Prior to optional encryption support, enabling encryption disabled the
fast datapath overlay (because it doesn't support encryption) but left
the OVS datapath netdev in place for bridging (so that users could
switch encryption on and off without resetting the bridge). In this
situation the ODP miss handler is guaranteed to be invoked for every
packet, so as an optimisation the weave script configured the router to
use pcap to capture packets from the bridge as that is slightly more
efficient. The introduction of optional encryption means the guarantee
no longer holds, and so the optimisation must be removed.
If overlay encryption is required between peers, the fast datapath
forwarder returns an error rather than aborting the process, allowing
the overlay switch to fall back gracefully to an encrypted sleeve
overlay connection.
Add a 'Trusted' feature to the protocol exchange which indicates whether
the remote considers us to be reachable via a secure network; overlay
encryption will be disabled in the event that both peers agree. For
backwards compatibility purposes a default value of untrusted is assumed
if the feature is missing.
Instead of calculating all routes in one go, we calculate them when
needed.
Except for unicast routes, and broadcast routes from ourself. We still
calculate those eagerly because they are needed to route locally
captured/fdp-missed packets, and performing route calculcations in
that critical path increases the chances of dropping packets due to
not keeping up.
Well, technically only the established & symmetric routes are needed
for the data plane, but we might as well calculate the equivalent
routes for the control plane - it keeps the code simple and uniform.
Calculating all routes is O(n_peers^2), so this change represents a
huge saving in situations where not all of them are needed, which is
quite common, especially when the topology is evolving rapidly.
One downside of this new approach is that we can no longer suppress
OnChange callbacks when the data plane routes remain unchanged. This
means we will be purging the FDP flows more frequently than before,
e.g. when only the control plane topology changed, e.g. new
connections appeared that haven't been marked as 'established'
yet. It's a small price to pay, fixable if we really care, and in any
case making FDP flow invalidation more fine-grained would be a better
approach.
Fixes#1761.
real Connections do not process gossip until after AddConnection.
mockChannelConnection wasn't behaving in that way, which resulted in
some sporadic test failures since it would cause some gossip to get
processed too early, which in turn would trigger gc of some of the
just-received peers, which we would then find missing in the test
assertions.
To fix this we introduce a latch on mockChannelConnection which closes
when the remote end is ready to receive gossip. Effectively this
emulates the entering of LocalConnection.receiveTCP after the call to
AddConnection completes.
Unfortunately an open latch will cause sendPendingGossip to block. We
get around that by abandoning checks in "half-connected" connection
states.
Fixes#1765.