Files
weave/ipam/allocator.go
T
Bryan Boreham e468399616 Extend the timeout for dead containers to 30 seconds,
but remove them if they are destroyed, to reduce starvation
when users are creating and destroying containers quickly.
2016-01-12 14:38:44 +00:00

806 lines
23 KiB
Go

package ipam
import (
"bytes"
"encoding/gob"
"fmt"
"sort"
"time"
"github.com/weaveworks/weave/common"
"github.com/weaveworks/weave/ipam/paxos"
"github.com/weaveworks/weave/ipam/ring"
"github.com/weaveworks/weave/ipam/space"
"github.com/weaveworks/weave/mesh"
"github.com/weaveworks/weave/net/address"
)
// Kinds of message we can unicast to other peers
const (
msgSpaceRequest = iota
msgRingUpdate
msgSpaceRequestDenied
tickInterval = time.Second * 5
MinSubnetSize = 4 // first and last addresses are excluded, so 2 would be too small
containerDiedTimeout = time.Second * 30
)
// operation represents something which Allocator wants to do, but
// which may need to wait until some other message arrives.
type operation interface {
// Try attempts this operations and returns false if needs to be tried again.
Try(alloc *Allocator) bool
Cancel()
// Does this operation pertain to the given container id?
// Used for tidying up pending operations when containers die.
ForContainer(ident string) bool
}
// Allocator brings together Ring and space.Set, and does the
// necessary plumbing. Runs as a single-threaded Actor, so no locks
// are used around data structures.
type Allocator struct {
actionChan chan<- func()
ourName mesh.PeerName
universe address.Range // superset of all ranges
ring *ring.Ring // information on ranges owned by all peers
space space.Space // more detail on ranges owned by us
owned map[string][]address.Address // who owns what addresses, indexed by container-ID
nicknames map[mesh.PeerName]string // so we can map nicknames for rmpeer
pendingAllocates []operation // held until we get some free space
pendingClaims []operation // held until we know who owns the space
dead map[string]time.Time // containers we heard were dead, and when
gossip mesh.Gossip // our link to the outside world for sending messages
paxos *paxos.Node
paxosActive bool
ticker *time.Ticker
shuttingDown bool // to avoid doing any requests while trying to shut down
isKnownPeer func(mesh.PeerName) bool
now func() time.Time
}
// NewAllocator creates and initialises a new Allocator
func NewAllocator(ourName mesh.PeerName, ourUID mesh.PeerUID, ourNickname string, universe address.Range, quorum uint, isKnownPeer func(name mesh.PeerName) bool) *Allocator {
return &Allocator{
ourName: ourName,
universe: universe,
ring: ring.New(universe.Start, universe.End, ourName),
owned: make(map[string][]address.Address),
paxos: paxos.NewNode(ourName, ourUID, quorum),
nicknames: map[mesh.PeerName]string{ourName: ourNickname},
isKnownPeer: isKnownPeer,
dead: make(map[string]time.Time),
now: time.Now,
}
}
// Start runs the allocator goroutine
func (alloc *Allocator) Start() {
actionChan := make(chan func(), mesh.ChannelSize)
alloc.actionChan = actionChan
alloc.ticker = time.NewTicker(tickInterval)
go alloc.actorLoop(actionChan)
}
// Stop makes the actor routine exit, for test purposes ONLY because any
// calls after this is processed will hang. Async.
func (alloc *Allocator) Stop() {
alloc.ticker.Stop()
alloc.actionChan <- nil
}
// Operation life cycle
// Given an operation, try it, and add it to the pending queue if it didn't succeed
func (alloc *Allocator) doOperation(op operation, ops *[]operation) {
alloc.actionChan <- func() {
if alloc.shuttingDown {
op.Cancel()
return
}
if !op.Try(alloc) {
*ops = append(*ops, op)
}
}
}
// Given an operation, remove it from the pending queue
// Note the op may not be on the queue; it may have
// already succeeded. If it is on the queue, we call
// cancel on it, allowing callers waiting for the resultChans
// to unblock.
func (alloc *Allocator) cancelOp(op operation, ops *[]operation) {
for i, op := range *ops {
if op == op {
*ops = append((*ops)[:i], (*ops)[i+1:]...)
op.Cancel()
break
}
}
}
// Cancel all operations in a queue
func (alloc *Allocator) cancelOps(ops *[]operation) {
for _, op := range *ops {
op.Cancel()
}
*ops = []operation{}
}
// Cancel all operations for a given container id, returns true
// if we found any.
func (alloc *Allocator) cancelOpsFor(ops *[]operation, ident string) bool {
var found bool
for i := 0; i < len(*ops); {
if op := (*ops)[i]; op.ForContainer(ident) {
found = true
op.Cancel()
*ops = append((*ops)[:i], (*ops)[i+1:]...)
} else {
i++
}
}
return found
}
// Try all pending operations
func (alloc *Allocator) tryPendingOps() {
// The slightly different semantics requires us to operate on 'claims' and
// 'allocates' separately:
// Claims must be tried before Allocates
for i := 0; i < len(alloc.pendingClaims); {
op := alloc.pendingClaims[i]
if !op.Try(alloc) {
i++
continue
}
alloc.pendingClaims = append(alloc.pendingClaims[:i], alloc.pendingClaims[i+1:]...)
}
// When the first Allocate fails, bail - no need to
// send too many begs for space.
for i := 0; i < len(alloc.pendingAllocates); {
op := alloc.pendingAllocates[i]
if !op.Try(alloc) {
break
}
alloc.pendingAllocates = append(alloc.pendingAllocates[:i], alloc.pendingAllocates[i+1:]...)
}
}
func (alloc *Allocator) spaceRequestDenied(sender mesh.PeerName, r address.Range) {
for i := 0; i < len(alloc.pendingClaims); {
claim := alloc.pendingClaims[i].(*claim)
if r.Contains(claim.addr) {
claim.deniedBy(alloc, sender)
alloc.pendingClaims = append(alloc.pendingClaims[:i], alloc.pendingClaims[i+1:]...)
continue
}
i++
}
}
type errorCancelled struct {
kind string
ident string
}
func (e *errorCancelled) Error() string {
return fmt.Sprintf("%s request for %s cancelled", e.kind, e.ident)
}
// Actor client API
// Allocate (Sync) - get new IP address for container with given name in range
// if there isn't any space in that range we block indefinitely
func (alloc *Allocator) Allocate(ident string, r address.Range, hasBeenCancelled func() bool) (address.Address, error) {
resultChan := make(chan allocateResult)
op := &allocate{resultChan: resultChan, ident: ident, r: r, hasBeenCancelled: hasBeenCancelled}
alloc.doOperation(op, &alloc.pendingAllocates)
result := <-resultChan
return result.addr, result.err
}
// Lookup (Sync) - get existing IP address for container with given name in range
func (alloc *Allocator) Lookup(ident string, r address.Range) (address.Address, error) {
resultChan := make(chan allocateResult)
alloc.actionChan <- func() {
if addr, found := alloc.lookupOwned(ident, r); found {
resultChan <- allocateResult{addr: addr}
return
}
resultChan <- allocateResult{err: fmt.Errorf("lookup: no address found for %s in range %s", ident, r)}
}
result := <-resultChan
return result.addr, result.err
}
// Claim an address that we think we should own (Sync)
func (alloc *Allocator) Claim(ident string, addr address.Address, noErrorOnUnknown bool) error {
resultChan := make(chan error)
op := &claim{resultChan: resultChan, ident: ident, addr: addr, noErrorOnUnknown: noErrorOnUnknown}
alloc.doOperation(op, &alloc.pendingClaims)
return <-resultChan
}
// ContainerDied called from the updater interface. Async.
func (alloc *Allocator) ContainerDied(ident string) {
alloc.actionChan <- func() {
if _, found := alloc.lookupOwned(ident, alloc.universe); found {
alloc.debugln("Container", ident, "died; noting to remove later")
alloc.dead[ident] = alloc.now()
}
// Also remove any pending ops
alloc.cancelOpsFor(&alloc.pendingAllocates, ident)
alloc.cancelOpsFor(&alloc.pendingClaims, ident)
}
}
// ContainerDestroyed called from the updater interface. Async.
func (alloc *Allocator) ContainerDestroyed(ident string) {
alloc.actionChan <- func() {
if _, found := alloc.lookupOwned(ident, alloc.universe); found {
alloc.debugln("Container", ident, "destroyed; removing addresses")
alloc.delete(ident)
delete(alloc.dead, ident)
}
}
}
func (alloc *Allocator) removeDeadContainers() {
cutoff := alloc.now().Add(-containerDiedTimeout)
for ident, timeOfDeath := range alloc.dead {
if timeOfDeath.Before(cutoff) {
if err := alloc.delete(ident); err == nil {
alloc.debugln("Removed addresses for container", ident)
}
delete(alloc.dead, ident)
}
}
}
func (alloc *Allocator) ContainerStarted(ident string) {}
// Delete (Sync) - release all IP addresses for container with given name
func (alloc *Allocator) Delete(ident string) error {
errChan := make(chan error)
alloc.actionChan <- func() {
errChan <- alloc.delete(ident)
}
return <-errChan
}
func (alloc *Allocator) delete(ident string) error {
addrs, found := alloc.owned[ident]
for _, addr := range addrs {
alloc.space.Free(addr)
}
delete(alloc.owned, ident)
if !found {
return fmt.Errorf("Delete: no addresses for %s", ident)
}
return nil
}
// Free (Sync) - release single IP address for container
func (alloc *Allocator) Free(ident string, addrToFree address.Address) error {
errChan := make(chan error)
alloc.actionChan <- func() {
addrs := alloc.owned[ident]
for i, ownedAddr := range addrs {
if ownedAddr == addrToFree {
alloc.debugln("Freed", addrToFree, "for", ident)
if len(addrs) == 1 {
delete(alloc.owned, ident)
} else {
alloc.owned[ident] = append(addrs[:i], addrs[i+1:]...)
}
alloc.space.Free(addrToFree)
errChan <- nil
return
}
}
errChan <- fmt.Errorf("Free: address %s not found for %s", addrToFree, ident)
}
return <-errChan
}
func (alloc *Allocator) pickPeerFromNicknames(isValid func(mesh.PeerName) bool) mesh.PeerName {
for name := range alloc.nicknames {
if name != alloc.ourName && isValid(name) {
return name
}
}
return mesh.UnknownPeerName
}
func (alloc *Allocator) pickPeerForTransfer() mesh.PeerName {
// first try alive peers that actively participate in IPAM (i.e. have entries)
if heir := alloc.ring.PickPeerForTransfer(alloc.isKnownPeer); heir != mesh.UnknownPeerName {
return heir
}
// next try alive peers that have IPAM enabled but have no entries
if heir := alloc.pickPeerFromNicknames(alloc.isKnownPeer); heir != mesh.UnknownPeerName {
return heir
}
// next try disappeared peers that still have entries
t := func(mesh.PeerName) bool { return true }
if heir := alloc.ring.PickPeerForTransfer(t); heir != mesh.UnknownPeerName {
return heir
}
// finally, disappeared peers that passively participated in IPAM
return alloc.pickPeerFromNicknames(t)
}
// Shutdown (Sync)
func (alloc *Allocator) Shutdown() {
alloc.infof("Shutdown")
doneChan := make(chan struct{})
alloc.actionChan <- func() {
alloc.shuttingDown = true
alloc.cancelOps(&alloc.pendingClaims)
alloc.cancelOps(&alloc.pendingAllocates)
if heir := alloc.pickPeerForTransfer(); heir != mesh.UnknownPeerName {
alloc.ring.Transfer(alloc.ourName, heir)
alloc.space.Clear()
alloc.gossip.GossipBroadcast(alloc.Gossip())
time.Sleep(100 * time.Millisecond)
}
doneChan <- struct{}{}
}
<-doneChan
}
// AdminTakeoverRanges (Sync) - take over the ranges owned by a given peer.
// Only done on adminstrator command.
func (alloc *Allocator) AdminTakeoverRanges(peerNameOrNickname string) error {
resultChan := make(chan error)
alloc.actionChan <- func() {
peername, err := alloc.lookupPeername(peerNameOrNickname)
if err != nil {
resultChan <- fmt.Errorf("Cannot find peer '%s'", peerNameOrNickname)
return
}
alloc.debugln("AdminTakeoverRanges:", peername)
if peername == alloc.ourName {
resultChan <- fmt.Errorf("Cannot take over ranges from yourself!")
return
}
newRanges, err := alloc.ring.Transfer(peername, alloc.ourName)
alloc.space.AddRanges(newRanges)
resultChan <- err
}
return <-resultChan
}
// Lookup a PeerName by nickname or stringified PeerName. We can't
// call into the router for this because we are interested in peers
// that have gone away but are still in the ring, which is why we
// maintain our own nicknames map.
func (alloc *Allocator) lookupPeername(name string) (mesh.PeerName, error) {
for peername, nickname := range alloc.nicknames {
if nickname == name {
return peername, nil
}
}
return mesh.PeerNameFromString(name)
}
// Restrict the peers in "nicknames" to those in the ring plus peers known to the router
func (alloc *Allocator) pruneNicknames() {
ringPeers := alloc.ring.PeerNames()
for name := range alloc.nicknames {
if _, ok := ringPeers[name]; !ok && !alloc.isKnownPeer(name) {
delete(alloc.nicknames, name)
}
}
}
func (alloc *Allocator) annotatePeernames(names []mesh.PeerName) []string {
var res []string
for _, name := range names {
if nickname, found := alloc.nicknames[name]; found {
res = append(res, fmt.Sprint(name, "(", nickname, ")"))
} else {
res = append(res, name.String())
}
}
return res
}
func decodeRange(msg []byte) (r address.Range, err error) {
decoder := gob.NewDecoder(bytes.NewReader(msg))
return r, decoder.Decode(&r)
}
// OnGossipUnicast (Sync)
func (alloc *Allocator) OnGossipUnicast(sender mesh.PeerName, msg []byte) error {
alloc.debugln("OnGossipUnicast from", sender, ": ", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
switch msg[0] {
case msgSpaceRequest:
// some other peer asked us for space
r, err := decodeRange(msg[1:])
if err == nil {
alloc.donateSpace(r, sender)
}
resultChan <- err
case msgSpaceRequestDenied:
r, err := decodeRange(msg[1:])
if err == nil {
alloc.spaceRequestDenied(sender, r)
}
resultChan <- err
case msgRingUpdate:
resultChan <- alloc.update(sender, msg[1:])
}
}
return <-resultChan
}
// OnGossipBroadcast (Sync)
func (alloc *Allocator) OnGossipBroadcast(sender mesh.PeerName, msg []byte) (mesh.GossipData, error) {
alloc.debugln("OnGossipBroadcast from", sender, ":", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
resultChan <- alloc.update(sender, msg)
}
return alloc.Gossip(), <-resultChan
}
type gossipState struct {
// We send a timstamp along with the information to be
// gossipped in order to detect skewed clocks
Now int64
Nicknames map[mesh.PeerName]string
Paxos paxos.GossipState
Ring *ring.Ring
}
func (alloc *Allocator) encode() []byte {
data := gossipState{
Now: alloc.now().Unix(),
Nicknames: alloc.nicknames,
}
// We're only interested in Paxos until we have a Ring.
if alloc.ring.Empty() {
data.Paxos = alloc.paxos.GossipState()
} else {
data.Ring = alloc.ring
}
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
if err := enc.Encode(data); err != nil {
panic(err)
}
return buf.Bytes()
}
// Encode (Sync)
func (alloc *Allocator) Encode() []byte {
resultChan := make(chan []byte)
alloc.actionChan <- func() {
resultChan <- alloc.encode()
}
return <-resultChan
}
// OnGossip (Sync)
func (alloc *Allocator) OnGossip(msg []byte) (mesh.GossipData, error) {
alloc.debugln("Allocator.OnGossip:", len(msg), "bytes")
resultChan := make(chan error)
alloc.actionChan <- func() {
resultChan <- alloc.update(mesh.UnknownPeerName, msg)
}
return nil, <-resultChan // for now, we never propagate updates. TBD
}
// GossipData implementation is trivial - we always gossip the latest
// data we have at time of sending
type ipamGossipData struct {
alloc *Allocator
}
func (d *ipamGossipData) Merge(other mesh.GossipData) mesh.GossipData {
return d // no-op
}
func (d *ipamGossipData) Encode() [][]byte {
return [][]byte{d.alloc.Encode()}
}
// Gossip returns a GossipData implementation, which in this case always
// returns the latest ring state (and does nothing on merge)
func (alloc *Allocator) Gossip() mesh.GossipData {
return &ipamGossipData{alloc}
}
// SetInterfaces gives the allocator two interfaces for talking to the outside world
func (alloc *Allocator) SetInterfaces(gossip mesh.Gossip) {
alloc.gossip = gossip
}
// ACTOR server
func (alloc *Allocator) actorLoop(actionChan <-chan func()) {
for {
select {
case action := <-actionChan:
if action == nil {
return
}
action()
case <-alloc.ticker.C:
if alloc.paxosActive {
alloc.propose()
}
alloc.removeDeadContainers()
alloc.tryPendingOps()
}
alloc.assertInvariants()
alloc.reportFreeSpace()
}
}
// Helper functions
// Ensure we are making progress towards an established ring
func (alloc *Allocator) establishRing() {
if !alloc.ring.Empty() || alloc.paxosActive {
return
}
alloc.paxosActive = true
alloc.propose()
if ok, cons := alloc.paxos.Consensus(); ok {
// If the quorum was 1, then proposing immediately
// leads to consensus
alloc.createRing(cons.Value)
}
}
func (alloc *Allocator) createRing(peers []mesh.PeerName) {
alloc.debugln("Paxos consensus:", peers)
alloc.ring.ClaimForPeers(normalizeConsensus(peers))
alloc.gossip.GossipBroadcast(alloc.Gossip())
alloc.ringUpdated()
}
func (alloc *Allocator) ringUpdated() {
// When we have a ring, we don't need paxos any more
if alloc.paxosActive {
alloc.paxosActive = false
alloc.paxos = nil
}
alloc.space.UpdateRanges(alloc.ring.OwnedRanges())
alloc.tryPendingOps()
}
// For compatibility with sort.Interface
type peerNames []mesh.PeerName
func (a peerNames) Len() int { return len(a) }
func (a peerNames) Less(i, j int) bool { return a[i] < a[j] }
func (a peerNames) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// When we get a consensus from Paxos, the peer names are not in a
// defined order and may contain duplicates. This function sorts them
// and de-dupes.
func normalizeConsensus(consensus []mesh.PeerName) []mesh.PeerName {
if len(consensus) == 0 {
return nil
}
peers := make(peerNames, len(consensus))
copy(peers, consensus)
sort.Sort(peers)
dst := 0
for src := 1; src < len(peers); src++ {
if peers[dst] != peers[src] {
dst++
peers[dst] = peers[src]
}
}
return peers[:dst+1]
}
func (alloc *Allocator) propose() {
alloc.debugf("Paxos proposing")
alloc.paxos.Propose()
alloc.gossip.GossipBroadcast(alloc.Gossip())
}
func encodeRange(r address.Range) []byte {
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
if err := enc.Encode(r); err != nil {
panic(err)
}
return buf.Bytes()
}
func (alloc *Allocator) sendSpaceRequest(dest mesh.PeerName, r address.Range) error {
msg := append([]byte{msgSpaceRequest}, encodeRange(r)...)
return alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) sendSpaceRequestDenied(dest mesh.PeerName, r address.Range) error {
msg := append([]byte{msgSpaceRequestDenied}, encodeRange(r)...)
return alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) sendRingUpdate(dest mesh.PeerName) {
msg := append([]byte{msgRingUpdate}, alloc.encode()...)
alloc.gossip.GossipUnicast(dest, msg)
}
func (alloc *Allocator) update(sender mesh.PeerName, msg []byte) error {
reader := bytes.NewReader(msg)
decoder := gob.NewDecoder(reader)
var data gossipState
var err error
if err := decoder.Decode(&data); err != nil {
return err
}
deltat := time.Unix(data.Now, 0).Sub(alloc.now())
if deltat > time.Hour || -deltat > time.Hour {
return fmt.Errorf("clock skew of %v detected, ignoring update", deltat)
}
// Merge nicknames
for peer, nickname := range data.Nicknames {
alloc.nicknames[peer] = nickname
}
// only one of Ring and Paxos should be present. And we
// shouldn't get updates for a empty Ring. But tolerate
// them just in case.
if data.Ring != nil {
switch err = alloc.ring.Merge(*data.Ring); err {
case ring.ErrDifferentSeeds:
return fmt.Errorf("IP allocation was seeded by different peers (received: %v, ours: %v)",
alloc.annotatePeernames(data.Ring.Seeds), alloc.annotatePeernames(alloc.ring.Seeds))
case ring.ErrDifferentRange:
return fmt.Errorf("Incompatible IP allocation ranges (received: %s, ours: %s)",
data.Ring.Range().AsCIDRString(), alloc.ring.Range().AsCIDRString())
default:
if err == nil && !alloc.ring.Empty() {
alloc.pruneNicknames()
alloc.ringUpdated()
}
return err
}
}
if data.Paxos != nil {
if alloc.ring.Empty() {
if alloc.paxos.Update(data.Paxos) {
if alloc.paxos.Think() {
// If something important changed, broadcast
alloc.gossip.GossipBroadcast(alloc.Gossip())
}
if ok, cons := alloc.paxos.Consensus(); ok {
alloc.createRing(cons.Value)
}
}
} else if sender != mesh.UnknownPeerName {
// Sender is trying to initialize a ring, but we have one
// already - send it straight back
alloc.sendRingUpdate(sender)
}
}
return nil
}
func (alloc *Allocator) donateSpace(r address.Range, to mesh.PeerName) {
// No matter what we do, we'll send a unicast gossip
// of our ring back to tha chap who asked for space.
// This serves to both tell him of any space we might
// have given him, or tell him where he might find some
// more.
defer alloc.sendRingUpdate(to)
alloc.debugln("Peer", to, "asked me for space")
chunk, ok := alloc.space.Donate(r)
if !ok {
free := alloc.space.NumFreeAddressesInRange(r)
common.Assert(free == 0)
alloc.debugln("No space to give to peer", to)
// separate message maintains backwards-compatibility:
// down-level peers will ignore this and still get the ring update.
alloc.sendSpaceRequestDenied(to, r)
return
}
alloc.debugln("Giving range", chunk, "to", to)
alloc.ring.GrantRangeToHost(chunk.Start, chunk.End, to)
alloc.sendRingUpdate(to)
}
func (alloc *Allocator) assertInvariants() {
// We need to ensure all ranges the ring thinks we own have
// a corresponding space in the space set, and vice versa
checkSpace := space.New()
checkSpace.AddRanges(alloc.ring.OwnedRanges())
ranges := checkSpace.OwnedRanges()
spaces := alloc.space.OwnedRanges()
common.Assert(len(ranges) == len(spaces))
for i := 0; i < len(ranges); i++ {
r := ranges[i]
s := spaces[i]
common.Assert(s.Start == r.Start && s.End == r.End)
}
}
func (alloc *Allocator) reportFreeSpace() {
ranges := alloc.ring.OwnedRanges()
if len(ranges) == 0 {
return
}
freespace := make(map[address.Address]address.Offset)
for _, r := range ranges {
freespace[r.Start] = alloc.space.NumFreeAddressesInRange(r)
}
alloc.ring.ReportFree(freespace)
}
// Owned addresses
// NB: addr must not be owned by ident already
func (alloc *Allocator) addOwned(ident string, addr address.Address) {
alloc.owned[ident] = append(alloc.owned[ident], addr)
}
func (alloc *Allocator) lookupOwned(ident string, r address.Range) (address.Address, bool) {
for _, addr := range alloc.owned[ident] {
if r.Contains(addr) {
return addr, true
}
}
return 0, false
}
func (alloc *Allocator) findOwner(addr address.Address) string {
for ident, addrs := range alloc.owned {
for _, candidate := range addrs {
if candidate == addr {
return ident
}
}
}
return ""
}
// Logging
func (alloc *Allocator) infof(fmt string, args ...interface{}) {
common.Log.Infof("[allocator %s] "+fmt, append([]interface{}{alloc.ourName}, args...)...)
}
func (alloc *Allocator) debugln(args ...interface{}) {
common.Log.Debugln(append([]interface{}{fmt.Sprintf("[allocator %s]:", alloc.ourName)}, args...)...)
}
func (alloc *Allocator) debugf(fmt string, args ...interface{}) {
common.Log.Debugf("[allocator %s] "+fmt, append([]interface{}{alloc.ourName}, args...)...)
}