- Nameserver holds a sorted list of (hostname, peer, container id, ip) tuples.
- Entries are gossiped using topology gossip / broadcast - only new/updated entries
are propogated as expected.
- Entries for a given peer are removed when the connection to the peer is lost.
- Entries are tombstoned when containers die. Tombstones are kept for 10mins,
as they do not need to survive partition, only gossip propagation delay.
Improved DNS server:
- simplify the handlers code, removing duplicated code
- more configuration parameters (eg, we can now disable the cache)
- we can now bind to port 0 and let the server get a free port (so we can get rid of the mess we had in the unit tests...)
Support for multiple responses from Lookup*() methods
Support for multiple records when building packets with make*() methods
Use a common "ZoneRecord" interface for structs that contain names and IPs