *Peer) queryLoop(queryChan <-chan *PeerInteraction) {
for {
query, ok := <-queryChan
if !ok {
return
}
switch query.code {
case PAddConnection:
peer.handleAddConnection(query.payload.(*LocalConnection))
case PDeleteConnection:
peer.handleDeleteConnection(query.payload.(*LocalConnection))
query.resultChan <- nil
case PConnectionEstablished:
peer.handleConnectionEstablished(query.payload.(*LocalConnection))
case PBroadcastTCP:
peer.handleBroadcastTCP(query.payload.([]byte))
}
}
}
func (peer *Peer) handleAddConnection(conn *LocalConnection) {
if peer != conn.Local() {
log.Fatal("Attempt made to add connection to peer where peer is not the source of connection")
}
if conn.Remote() == nil {
log.Fatal("Attempt made to add connection to peer with unknown remote peer")
}
toName := conn.Remote().Name
dupErr := fmt.Errorf("Multiple connections to %s added to %s", toName, peer.Name)
// deliberately non symmetrical
if dupConn, found := peer.connections[toName]; found {
if dupConn == conn {
return
} else {
// conn.UID is used as the tie breaker here, in the
// knowledge that both sides will make the same decision.
dupConnLocal := dupConn.(*LocalConnection)
if conn.UID == dupConnLocal.UID {
// oh good grief. Sod it, just kill both of them.
conn.CheckFatal(dupErr)
dupConnLocal.CheckFatal(dupErr)
peer.handleDeleteConnection(dupConnLocal)
return
} else if conn.UID < dupConnLocal.UID {
dupConnLocal.CheckFatal(dupErr)
peer.handleDeleteConnection(dupConnLocal)
} else {
conn.CheckFatal(dupErr)
return
}
}
}
if err := peer.checkConnectionLimit(); err != nil {
conn.CheckFatal(err)
return
}
peer.Lock()
peer.connections[toName] = conn
peer.Unlock()
}
func (peer *Peer) handleDeleteConnection(conn *LocalConnection) {
if peer != conn.Local() {
log.Fatal("Attempt made to delete connection from peer where peer is not the source of connection")
}
if conn.Remote() == nil {
log.Fatal("Attempt made to delete connection to peer with unknown remote peer")
}
toName := conn.Remote().Name
if connFound, found := peer.connections[toName]; !found || connFound != conn {
return
}
peer.Lock()
delete(peer.connections, toName)
peer.Unlock()
broadcast := false
if conn.Established() {
peer.Lock()
peer.version += 1
peer.Unlock()
broadcast = true
}
// Must do garbage collection first to ensure we don't send out an
// update with unreachable peers (can cause looping)
peer.Router.Peers.GarbageCollect(peer.Router)
if broadcast {
peer.broadcastPeerUpdate()
}
}
func (peer *Peer) handleConnectionEstablished(conn *LocalConnection) {
if peer != conn.Local() {
log.Fatal("Peer informed of active connection where peer is not the source of connection")
}
if dupConn, found := peer.connections[conn.Remote().Name]; !found || conn != dupConn {
conn.CheckFatal(fmt.Errorf("Cannot set unknown connection active"))
return
}
peer.Lock()
peer.version += 1
peer.Unlock()
log.Println("Peer", peer.Name, "established active connection to remote peer", conn.Remote().Name, "at", conn.RemoteTCPAddr())
peer.broadcastPeerUpdate(conn.Remote())
}
func (peer *Peer) handleBroadcastTCP(msg []byte) {
peer.Router.Topology.RebuildRoutes()
peer.ForEachConnection(func(_ PeerName, conn Connection) {
conn.(*LocalConnection).SendTCP(msg)
})
}
func (peer *Peer) broadcastPeerUpdate(peers ...*Peer) {
peer.handleBroadcastTCP(Concat(ProtocolUpdateByte, EncodePeers(append(peers, peer)...)))
}
func (peer *Peer) checkConnectionLimit() error {
if 0 != peer.Router.ConnLimit && peer.ConnectionCount() >= peer.Router.ConnLimit {
return fmt.Errorf("Connection limit reached (%v)", peer.Router.ConnLimit)
}
return nil
}
+315
View File
@@ -0,0 +1,315 @@
package weave
import (
"bytes"
"encoding/gob"
"fmt"
"io"
"sync"
)
type PeerCache struct {
sync.RWMutex
table map[PeerName]*Peer
onGC func(*Peer)
}
func NewPeerCache(onGC func(*Peer)) *PeerCache {
return &PeerCache{table: make(map[PeerName]*Peer), onGC: onGC}
}
func (cache *PeerCache) FetchWithDefault(peer *Peer) *Peer {
cache.RLock()
res, found := cache.fetchAlias(peer)
cache.RUnlock()
if found {
return res
}
cache.Lock()
defer cache.Unlock()
res, found = cache.fetchAlias(peer)
if found {
return res
}
cache.table[peer.Name] = peer
peer.IncrementLocalRefCount()
return peer
}
func (cache *PeerCache) Fetch(name PeerName) (*Peer, bool) {
cache.RLock()
defer cache.RUnlock()
peer, found := cache.table[name]
return peer, found // GRRR, why can't I inline this!?
}
func (cache *PeerCache) ForEach(fun func(PeerName, *Peer)) {
cache.RLock()
defer cache.RUnlock()
for name, peer := range cache.table {
fun(name, peer)
}
}
func (cache *PeerCache) ApplyUpdate(update []byte, router *Router) ([]byte, error) {
cache.Lock()
newPeers, decodedUpdate, decodedConns, err := cache.decodeUpdate(update, router)
if err != nil {
cache.Unlock()
return nil, err
}
// By this point, we know the update doesn't refer to any peers we
// have no knowledge of. We can now apply the update. Start by
// adding in any new peers into the cache.
for name, newPeer := range newPeers {
cache.table[name] = newPeer
}
// Now apply the updates
newUpdate := cache.applyUpdate(decodedUpdate, decodedConns, router)
for _, peerRemoved := range cache.garbageCollect(router.Ourself) {
delete(newUpdate, peerRemoved.Name)
}
// Don't need to hold cache lock any longer
cache.Unlock()
if len(newUpdate) > 0 {
router.ConnectionMaker.Refresh()
}
return encodePeersMap(newUpdate), nil
}
func (cache *PeerCache) EncodeAllPeers() []byte {
cache.RLock()
defer cache.RUnlock()
return encodePeersMap(cache.table)
}
func EncodePeers(peers ...*Peer) []byte {
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
for _, peer := range peers {
peer.encodePeer(enc)
}
return buf.Bytes()
}
func (cache *PeerCache) GarbageCollect(router *Router) []*Peer {
cache.Lock()
defer cache.Unlock()
return cache.garbageCollect(router.Ourself)
}
func (cache *PeerCache) String() string {
var buf bytes.Buffer
cache.ForEach(func(name PeerName, peer *Peer) {
buf.WriteString(fmt.Sprint(peer, "\n"))
peer.ForEachConnection(func(remoteName PeerName, conn Connection) {
buf.WriteString(fmt.Sprintf(" -> %v [%v]\n", remoteName, conn.RemoteTCPAddr()))
})
})
return buf.String()
}
func (cache *PeerCache) fetchAlias(peer *Peer) (*Peer, bool) {
if existingPeer, found := cache.table[peer.Name]; found {
if existingPeer.UID == peer.UID {
existingPeer.IncrementLocalRefCount()
return existingPeer, true
} else {
return nil, true
}
}
return nil, false
}
func (cache *PeerCache) garbageCollect(ourself *Peer) []*Peer {
removed := []*Peer{}
for name, peer := range cache.table {
found, _ := ourself.HasPathTo(peer, false)
if !found && !peer.IsLocallyReferenced() {
cache.onGC(peer)
delete(cache.table, name)
ourself.Router.Macs.Delete(peer)
removed = append(removed, peer)
}
}
return removed
}
func encodePeersMap(peers map[PeerName]*Peer) []byte {
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
for _, peer := range peers {
peer.encodePeer(enc)
}
return buf.Bytes()
}
func (cache *PeerCache) decodeUpdate(update []byte, router *Router) (newPeers map[PeerName]*Peer, decodedUpdate []*Peer, decodedConns [][]byte, err error) {
newPeers = make(map[PeerName]*Peer)
decodedUpdate = []*Peer{}
decodedConns = [][]byte{}
updateBuf := new(bytes.Buffer)
updateBuf.Write(update)
decoder := gob.NewDecoder(updateBuf)
for {
nameByte, uid, version, connsBuf, decErr := decodePeerNoConns(decoder)
if decErr == io.EOF {
break
} else if decErr != nil {
err = decErr
return
}
name := PeerNameFromBin(nameByte)
newPeer := NewPeer(name, uid, version, router)
decodedUpdate = append(decodedUpdate, newPeer)
decodedConns = append(decodedConns, connsBuf)
existingPeer, found := cache.table[name]
if !found {
newPeers[name] = newPeer
} else if existingPeer.UID != newPeer.UID {
err = NameCollisionError{Name: newPeer.Name}
return
}
}
unknownPeers := false
for _, connsBuf := range decodedConns {
connsIterator(connsBuf, func(remoteNameByte []byte, _ string) {
remoteName := PeerNameFromBin(remoteNameByte)
if _, found := newPeers[remoteName]; found {
return
}
if _, found := cache.table[remoteName]; found {
return
}
// Update refers to a peer which we have no knowledge
// of. Thus we can't apply the update. Abort.
unknownPeers = true
})
}
if unknownPeers {
err = UnknownPeersError{}
return
}
return
}
func (cache *PeerCache) applyUpdate(decodedUpdate []*Peer, decodedConns [][]byte, router *Router) map[PeerName]*Peer {
newUpdate := make(map[PeerName]*Peer)
for idx, newPeer := range decodedUpdate {
connsBuf := decodedConns[idx]
name := newPeer.Name
// guaranteed to find peer in the cache.table
peer := cache.table[name]
if peer != newPeer {
if peer.Version() > newPeer.Version() {
// we know more about this one than the update. If
// peer is ourself, this is slightly racey (further
// changes could occur to ourself in the mean
// time). But it doesn't matter as we know that we're
// already > newPeer.Version() and that's not going to
// change.
newUpdate[name] = peer
continue
} else if peer == router.Ourself {
// nobody but us updates us
continue
} else if peer.Version() == newPeer.Version() {
// implication is that connections are equal too
continue
}
}
// If we're here, either it was a new peer, or the update has
// more info about the peer than we do. Either case, we need
// to set version and conns and include the updated peer in
// the outgoing update.
// Can peer have been updated by anyone else in the mean time?
// No - we know that peer is not ourself, so the only prospect
// for an update would be someone else calling
// router.Peers.ApplyUpdate. But ApplyUpdate takes the Lock on
// the peers cache, so there can be no race here.
conns := readConnsMap(peer, connsBuf, cache.table)
peer.SetVersionAndConnections(newPeer.Version(), conns)
newUpdate[name] = peer
}
return newUpdate
}
func (peer *Peer) encodePeer(enc *gob.Encoder) {
peer.RLock()
defer peer.RUnlock()
checkFatal(enc.Encode(peer.NameByte))
checkFatal(enc.Encode(peer.UID))
checkFatal(enc.Encode(peer.version))
connsBuf := new(bytes.Buffer)
connsEnc := gob.NewEncoder(connsBuf)
for _, conn := range peer.connections {
// DANGER holding rlock on peer, going to take rlock on conn
if !conn.Established() {
continue
}
checkFatal(connsEnc.Encode(conn.Remote().NameByte))
checkFatal(connsEnc.Encode(conn.RemoteTCPAddr()))
}
checkFatal(enc.Encode(connsBuf.Bytes()))
}
func decodePeerNoConns(dec *gob.Decoder) (nameByte []byte, uid uint64, version uint64, conns []byte, err error) {
err = dec.Decode(&nameByte)
if err != nil {
return
}
err = dec.Decode(&uid)
if err != nil {
return
}
err = dec.Decode(&version)
if err != nil {
return
}
err = dec.Decode(&conns)
if err == io.EOF {
err = nil
}
return
}
func connsIterator(input []byte, fun func([]byte, string)) {
buf := new(bytes.Buffer)
buf.Write(input)
dec := gob.NewDecoder(buf)
for {
var nameByte []byte
err := dec.Decode(&nameByte)
if err == io.EOF {
return
}
checkFatal(err)
var foundAt string
checkFatal(dec.Decode(&foundAt))
fun(nameByte, string(foundAt))
}
}
func readConnsMap(peer *Peer, buf []byte, table map[PeerName]*Peer) map[PeerName]Connection {
conns := make(map[PeerName]Connection)
connsIterator(buf, func(nameByte []byte, remoteTCPAddr string) {
name := PeerNameFromBin(nameByte)
remotePeer := table[name]
conn := NewRemoteConnection(peer, remotePeer, remoteTCPAddr)
conns[name] = conn
})
return conns
}
+45
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// +build peer_name_hash
// Let peer names be sha256 hashes...of anything (as long as it's
// unique).
package weave
import (
"crypto/sha256"
"encoding/hex"
)
type PeerName string
const (
PeerNameFlavour = "hash"
NameSize = sha256.Size >> 1
UnknownPeerName = PeerName("")
)
func PeerNameFromUserInput(userInput string) (PeerName, error) {
// fixed-length identity
nameByteAry := sha256.Sum256([]byte(userInput))
return PeerNameFromBin(nameByteAry[:NameSize]), nil
}
func PeerNameFromString(nameStr string) (PeerName, error) {
if _, err := hex.DecodeString(nameStr); err != nil {
return UnknownPeerName, err
}
return PeerName(nameStr), nil
}
func PeerNameFromBin(nameByte []byte) PeerName {
return PeerName(hex.EncodeToString(nameByte))
}
func (name PeerName) Bin() []byte {
res, err := hex.DecodeString(string(name))
checkFatal(err)
return res
}
func (name PeerName) String() string {
return string(name)
}
+57
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@@ -0,0 +1,57 @@
// The !peer_name_alternative effectively makes this the default,
// i.e. to choose an alternative, run "go build -tags
// 'peer_name_alternative peer_name_hash'"
// +build peer_name_mac !peer_name_alternative
// Let peer names be MACs...
//
// MACs need to be unique across our network, or bad things will
// happen anyway. So they make pretty good candidates for peer
// names. And doing so is pretty efficient both computationally and
// network overhead wise.
//
// Note that we do not mandate *what* MAC should be used as the peer
// name. In particular it doesn't actually have to be the MAC of, say,
// the network interface the peer is sniffing on.
package weave
import (
"net"
)
// PeerName is used as a map key. Since net.HardwareAddr isn't
// suitable for that - it's a slice, and slices can't be map keys - we
// convert that to/from uint64.
type PeerName uint64
const (
PeerNameFlavour = "mac"
NameSize = 6
UnknownPeerName = PeerName(0)
)
func PeerNameFromUserInput(userInput string) (PeerName, error) {
res, err := PeerNameFromString(userInput)
return res, err
}
func PeerNameFromString(nameStr string) (PeerName, error) {
mac, err := net.ParseMAC(nameStr)
if err != nil {
return UnknownPeerName, err
}
return PeerName(macint(mac)), nil
}
func PeerNameFromBin(nameByte []byte) PeerName {
return PeerName(macint(net.HardwareAddr(nameByte)))
}
func (name PeerName) Bin() []byte {
return intmac(uint64(name))
}
func (name PeerName) String() string {
return intmac(uint64(name)).String()
}
+291
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@@ -0,0 +1,291 @@
package weave
import (
"bytes"
"code.google.com/p/gopacket/layers"
"encoding/binary"
"fmt"
"io"
"log"
"net"
"syscall"
"time"
)
const macMaxAge = 10 * time.Minute
func NewRouter(iface *net.Interface, name PeerName, password []byte, connLimit int, bufSz int, logFrame func(string, []byte, *layers.Ethernet)) *Router {
onMacExpiry := func(mac net.HardwareAddr, peer *Peer) {
log.Println("Expired MAC", mac, "at", peer.Name)
}
onPeerGC := func(peer *Peer) {
log.Println("Removing unreachable", peer)
}
router := &Router{
Iface: iface,
Macs: NewMacCache(macMaxAge, onMacExpiry),
Peers: NewPeerCache(onPeerGC),
ConnLimit: connLimit,
BufSz: bufSz,
LogFrame: logFrame}
if len(password) > 0 {
router.Password = &password
}
ourself := NewPeer(name, 0, 0, router)
router.Ourself = router.Peers.FetchWithDefault(ourself)
router.Ourself.StartLocalPeer()
log.Println("Local identity is", router.Ourself.Name)
return router
}
func (router *Router) UsingPassword() bool {
return router.Password != nil
}
func (router *Router) Start() {
// we need two pcap handles since they aren't thread-safe
pio, err := NewPcapIO(router.Iface.Name, router.BufSz)
checkFatal(err)
po, err := NewPcapO(router.Iface.Name)
checkFatal(err)
router.ConnectionMaker = StartConnectionMaker(router)
router.Topology = StartTopology(router)
router.UDPListener = router.listenUDP(Port, po)
router.listenTCP(Port)
router.sniff(pio)
}
func (router *Router) Status() string {
var buf bytes.Buffer
buf.WriteString(fmt.Sprintln("Local identity is", router.Ourself.Name))
buf.WriteString(fmt.Sprintln("Sniffing traffic on", router.Iface))
buf.WriteString(fmt.Sprintf("MACs:\n%s", router.Macs))
buf.WriteString(fmt.Sprintf("Peers:\n%s", router.Peers))
buf.WriteString(fmt.Sprintf("Topology:\n%s", router.Topology))
buf.WriteString(fmt.Sprintf("Reconnects:\n%s", router.ConnectionMaker))
return buf.String()
}
func (router *Router) sniff(pio PacketSourceSink) {
log.Println("Sniffing traffic on", router.Iface)
dec := NewEthernetDecoder()
injectFrame := func(frame []byte) error { return pio.WritePacket(frame) }
checkFrameTooBig := func(err error) error { return dec.CheckFrameTooBig(err, injectFrame) }
mac := router.Iface.HardwareAddr
if router.Macs.Enter(mac, router.Ourself) {
log.Println("Discovered our MAC", mac)
}
go func() {
for {
pkt, err := pio.ReadPacket()
checkFatal(err)
router.LogFrame("Sniffed", pkt, nil)
checkWarn(router.handleCapturedPacket(pkt, dec, checkFrameTooBig))
}
}()
}
func (router *Router) handleCapturedPacket(frameData []byte, dec *EthernetDecoder, checkFrameTooBig func(error) error) error {
dec.DecodeLayers(frameData)
decodedLen := len(dec.decoded)
if decodedLen == 0 {
return nil
}
srcMac := dec.eth.SrcMAC
srcPeer, found := router.Macs.Lookup(srcMac)
// We need to filter out frames we injected ourselves. For such
// frames, the srcMAC will have been recorded as associated with a
// different peer.
if found && srcPeer != router.Ourself {
return nil
}
if router.Macs.Enter(srcMac, router.Ourself) {
log.Println("Discovered local MAC", srcMac)
}
if dec.DropFrame() {
return nil
}
dstMac := dec.eth.DstMAC
dstPeer, found := router.Macs.Lookup(dstMac)
if found && dstPeer == router.Ourself {
return nil
}
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
if df {
router.LogFrame("Forwarding DF", frameData, &dec.eth)
} else {
router.LogFrame("Forwarding", frameData, &dec.eth)
}
// at this point we are handing over the frame to forwarders, so
// we need to make a copy of it in order to prevent the next
// capture from overwriting the data
frameLen := len(frameData)
frameCopy := make([]byte, frameLen, frameLen)
copy(frameCopy, frameData)
if !found || dec.BroadcastFrame() {
return checkFrameTooBig(router.Ourself.Broadcast(df, frameCopy, dec))
} else {
return checkFrameTooBig(router.Ourself.Forward(dstPeer, df, frameCopy, dec))
}
}
func (router *Router) listenTCP(localPort int) {
localAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprint(":", localPort))
checkFatal(err)
ln, err := net.ListenTCP("tcp4", localAddr)
checkFatal(err)
go func() {
defer ln.Close()
for {
tcpConn, err := ln.AcceptTCP()
if err != nil {
log.Println(err)
continue
}
router.acceptTCP(tcpConn)
}
}()
}
func (router *Router) acceptTCP(tcpConn *net.TCPConn) {
// someone else is dialing us, so our udp sender is the conn
// on Port and we wait for them to send us something on UDP to
// start.
connRemote := NewRemoteConnection(router.Ourself, nil, tcpConn.RemoteAddr().String())
NewLocalConnection(connRemote, true, tcpConn, nil, router)
}
func (router *Router) listenUDP(localPort int, po PacketSink) *net.UDPConn {
localAddr, err := net.ResolveUDPAddr("udp4", fmt.Sprint(":", localPort))
checkFatal(err)
conn, err := net.ListenUDP("udp4", localAddr)
checkFatal(err)
f, err := conn.File()
defer f.Close()
checkFatal(err)
fd := int(f.Fd())
// This one makes sure all packets we send out do not have DF set on them.
err = syscall.SetsockoptInt(fd, syscall.IPPROTO_IP, syscall.IP_MTU_DISCOVER, syscall.IP_PMTUDISC_DONT)
checkFatal(err)
go router.udpReader(conn, po)
return conn
}
func (router *Router) udpReader(conn *net.UDPConn, po PacketSink) {
defer conn.Close()
dec := NewEthernetDecoder()
handleUDPPacket := router.handleUDPPacketFunc(dec, po)
buf := make([]byte, MaxUDPPacketSize)
for {
n, sender, err := conn.ReadFromUDP(buf)
if err == io.EOF {
return
} else if err != nil {
log.Println("ignoring UDP read error", err)
continue
} else if n < NameSize {
continue // TODO something different?
} else {
name := PeerNameFromBin(buf[:NameSize])
packet := make([]byte, n-NameSize)
copy(packet, buf[NameSize:n])
udpPacket := &UDPPacket{
Name: name,
Packet: packet,
Sender: sender}
peerConn, found := router.Ourself.ConnectionTo(name)
if !found {
continue
}
relayConn, ok := peerConn.(*LocalConnection)
if !ok {
continue
}
checkWarn(relayConn.Decryptor.IterateFrames(handleUDPPacket, udpPacket))
}
}
}
func (router *Router) handleUDPPacketFunc(dec *EthernetDecoder, po PacketSink) FrameConsumer {
checkFrameTooBig := func(err error, srcPeer *Peer) error {
if err == nil { // optimisation: avoid closure creation in common case
return nil
}
return dec.CheckFrameTooBig(err,
func(icmpFrame []byte) error {
return router.Ourself.Forward(srcPeer, false, icmpFrame, nil)
})
}
return func(relayConn *LocalConnection, sender *net.UDPAddr, srcNameByte, dstNameByte []byte, frameLen uint16, frame []byte) error {
srcName := PeerNameFromBin(srcNameByte)
dstName := PeerNameFromBin(dstNameByte)
srcPeer, found := router.Peers.Fetch(srcName)
if !found {
return nil
}
dstPeer, found := router.Peers.Fetch(dstName)
if !found {
return nil
}
dec.DecodeLayers(frame)
decodedLen := len(dec.decoded)
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
srcMac := dec.eth.SrcMAC
if dstPeer != router.Ourself {
// it's not for us, we're just relaying it
if decodedLen == 0 {
return nil
}
if router.Macs.Enter(srcMac, srcPeer) {
log.Println("Discovered remote MAC", srcMac, "at", srcPeer.Name)
}
if df {
router.LogFrame("Relaying DF", frame, &dec.eth)
} else {
router.LogFrame("Relaying", frame, &dec.eth)
}
return checkFrameTooBig(router.Ourself.Relay(srcPeer, dstPeer, df, frame, dec), srcPeer)
}
if relayConn.Remote().Name == srcPeer.Name {
if frameLen == 0 {
relayConn.SetRemoteUDPAddr(sender)
return nil
} else if frameLen == FragTestSize && bytes.Equal(frame, FragTest) {
relayConn.SendTCP(ProtocolFragmentationReceivedByte)
return nil
} else if frameLen == PMTUDiscoverySize && bytes.Equal(frame, PMTUDiscovery) {
return nil
}
}
if decodedLen == 0 {
return nil
}
if dec.IsPMTUVerify() && relayConn.Remote().Name == srcPeer.Name {
frameLenBytes := []byte{0, 0}
binary.BigEndian.PutUint16(frameLenBytes, uint16(frameLen-EthernetOverhead))
relayConn.SendTCP(Concat(ProtocolPMTUVerifiedByte, frameLenBytes))
return nil
}
if router.Macs.Enter(srcMac, srcPeer) {
log.Println("Discovered remote MAC", srcMac, "at", srcPeer.Name)
}
router.LogFrame("Injecting", frame, &dec.eth)
checkWarn(po.WritePacket(frame))
dstPeer, found = router.Macs.Lookup(dec.eth.DstMAC)
if !found || dec.BroadcastFrame() || dstPeer != router.Ourself {
return checkFrameTooBig(router.Ourself.RelayBroadcast(srcPeer, df, frame, dec), srcPeer)
}
return nil
}
}
+175
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@@ -0,0 +1,175 @@
package weave
import (
"bytes"
"fmt"
"log"
"sort"
)
func (topo *Topology) Unicast(name PeerName) (PeerName, bool) {
topo.RLock()
defer topo.RUnlock()
hop, found := topo.unicast[name]
return hop, found
}
func (topo *Topology) Broadcast(name PeerName) []PeerName {
topo.RLock()
defer topo.RUnlock()
hops, found := topo.broadcast[name]
if !found {
return []PeerName{}
}
return hops
}
func (topo *Topology) String() string {
var buf bytes.Buffer
topo.RLock()
defer topo.RUnlock()
buf.WriteString(fmt.Sprintln("unicast:"))
for name, hop := range topo.unicast {
buf.WriteString(fmt.Sprintf("%s -> %s\n", name, hop))
}
buf.WriteString(fmt.Sprintln("broadcast:"))
for name, hops := range topo.broadcast {
buf.WriteString(fmt.Sprintf("%s -> %v\n", name, hops))
}
return buf.String()
}
func StartTopology(router *Router) *Topology {
queryChan := make(chan *Interaction, ChannelSize)
state := &Topology{
router: router,
queryChan: queryChan,
unicast: make(map[PeerName]PeerName),
broadcast: make(map[PeerName][]PeerName)}
state.unicast[router.Ourself.Name] = UnknownPeerName
state.broadcast[router.Ourself.Name] = []PeerName{}
go state.queryLoop(queryChan)
return state
}
// ACTOR client API
const (
TFetchAll = iota
TRebuildRoutes = iota
)
func (topo *Topology) FetchAll() []byte {
resultChan := make(chan interface{}, 0)
topo.queryChan <- &Interaction{
code: TFetchAll,
resultChan: resultChan}
result := <-resultChan
return result.([]byte)
}
// Async.
func (topo *Topology) RebuildRoutes() {
topo.queryChan <- &Interaction{code: TRebuildRoutes}
}
// ACTOR server
func (topo *Topology) queryLoop(queryChan <-chan *Interaction) {
for {
query, ok := <-queryChan
if !ok {
return
}
switch query.code {
case TRebuildRoutes:
unicast := topo.buildUnicastRoutes()
broadcast := topo.buildBroadcastRoutes()
topo.Lock()
topo.unicast = unicast
topo.broadcast = broadcast
topo.Unlock()
case TFetchAll:
query.resultChan <- topo.router.Peers.EncodeAllPeers()
default:
log.Fatal("Unexpected topology query:", query)
}
}
}
func (topo *Topology) buildUnicastRoutes() map[PeerName]PeerName {
// He we are calculating all the routes for the question: if *we*
// want to send a packet to Peer X, what is the next hop?
//
// When we sniff a packet, we determine the destination peer
// ourself. Consequently, we can relay the packet via any
// arbitrary peers - the intermediate peers do not have to have
// any knowledge of the MAC address at all. Thus there's no need
// to exchange knowledge of MAC addresses, nor any constraints on
// the routes that we construct.
//
// Because currently we do not have weightings on the connections
// between peers, there is no need to use Dijkstra's
// algorithm. Instead, we can use the simpler and cheaper
// breadth-first widening.
//
// Currently we make no attempt to perform any balancing of any
// sort. That could happen in the future.
unicast := make(map[PeerName]PeerName)
ourself := topo.router.Ourself
unicast[ourself.Name] = UnknownPeerName
nextWorklist := []*Peer{}
ourself.ForEachConnection(func(remoteName PeerName, conn Connection) {
unicast[remoteName] = remoteName
nextWorklist = append(nextWorklist, conn.Remote())
})
for len(nextWorklist) > 0 {
worklist := nextWorklist
sort.Sort(ListOfPeers(worklist))
nextWorklist = []*Peer{}
for _, peer := range worklist {
localName := peer.Name
peer.ForEachConnection(func(remoteName PeerName, conn Connection) {
if _, found := unicast[remoteName]; found {
return
}
// We now know how to get to remoteName: the same
// way we get to peer. However, we only record this as
// a valid path if remoteName has peer in its
// connections. I.e. it must be a symmetric
// connection.
if _, found := conn.Remote().ConnectionTo(localName); found {
unicast[remoteName] = unicast[localName]
nextWorklist = append(nextWorklist, conn.Remote())
}
})
}
}
return unicast
}
func (topo *Topology) buildBroadcastRoutes() map[PeerName][]PeerName {
// For broadcast, we need to construct which of our connected
// peers we should pass frames on to should we receive any
// broadcast originally from peer X
broadcast := make(map[PeerName][]PeerName)
ourself := topo.router.Ourself
topo.router.Peers.ForEach(func(name PeerName, peer *Peer) {
hops := []PeerName{}
found, reached := peer.HasPathTo(ourself, true)
if found {
ourself.ForEachConnection(func(remoteName PeerName, conn Connection) {
if _, found := reached[remoteName]; found {
return
}
if _, found := conn.Remote().ConnectionTo(ourself.Name); found {
hops = append(hops, remoteName)
}
})
}
broadcast[name] = hops
})
return broadcast
}
+309
View File
@@ -0,0 +1,309 @@
package weave
import (
"bytes"
"code.google.com/p/go-bit/bit"
"code.google.com/p/gopacket"
"code.google.com/p/gopacket/layers"
"encoding/gob"
"net"
"sync"
"time"
)
type Router struct {
Ourself *Peer
Iface *net.Interface
PeersSubscribeChan chan<- chan<- map[string]Peer
Macs *MacCache
Peers *PeerCache
UDPListener *net.UDPConn
Topology *Topology
ConnectionMaker *ConnectionMaker
Password *[]byte
ConnLimit int
BufSz int
LogFrame func(string, []byte, *layers.Ethernet)
}
type Peer struct {
sync.RWMutex
Name PeerName
NameByte []byte
connections map[PeerName]Connection
version uint64
UID uint64
Router *Router
localRefCount uint64
queryChan chan<- *PeerInteraction
}
type PeerInteraction struct {
Interaction
payload interface{}
}
type Connection interface {
Local() *Peer
Remote() *Peer
RemoteTCPAddr() string
Established() bool
Shutdown()
}
type RemoteConnection struct {
local *Peer
remote *Peer
remoteTCPAddr string
}
type LocalConnection struct {
sync.RWMutex
RemoteConnection
TCPConn *net.TCPConn
tcpSender TCPSender
remoteUDPAddr *net.UDPAddr
established bool
stackFrag bool
effectivePMTU int
SessionKey *[32]byte
heartbeatStop chan<- interface{}
forwardChan chan<- *ForwardedFrame
forwardChanDF chan<- *ForwardedFrame
stopForward chan<- interface{}
stopForwardDF chan<- interface{}
verifyPMTU chan<- int
Decryptor Decryptor
Router *Router
UID uint64
shutdown bool
queryChan chan<- *ConnectionInteraction
}
type ConnectionInteraction struct {
Interaction
payload interface{}
}
type Forwarder struct {
conn *LocalConnection
ch <-chan *ForwardedFrame
stop <-chan interface{}
verifyPMTUTick <-chan time.Time
verifyPMTU <-chan int
pmtuVerifyCount uint
enc Encryptor
udpSender UDPSender
maxPayload int
pmtuVerified bool
highestGoodPMTU int
unverifiedPMTU int
lowestBadPMTU int
}
type UDPPacket struct {
Name PeerName
Packet []byte
Sender *net.UDPAddr
}
type EthernetDecoder struct {
eth layers.Ethernet
ip layers.IPv4
decoded []gopacket.LayerType
parser *gopacket.DecodingLayerParser
}
type MsgTooBigError struct {
PMTU int // actual pmtu, i.e. what the kernel told us
}
type FrameTooBigError struct {
EPMTU int // effective pmtu, i.e. what we tell packet senders
}
type UnknownPeersError struct {
}
type NameCollisionError struct {
Name PeerName
}
type LocalAddress struct {
ip net.IP
network *net.IPNet
}
type ForwardedFrame struct {
srcPeer *Peer
dstPeer *Peer
frame []byte
}
type Interaction struct {
code int
resultChan chan<- interface{}
}
type Topology struct {
sync.RWMutex
queryChan chan<- *Interaction
unicast map[PeerName]PeerName
broadcast map[PeerName][]PeerName
router *Router
}
type ConnectionMakerInteraction struct {
Interaction
address string
}
type ConnectionMaker struct {
router *Router
queryChan chan<- *ConnectionMakerInteraction
targets map[string]*Target
cmdLineAddress map[string]bool
}
type ConnectionState int
// Information about an address where we may find a peer
type Target struct {
attempting bool // are we currently attempting to connect there?
tryAfter time.Time // next time to try this address
tryInterval time.Duration // backoff time on next failure
}
// UDPSender interface and implementations
type UDPSender interface {
Send([]byte) error
Shutdown() error
}
type SimpleUDPSender struct {
conn *LocalConnection
udpConn *net.UDPConn
}
type RawUDPSender struct {
ipBuf gopacket.SerializeBuffer
opts gopacket.SerializeOptions
udpHeader *layers.UDP
socket *net.IPConn
conn *LocalConnection
}
// TCPSender interface and implementations
type TCPSender interface {
Send([]byte) error
}
type SimpleTCPSender struct {
encoder *gob.Encoder
}
type EncryptedTCPSender struct {
sync.RWMutex
outerEncoder *gob.Encoder
innerEncoder *gob.Encoder
buffer *bytes.Buffer
conn *LocalConnection
msgCount int
}
type EncryptedTCPMessage struct {
Number int
Body []byte
}
// TCPReceiver interface and implementations
type TCPReceiver interface {
Decode([]byte) ([]byte, error)
}
type SimpleTCPReceiver struct {
}
type EncryptedTCPReceiver struct {
conn *LocalConnection
decoder *gob.Decoder
buffer *bytes.Buffer
msgCount int
}
// Encryptor interface and implementations
type Encryptor interface {
FrameOverhead() int
PacketOverhead() int
IsEmpty() bool
Bytes() []byte
AppendFrame(*ForwardedFrame)
TotalLen() int
}
type NonEncryptor struct {
buf []byte
bufTail []byte
buffered int
prefixLen int
}
type NaClEncryptor struct {
NonEncryptor
buf []byte
offset uint16
nonce *[24]byte
nonceChan chan *[24]byte
flags uint16
prefixLen int
conn *LocalConnection
df bool
}
// Decryptor interface and implementations
type FrameConsumer func(*LocalConnection, *net.UDPAddr, []byte, []byte, uint16, []byte) error
type Decryptor interface {
IterateFrames(FrameConsumer, *UDPPacket) error
ReceiveNonce([]byte)
Shutdown()
}
type NonDecryptor struct {
conn *LocalConnection
}
type NaClDecryptor struct {
NonDecryptor
instance *NaClDecryptorInstance
instanceDF *NaClDecryptorInstance
}
type NaClDecryptorInstance struct {
nonce *[24]byte
previousNonce *[24]byte
usedOffsets *bit.Set
previousUsedOffsets *bit.Set
highestOffsetSeen uint16
nonceChan chan *[24]byte
}
// Packet capture/inject interfaces
type PacketSource interface {
ReadPacket() ([]byte, error)
}
type PacketSink interface {
WritePacket([]byte) error
}
type PacketSourceSink interface {
PacketSource
PacketSink
}
+110
View File
@@ -0,0 +1,110 @@
package weave
import (
"crypto/rand"
"fmt"
"log"
"net"
)
func checkFatal(e error) {
if e != nil {
log.Fatal(e)
}
}
func checkWarn(e error) {
if e != nil {
log.Println(e)
}
}
func PosixError(err error) error {
if err == nil {
return nil
}
operr, ok := err.(*net.OpError)
if !ok {
return nil
}
return operr.Err
}
func (mtbe MsgTooBigError) Error() string {
return fmt.Sprint("Msg too big error. PMTU is ", mtbe.PMTU)
}
func (ftbe FrameTooBigError) Error() string {
return fmt.Sprint("Frame too big error. Effective PMTU is ", ftbe.EPMTU)
}
func (upe UnknownPeersError) Error() string {
return fmt.Sprint("Reference to unknown peers")
}
func (nce NameCollisionError) Error() string {
return fmt.Sprint("Multiple peers found with same name: ", nce.Name)
}
func (packet UDPPacket) String() string {
return fmt.Sprintf("UDP Packet\n name: %s\n sender: %v\n payload: % X", packet.Name, packet.Sender, packet.Packet)
}
func Concat(elems ...[]byte) []byte {
res := []byte{}
for _, e := range elems {
res = append(res, e...)
}
return res
}
func randUint64() (r uint64) {
buf := make([]byte, 8)
_, err := rand.Read(buf)
checkFatal(err)
for _, v := range buf {
r <<= 8
r |= uint64(v)
}
return
}
func macint(mac net.HardwareAddr) (r uint64) {
for _, b := range mac {
r <<= 8
r |= uint64(b)
}
return
}
func intmac(key uint64) (r net.HardwareAddr) {
r = make([]byte, 6)
for i := 5; i >= 0; i-- {
r[i] = byte(key)
key >>= 8
}
return
}
type ListOfPeers []*Peer
func (lop ListOfPeers) Len() int {
return len(lop)
}
func (lop ListOfPeers) Swap(i, j int) {
lop[i], lop[j] = lop[j], lop[i]
}
func (lop ListOfPeers) Less(i, j int) bool {
return lop[i].Name < lop[i].Name
}
// given an address like '1.2.3.4:567', return the address if it has a port,
// otherwise return the address with weave's standard port number
func NormalisePeerAddr(peerAddr string) string {
_, _, err := net.SplitHostPort(peerAddr)
if err == nil {
return peerAddr
} else {
return fmt.Sprintf("%s:%d", peerAddr, Port)
}
}