package router import ( "time" ) type Status struct { Protocol string ProtocolMinVersion int ProtocolMaxVersion int Encryption bool PeerDiscovery bool Name string NickName string Port int Interface string CaptureStats map[string]int MACs []MACStatus Peers []PeerStatus UnicastRoutes []UnicastRouteStatus BroadcastRoutes []BroadcastRouteStatus Connections []LocalConnectionStatus Targets []string } type MACStatus struct { Mac string Name string NickName string LastSeen time.Time } type PeerStatus struct { Name string NickName string UID PeerUID Version uint64 Connections []ConnectionStatus } type ConnectionStatus struct { Name string NickName string Address string Outbound bool Established bool } type UnicastRouteStatus struct { Dest, Via string } type BroadcastRouteStatus struct { Source string Via []string } type LocalConnectionStatus struct { Address string Outbound bool State string Info string } func NewStatus(router *Router) *Status { return &Status{ Protocol, ProtocolMinVersion, ProtocolMaxVersion, router.UsingPassword(), router.PeerDiscovery, router.Ourself.Name.String(), router.Ourself.NickName, router.Port, router.Bridge.String(), router.Bridge.Stats(), NewMACStatusSlice(router.Macs), NewPeerStatusSlice(router.Peers), NewUnicastRouteStatusSlice(router.Routes), NewBroadcastRouteStatusSlice(router.Routes), NewLocalConnectionStatusSlice(router.ConnectionMaker), NewTargetSlice(router.ConnectionMaker)} } func NewMACStatusSlice(cache *MacCache) []MACStatus { cache.RLock() defer cache.RUnlock() var slice []MACStatus for key, entry := range cache.table { slice = append(slice, MACStatus{ intmac(key).String(), entry.peer.Name.String(), entry.peer.NickName, entry.lastSeen}) } return slice } func NewPeerStatusSlice(peers *Peers) []PeerStatus { var slice []PeerStatus peers.ForEach(func(peer *Peer) { var connections []ConnectionStatus if peer == peers.ourself.Peer { for conn := range peers.ourself.Connections() { connections = append(connections, newConnectionStatus(conn)) } } else { // Modifying peer.connections requires a write lock on // Peers, and since we are holding a read lock (due to the // ForEach), access without locking the peer is safe. for _, conn := range peer.connections { connections = append(connections, newConnectionStatus(conn)) } } slice = append(slice, PeerStatus{ peer.Name.String(), peer.NickName, peer.UID, peer.Version, connections}) }) return slice } func newConnectionStatus(c Connection) ConnectionStatus { return ConnectionStatus{ c.Remote().Name.String(), c.Remote().NickName, c.RemoteTCPAddr(), c.Outbound(), c.Established()} } func NewUnicastRouteStatusSlice(routes *Routes) []UnicastRouteStatus { routes.RLock() defer routes.RUnlock() var slice []UnicastRouteStatus for dest, via := range routes.unicast { slice = append(slice, UnicastRouteStatus{dest.String(), via.String()}) } return slice } func NewBroadcastRouteStatusSlice(routes *Routes) []BroadcastRouteStatus { routes.RLock() defer routes.RUnlock() var slice []BroadcastRouteStatus for source, via := range routes.broadcast { var hops []string for _, hop := range via { hops = append(hops, hop.String()) } slice = append(slice, BroadcastRouteStatus{source.String(), hops}) } return slice } func NewLocalConnectionStatusSlice(cm *ConnectionMaker) []LocalConnectionStatus { // We need to Refresh first in order to clear out any 'attempting' // connections from cm.targets that have been established since // the last run of cm.checkStateAndAttemptConnections. These // entries are harmless but do represent stale state that we do // not want to report. cm.Refresh() resultChan := make(chan []LocalConnectionStatus, 0) cm.actionChan <- func() bool { var slice []LocalConnectionStatus for conn := range cm.ourself.Connections() { state := "pending" if conn.Established() { state = "established" } slice = append(slice, LocalConnectionStatus{conn.RemoteTCPAddr(), conn.Outbound(), state, conn.Remote().String()}) } for address, target := range cm.targets { var state, info string switch { case target.lastError == nil: state = "connecting" info = "" case target.attempting: state = "retrying" info = target.lastError.Error() default: state = "failed" retry := "never" if !target.tryAfter.IsZero() { retry = target.tryAfter.String() } info = target.lastError.Error() + ", retry: " + retry } slice = append(slice, LocalConnectionStatus{address, true, state, info}) } resultChan <- slice return false } return <-resultChan } func NewTargetSlice(cm *ConnectionMaker) []string { resultChan := make(chan []string, 0) cm.actionChan <- func() bool { var slice []string for peer := range cm.directPeers { slice = append(slice, peer) } resultChan <- slice return false } return <-resultChan }