Files
weave/router/peers_test.go
T
Matthias Radestock aa1dd47bd2 accumulate gossip data until it can be sent
Introduce an intermediary - GossipSender - between GossipChannel and
Connection. This accumulates gossip data (now represented by the new
GossipData interface) from the former until it can be passed onto the
latter, allowing the former to proceed when the latter may be blocked
on i/o.

This

1) prevents deadlocks that arise from cycles in the communication
topology

2) improves performance by allowing GossipChannel and its calling code
to proceed when connection i/o is blocked

3) improves performance by accumulating GossipData - the accumulated
data often is considerably more compact than the sum of all the
accumulated bits, and it is transmitted in a single communication
event.

In order to support accumulation, the GossipData interface has a Merge
method. Furthermore, encoding is deferred until the data can actually
be sent, since accumulation would be hard/impossible to encoded
data. This required changes on some interfaces, most notably Gossiper.

The implementation of GossipData for topology gossip is
TopologyGossipData. It carries a reference to Peers and a set of
PeerNames, indexing into Peers and referencing the Peer entries which
have changed. Previously updates were represented as a list of Peer
entries. The indirection via PeerNames allows Encode to omit entries
which have been removed. The change in representation required changes
to the signature of some methods on Peers.

Note that all the above only applies to the "periodic gossip" portion
of the Gossiper API, which topology gossip in fact uses for *all*
gossip. GossipUnicast and GossipBroadcast are unchanged, but could
conceivably receive the same treatment in the future.

Fixes #445.
2015-03-23 23:23:15 +00:00

114 lines
3.2 KiB
Go

package router
import (
"fmt"
wt "github.com/zettio/weave/testing"
"math/rand"
"testing"
)
// TODO we should also test:
//
// - applying an incremental update, including the case where that
// leads to an UnknownPeerError
//
// - the "improved update" calculation
//
// - non-gc of peers that are only referenced locally
func newNode(name PeerName) (*Peer, *Peers) {
peer := NewPeer(name, "", 0, 0)
peers := NewPeers(peer, func(*Peer) {})
peers.FetchWithDefault(peer)
return peer, peers
}
// Check that ApplyUpdate copies the whole topology from peers
func checkApplyUpdate(t *testing.T, peers *Peers) {
dummyName, _ := PeerNameFromString("99:00:00:01:00:00")
// We need a new node outside of the network, with a connection
// into it.
_, testBedPeers := newNode(dummyName)
testBedPeers.AddTestConnection(peers.ourself)
testBedPeers.ApplyUpdate(peers.EncodePeers(peers.Names()))
checkTopologyPeers(t, true, testBedPeers.allPeersExcept(dummyName), peers.allPeers()...)
}
func TestPeersEncoding(t *testing.T) {
const numNodes = 20
const numIters = 1000
var peer [numNodes]*Peer
var ps [numNodes]*Peers
for i := 0; i < numNodes; i++ {
name, _ := PeerNameFromString(fmt.Sprintf("%02d:00:00:01:00:00", i))
peer[i], ps[i] = newNode(name)
}
conns := make([]struct{ from, to int }, 0)
for i := 0; i < numIters; i++ {
oper := rand.Intn(2)
switch oper {
case 0:
from, to := rand.Intn(numNodes), rand.Intn(numNodes)
if from != to {
if _, found := peer[from].ConnectionTo(peer[to].Name); !found {
ps[from].AddTestConnection(peer[to])
conns = append(conns, struct{ from, to int }{from, to})
checkApplyUpdate(t, ps[from])
}
}
case 1:
if len(conns) > 0 {
n := rand.Intn(len(conns))
c := conns[n]
ps[c.from].DeleteTestConnection(peer[c.to])
ps[c.from].GarbageCollect()
checkApplyUpdate(t, ps[c.from])
conns = append(conns[:n], conns[n+1:]...)
}
}
}
}
func TestPeersGarbageCollection(t *testing.T) {
const (
peer1NameString = "01:00:00:01:00:00"
peer2NameString = "02:00:00:02:00:00"
peer3NameString = "03:00:00:03:00:00"
)
var (
peer1Name, _ = PeerNameFromString(peer1NameString)
peer2Name, _ = PeerNameFromString(peer2NameString)
peer3Name, _ = PeerNameFromString(peer3NameString)
)
// Create some peers with some connections to each other
p1, ps1 := newNode(peer1Name)
p2, ps2 := newNode(peer2Name)
p3, ps3 := newNode(peer3Name)
ps1.AddTestConnection(p2)
ps2.AddTestRemoteConnection(p1, p2)
ps2.AddTestConnection(p1)
ps2.AddTestConnection(p3)
ps3.AddTestConnection(p1)
ps1.AddTestConnection(p3)
ps2.AddTestRemoteConnection(p1, p3)
ps2.AddTestRemoteConnection(p3, p1)
// Every peer is referenced, so nothing should be dropped
wt.AssertEmpty(t, ps1.GarbageCollect(), "peers removed")
wt.AssertEmpty(t, ps2.GarbageCollect(), "peers removed")
wt.AssertEmpty(t, ps3.GarbageCollect(), "peers removed")
// Drop the connection from 2 to 3, and 3 isn't garbage-collected
// because 1 has a connection to 3
ps2.DeleteTestConnection(p3)
wt.AssertEmpty(t, ps2.GarbageCollect(), "peers removed")
// Drop the connection from 1 to 3, and 3 will get removed by
// garbage-collection
ps1.DeleteTestConnection(p3)
checkPeerArray(t, ps1.GarbageCollect(), p3)
}