Files
weave/router/router.go
T
David Wragg f7ce6a1fdb Injected packets shouldn't happen in handleCapturedPacket
Check for them just in case, but don't take an extra lock to do it.
2015-09-08 10:46:04 +01:00

283 lines
8.3 KiB
Go

package router
import (
"fmt"
"net"
"sync"
"time"
)
const (
macMaxAge = 10 * time.Minute // [1]
acceptMaxTokens = 100 // [2]
acceptTokenDelay = 100 * time.Millisecond // [3]
)
// [1] should be greater than typical ARP cache expiries, i.e. > 3/2 *
// /proc/sys/net/ipv4_neigh/*/base_reachable_time_ms on Linux
// [2] capacity of token bucket for rate limiting accepts
// [3] control rate at which new tokens are added to the bucket
type Config struct {
Port int
ProtocolMinVersion byte
Password []byte
ConnLimit int
PeerDiscovery bool
BufSz int
PacketLogging PacketLogging
Bridge Bridge
Overlay Overlay
}
type PacketLogging interface {
LogPacket(string, PacketKey)
LogForwardPacket(string, ForwardPacketKey)
}
type Router struct {
Config
Ourself *LocalPeer
Macs *MacCache
Peers *Peers
Routes *Routes
ConnectionMaker *ConnectionMaker
gossipLock sync.RWMutex
gossipChannels GossipChannels
TopologyGossip Gossip
UDPListener *net.UDPConn
acceptLimiter *TokenBucket
}
func NewRouter(config Config, name PeerName, nickName string) *Router {
router := &Router{Config: config, gossipChannels: make(GossipChannels)}
if router.Bridge == nil {
router.Bridge = NullBridge{}
}
if router.Overlay == nil {
router.Overlay = NullOverlay{}
}
onMacExpiry := func(mac net.HardwareAddr, peer *Peer) {
log.Println("Expired MAC", mac, "at", peer)
}
onPeerGC := func(peer *Peer) {
router.Macs.Delete(peer)
log.Println("Removed unreachable peer", peer)
}
router.Ourself = NewLocalPeer(name, nickName, router)
router.Macs = NewMacCache(macMaxAge, onMacExpiry)
router.Peers = NewPeers(router.Ourself)
router.Peers.OnGC(onPeerGC)
router.Peers.FetchWithDefault(router.Ourself.Peer)
router.Routes = NewRoutes(router.Ourself, router.Peers, router.Overlay.InvalidateRoutes)
router.ConnectionMaker = NewConnectionMaker(router.Ourself, router.Peers, router.Port, router.PeerDiscovery)
router.TopologyGossip = router.NewGossip("topology", router)
router.acceptLimiter = NewTokenBucket(acceptMaxTokens, acceptTokenDelay)
return router
}
// Start listening for TCP connections, locally captured packets, and
// forwarded packets. This is separate from NewRouter so
// that gossipers can register before we start forming connections.
func (router *Router) Start() {
log.Println("Sniffing traffic on", router.Bridge)
checkFatal(router.Bridge.StartConsumingPackets(router.handleCapturedPacket))
checkFatal(router.Overlay.StartConsumingPackets(router.Ourself.Peer, router.Peers, router.handleForwardedPacket))
router.listenTCP(router.Port)
}
func (router *Router) Stop() error {
// TODO: perform graceful shutdown...
return nil
}
func (router *Router) UsingPassword() bool {
return router.Password != nil
}
func (router *Router) handleCapturedPacket(key PacketKey) FlowOp {
router.PacketLogging.LogPacket("Captured", key)
srcMac := net.HardwareAddr(key.SrcMAC[:])
switch newSrcMac, conflictPeer := router.Macs.Add(srcMac, router.Ourself.Peer); {
case newSrcMac:
log.Println("Discovered local MAC", srcMac)
case conflictPeer != nil:
// The MAC cache has an entry for the source MAC
// associated with another peer. This probably means
// we are seeing a frame we injected ourself. That
// shouldn't happen, but discard it just in case.
log.Errorln("Captured frame from MAC (", srcMac, ") associated with another peer", conflictPeer)
return nil
}
// Discard STP broadcasts
if key.DstMAC == [...]byte{0x01, 0x80, 0xC2, 0x00, 0x00, 0x00} {
return nil
}
dstMac := net.HardwareAddr(key.DstMAC[:])
switch dstPeer := router.Macs.Lookup(dstMac); dstPeer {
case router.Ourself.Peer:
// The packet is destined for a local MAC. The bridge
// won't normally send us such packets, and if it does
// it's likely to be broadcasting the packet to all
// ports. So if it happens, just drop the packet to
// avoid warnings if we try to forward it.
return nil
case nil:
// If we don't know which peer corresponds to the dest
// MAC, broadcast it.
router.PacketLogging.LogPacket("Broadcasting", key)
return router.Ourself.Broadcast(key)
default:
router.PacketLogging.LogPacket("Forwarding", key)
return router.Ourself.Forward(dstPeer, key)
}
}
func (router *Router) listenTCP(localPort int) {
localAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprint(":", localPort))
checkFatal(err)
ln, err := net.ListenTCP("tcp4", localAddr)
checkFatal(err)
go func() {
defer ln.Close()
for {
tcpConn, err := ln.AcceptTCP()
if err != nil {
log.Errorln(err)
continue
}
router.acceptTCP(tcpConn)
router.acceptLimiter.Wait()
}
}()
}
func (router *Router) acceptTCP(tcpConn *net.TCPConn) {
// someone else is dialing us, so our udp sender is the conn
// on router.Port and we wait for them to send us something on UDP to
// start.
remoteAddrStr := tcpConn.RemoteAddr().String()
log.Printf("->[%s] connection accepted", remoteAddrStr)
connRemote := NewRemoteConnection(router.Ourself.Peer, nil, remoteAddrStr, false, false)
StartLocalConnection(connRemote, tcpConn, nil, router, true)
}
func (router *Router) handleForwardedPacket(key ForwardPacketKey) FlowOp {
if key.DstPeer != router.Ourself.Peer {
// it's not for us, we're just relaying it
router.PacketLogging.LogForwardPacket("Relaying", key)
return router.Ourself.Relay(key)
}
// At this point, it's either unicast to us, or a broadcast
// (because the DstPeer on a forwarded broadcast packet is
// always set to the peer being forwarded to)
srcMac := net.HardwareAddr(key.SrcMAC[:])
dstMac := net.HardwareAddr(key.DstMAC[:])
if router.Macs.AddForced(srcMac, key.SrcPeer) {
log.Println("Discovered remote MAC", srcMac, "at", key.SrcPeer)
}
router.PacketLogging.LogForwardPacket("Injecting", key)
injectFop := router.Bridge.InjectPacket(key.PacketKey)
dstPeer := router.Macs.Lookup(dstMac)
if dstPeer == router.Ourself.Peer {
return injectFop
}
router.PacketLogging.LogForwardPacket("Relaying broadcast", key)
relayFop := router.Ourself.RelayBroadcast(key.SrcPeer, key.PacketKey)
switch {
case injectFop == nil:
return relayFop
case relayFop == nil:
return injectFop
default:
mfop := NewMultiFlowOp(false)
mfop.Add(injectFop)
mfop.Add(relayFop)
return mfop
}
}
// Gossiper methods - the Router is the topology Gossiper
type TopologyGossipData struct {
peers *Peers
update PeerNameSet
}
func NewTopologyGossipData(peers *Peers, update ...*Peer) *TopologyGossipData {
names := make(PeerNameSet)
for _, p := range update {
names[p.Name] = void
}
return &TopologyGossipData{peers: peers, update: names}
}
func (d *TopologyGossipData) Merge(other GossipData) {
for name := range other.(*TopologyGossipData).update {
d.update[name] = void
}
}
func (d *TopologyGossipData) Encode() [][]byte {
return [][]byte{d.peers.EncodePeers(d.update)}
}
func (router *Router) OnGossipUnicast(sender PeerName, msg []byte) error {
return fmt.Errorf("unexpected topology gossip unicast: %v", msg)
}
func (router *Router) OnGossipBroadcast(_ PeerName, update []byte) (GossipData, error) {
origUpdate, _, err := router.applyTopologyUpdate(update)
if err != nil || len(origUpdate) == 0 {
return nil, err
}
return &TopologyGossipData{peers: router.Peers, update: origUpdate}, nil
}
func (router *Router) Gossip() GossipData {
return &TopologyGossipData{peers: router.Peers, update: router.Peers.Names()}
}
func (router *Router) OnGossip(update []byte) (GossipData, error) {
_, newUpdate, err := router.applyTopologyUpdate(update)
if err != nil || len(newUpdate) == 0 {
return nil, err
}
return &TopologyGossipData{peers: router.Peers, update: newUpdate}, nil
}
func (router *Router) applyTopologyUpdate(update []byte) (PeerNameSet, PeerNameSet, error) {
origUpdate, newUpdate, err := router.Peers.ApplyUpdate(update)
if _, ok := err.(UnknownPeerError); err != nil && ok {
// That update contained a reference to a peer which wasn't
// itself included in the update, and we didn't know about
// already. We ignore this; eventually we should receive an
// update containing a complete topology.
log.Println("Topology gossip:", err)
return nil, nil, nil
}
if err != nil {
return nil, nil, err
}
if len(newUpdate) > 0 {
router.ConnectionMaker.Refresh()
router.Routes.Recalculate()
}
return origUpdate, newUpdate, nil
}