Files
weave/router/peers.go
T
David Wragg 20b35f3139 Add NewPeerFromSummary
To reduce the number of places that are explicit about which values
go into a new Peer.
2015-09-08 10:46:02 +01:00

305 lines
7.6 KiB
Go

package router
import (
"bytes"
"encoding/gob"
"io"
"sync"
)
type Peers struct {
sync.RWMutex
ourself *LocalPeer
table map[PeerName]*Peer
onGC []func(*Peer)
}
type UnknownPeerError struct {
Name PeerName
}
type NameCollisionError struct {
Name PeerName
}
type PeerNameSet map[PeerName]struct{}
type ConnectionSummary struct {
NameByte []byte
RemoteTCPAddr string
Outbound bool
Established bool
}
func NewPeers(ourself *LocalPeer) *Peers {
return &Peers{ourself: ourself, table: make(map[PeerName]*Peer)}
}
func (peers *Peers) OnGC(callback func(*Peer)) {
peers.Lock()
defer peers.Unlock()
peers.onGC = append(peers.onGC, callback)
}
func (peers *Peers) invokeOnGCCallbacks(removed []*Peer) {
for _, callback := range peers.onGC {
for _, peer := range removed {
callback(peer)
}
}
}
func (peers *Peers) FetchWithDefault(peer *Peer) *Peer {
peers.Lock()
defer peers.Unlock()
if existingPeer, found := peers.table[peer.Name]; found {
existingPeer.localRefCount++
return existingPeer
}
peers.table[peer.Name] = peer
peer.localRefCount++
return peer
}
func (peers *Peers) Fetch(name PeerName) *Peer {
peers.RLock()
defer peers.RUnlock()
return peers.table[name]
}
func (peers *Peers) FetchAndAddRef(name PeerName) *Peer {
peers.Lock()
defer peers.Unlock()
peer := peers.table[name]
if peer != nil {
peer.localRefCount++
}
return peer
}
func (peers *Peers) Dereference(peer *Peer) {
peers.Lock()
defer peers.Unlock()
peer.localRefCount--
}
func (peers *Peers) ForEach(fun func(*Peer)) {
peers.RLock()
defer peers.RUnlock()
for _, peer := range peers.table {
fun(peer)
}
}
// Merge an incoming update with our own topology.
//
// We add peers hitherto unknown to us, and update peers for which the
// update contains a more recent version than known to us. The return
// value is a) a representation of the received update, and b) an
// "improved" update containing just these new/updated elements.
func (peers *Peers) ApplyUpdate(update []byte) (PeerNameSet, PeerNameSet, error) {
peers.Lock()
newPeers, decodedUpdate, decodedConns, err := peers.decodeUpdate(update)
if err != nil {
peers.Unlock()
return nil, nil, err
}
// By this point, we know the update doesn't refer to any peers we
// have no knowledge of. We can now apply the update. Start by
// adding in any new peers into the cache.
for name, newPeer := range newPeers {
peers.table[name] = newPeer
}
// Now apply the updates
newUpdate := peers.applyUpdate(decodedUpdate, decodedConns)
removed := peers.garbageCollect()
for _, peerRemoved := range removed {
delete(newUpdate, peerRemoved.Name)
}
// Don't need to hold peers lock any longer
peers.Unlock()
peers.invokeOnGCCallbacks(removed)
updateNames := make(PeerNameSet)
for _, peer := range decodedUpdate {
updateNames[peer.Name] = void
}
return updateNames, setFromPeersMap(newUpdate), nil
}
func (peers *Peers) Names() PeerNameSet {
peers.RLock()
defer peers.RUnlock()
return setFromPeersMap(peers.table)
}
func (peers *Peers) EncodePeers(names PeerNameSet) []byte {
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
peers.RLock()
defer peers.RUnlock()
for name := range names {
if peer, found := peers.table[name]; found {
if peer == peers.ourself.Peer {
peers.ourself.Encode(enc)
} else {
peer.Encode(enc)
}
}
}
return buf.Bytes()
}
func (peers *Peers) GarbageCollect() []*Peer {
peers.Lock()
removed := peers.garbageCollect()
peers.Unlock()
peers.invokeOnGCCallbacks(removed)
return removed
}
func (peers *Peers) garbageCollect() []*Peer {
removed := []*Peer{}
peers.ourself.RLock()
_, reached := peers.ourself.Routes(nil, false)
peers.ourself.RUnlock()
for name, peer := range peers.table {
if _, found := reached[peer.Name]; !found && peer.localRefCount == 0 {
delete(peers.table, name)
removed = append(removed, peer)
}
}
return removed
}
func setFromPeersMap(peers map[PeerName]*Peer) PeerNameSet {
names := make(PeerNameSet)
for name := range peers {
names[name] = void
}
return names
}
func (peers *Peers) decodeUpdate(update []byte) (newPeers map[PeerName]*Peer, decodedUpdate []*Peer, decodedConns [][]ConnectionSummary, err error) {
newPeers = make(map[PeerName]*Peer)
decodedUpdate = []*Peer{}
decodedConns = [][]ConnectionSummary{}
decoder := gob.NewDecoder(bytes.NewReader(update))
for {
peerSummary, connSummaries, decErr := decodePeer(decoder)
if decErr == io.EOF {
break
} else if decErr != nil {
err = decErr
return
}
newPeer := NewPeerFromSummary(peerSummary)
decodedUpdate = append(decodedUpdate, newPeer)
decodedConns = append(decodedConns, connSummaries)
existingPeer, found := peers.table[newPeer.Name]
if !found {
newPeers[newPeer.Name] = newPeer
} else if existingPeer.UID != newPeer.UID {
err = NameCollisionError{Name: newPeer.Name}
return
}
}
for _, connSummaries := range decodedConns {
for _, connSummary := range connSummaries {
remoteName := PeerNameFromBin(connSummary.NameByte)
if _, found := newPeers[remoteName]; found {
continue
}
if _, found := peers.table[remoteName]; found {
continue
}
// Update refers to a peer which we have no knowledge
// of. Thus we can't apply the update. Abort.
err = UnknownPeerError{remoteName}
return
}
}
return
}
func (peers *Peers) applyUpdate(decodedUpdate []*Peer, decodedConns [][]ConnectionSummary) map[PeerName]*Peer {
newUpdate := make(map[PeerName]*Peer)
for idx, newPeer := range decodedUpdate {
connSummaries := decodedConns[idx]
name := newPeer.Name
// guaranteed to find peer in the peers.table
peer := peers.table[name]
if peer != newPeer &&
(peer == peers.ourself.Peer || peer.Version >= newPeer.Version) {
// Nobody but us updates us. And if we know more about a
// peer than what's in the the update, we ignore the
// latter.
continue
}
// If we're here, either it was a new peer, or the update has
// more info about the peer than we do. Either case, we need
// to set version and conns and include the updated peer in
// the outgoing update.
// Can peer have been updated by anyone else in the mean time?
// No - we know that peer is not ourself, so the only prospect
// for an update would be someone else calling
// router.Peers.ApplyUpdate. But ApplyUpdate takes the Lock on
// the router.Peers, so there can be no race here.
peer.Version = newPeer.Version
peer.connections = makeConnsMap(peer, connSummaries, peers.table)
newUpdate[name] = peer
}
return newUpdate
}
func (peer *Peer) Encode(enc *gob.Encoder) {
checkFatal(enc.Encode(peer.PeerSummary))
connSummaries := []ConnectionSummary{}
for _, conn := range peer.connections {
connSummaries = append(connSummaries, ConnectionSummary{
conn.Remote().NameByte,
conn.RemoteTCPAddr(),
conn.Outbound(),
conn.Established(),
})
}
checkFatal(enc.Encode(connSummaries))
}
func (peer *LocalPeer) Encode(enc *gob.Encoder) {
peer.RLock()
defer peer.RUnlock()
peer.Peer.Encode(enc)
}
func decodePeer(dec *gob.Decoder) (peerSummary PeerSummary, connSummaries []ConnectionSummary, err error) {
if err = dec.Decode(&peerSummary); err != nil {
return
}
if err = dec.Decode(&connSummaries); err != nil {
return
}
return
}
func makeConnsMap(peer *Peer, connSummaries []ConnectionSummary, table map[PeerName]*Peer) map[PeerName]Connection {
conns := make(map[PeerName]Connection)
for _, connSummary := range connSummaries {
name := PeerNameFromBin(connSummary.NameByte)
remotePeer := table[name]
conn := NewRemoteConnection(peer, remotePeer, connSummary.RemoteTCPAddr, connSummary.Outbound, connSummary.Established)
conns[name] = conn
}
return conns
}