Files
weave/router/router.go
T
Matthias Radestock f25696c245 prevent premature gc of peers from topology
Topology gossip can be received on a connection before that connection
has been marked as 'established'. If we do not include unestablished
connections in topology gossip, then parts of the topology can be
removed by gc, since they are deemed unreachable, which can cause
subsequent incremental topology gossips to be rejected due to them
containing references to peers that have been removed by the gc.

Including unestablished connections in topology gossip requires:

- removing the check for 'established' connections in the encoding of
  peers for topology gossip,
- adding the 'established' flag to the internal representation of
  remote connections,
- adding the 'established' flag to to encoding of connections in
  topology gossip,
- treating the *addition* of a connection as an update to the local
  peer.

The latter entails

- bumping the peer version on connection addition (as well as on
  marking 'established' as previously),
- bumping the peer version *unconditionally* on connection deletion
  (rather than only when the connection was 'established', as
  previously),
- moving the initial sending of complete topology on the connection,
  and the broadcasting of a topology update containing the two peers
  at the ends of the connection, from the connection 'established'
  logic to the connection addition logic,
- broadcasting just an topology update for the local peer when a
  connection gets marked as 'established',
- broadcasting a topology update for the local peer *unconditionally*
  when a connection is removed (rather than only doing this when the
  connection was 'established', as previously).
2015-02-01 16:52:39 +00:00

393 lines
12 KiB
Go

package router
import (
"bytes"
"code.google.com/p/gopacket/layers"
"encoding/binary"
"fmt"
"io"
"log"
"net"
"syscall"
"time"
)
const macMaxAge = 10 * time.Minute // [1]
// [1] should be greater than typical ARP cache expiries, i.e. > 3/2 *
// /proc/sys/net/ipv4_neigh/*/base_reachable_time_ms on Linux
type Router struct {
Iface *net.Interface
Ourself *LocalPeer
Macs *MacCache
Peers *Peers
Routes *Routes
ConnectionMaker *ConnectionMaker
GossipChannels map[uint32]*GossipChannel
TopologyGossip Gossip
UDPListener *net.UDPConn
Password *[]byte
ConnLimit int
BufSz int
LogFrame func(string, []byte, *layers.Ethernet)
}
type PacketSource interface {
ReadPacket() ([]byte, error)
}
type PacketSink interface {
WritePacket([]byte) error
}
type PacketSourceSink interface {
PacketSource
PacketSink
}
func NewRouter(iface *net.Interface, name PeerName, password []byte, connLimit int, bufSz int, logFrame func(string, []byte, *layers.Ethernet)) *Router {
router := &Router{
Iface: iface,
GossipChannels: make(map[uint32]*GossipChannel),
ConnLimit: connLimit,
BufSz: bufSz,
LogFrame: logFrame}
if len(password) > 0 {
router.Password = &password
}
onMacExpiry := func(mac net.HardwareAddr, peer *Peer) {
log.Println("Expired MAC", mac, "at", peer.Name)
}
onPeerGC := func(peer *Peer) {
router.Macs.Delete(peer)
log.Println("Removed unreachable", peer)
}
router.Ourself = NewLocalPeer(name, router)
router.Macs = NewMacCache(macMaxAge, onMacExpiry)
router.Peers = NewPeers(router.Ourself.Peer, onPeerGC)
router.Peers.FetchWithDefault(router.Ourself.Peer)
router.Routes = NewRoutes(router.Ourself.Peer, router.Peers)
router.ConnectionMaker = NewConnectionMaker(router.Ourself, router.Peers)
router.TopologyGossip = router.NewGossip("topology", router)
return router
}
func (router *Router) Start() {
// we need two pcap handles since they aren't thread-safe
pio, err := NewPcapIO(router.Iface.Name, router.BufSz)
checkFatal(err)
po, err := NewPcapO(router.Iface.Name)
checkFatal(err)
router.Ourself.Start()
router.Macs.Start()
router.Routes.Start()
router.ConnectionMaker.Start()
router.UDPListener = router.listenUDP(Port, po)
router.listenTCP(Port)
router.sniff(pio)
}
func (router *Router) UsingPassword() bool {
return router.Password != nil
}
func (router *Router) Status() string {
var buf bytes.Buffer
buf.WriteString(fmt.Sprintln("Our name is", router.Ourself.Name))
buf.WriteString(fmt.Sprintln("Sniffing traffic on", router.Iface))
buf.WriteString(fmt.Sprintf("MACs:\n%s", router.Macs))
buf.WriteString(fmt.Sprintf("Peers:\n%s", router.Peers))
buf.WriteString(fmt.Sprintf("Routes:\n%s", router.Routes))
buf.WriteString(fmt.Sprintf("Reconnects:\n%s", router.ConnectionMaker))
return buf.String()
}
func (router *Router) sniff(pio PacketSourceSink) {
log.Println("Sniffing traffic on", router.Iface)
dec := NewEthernetDecoder()
injectFrame := func(frame []byte) error { return pio.WritePacket(frame) }
checkFrameTooBig := func(err error) error { return dec.CheckFrameTooBig(err, injectFrame) }
mac := router.Iface.HardwareAddr
if router.Macs.Enter(mac, router.Ourself.Peer) {
log.Println("Discovered our MAC", mac)
}
go func() {
for {
pkt, err := pio.ReadPacket()
checkFatal(err)
router.LogFrame("Sniffed", pkt, nil)
checkWarn(router.handleCapturedPacket(pkt, dec, checkFrameTooBig))
}
}()
}
func (router *Router) handleCapturedPacket(frameData []byte, dec *EthernetDecoder, checkFrameTooBig func(error) error) error {
dec.DecodeLayers(frameData)
decodedLen := len(dec.decoded)
if decodedLen == 0 {
return nil
}
srcMac := dec.eth.SrcMAC
srcPeer, found := router.Macs.Lookup(srcMac)
// We need to filter out frames we injected ourselves. For such
// frames, the srcMAC will have been recorded as associated with a
// different peer.
if found && srcPeer != router.Ourself.Peer {
return nil
}
if router.Macs.Enter(srcMac, router.Ourself.Peer) {
log.Println("Discovered local MAC", srcMac)
}
if dec.DropFrame() {
return nil
}
dstMac := dec.eth.DstMAC
dstPeer, found := router.Macs.Lookup(dstMac)
if found && dstPeer == router.Ourself.Peer {
return nil
}
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
if df {
router.LogFrame("Forwarding DF", frameData, &dec.eth)
} else {
router.LogFrame("Forwarding", frameData, &dec.eth)
}
// at this point we are handing over the frame to forwarders, so
// we need to make a copy of it in order to prevent the next
// capture from overwriting the data
frameLen := len(frameData)
frameCopy := make([]byte, frameLen, frameLen)
copy(frameCopy, frameData)
if !found {
return checkFrameTooBig(router.Ourself.Broadcast(df, frameCopy, dec))
} else {
return checkFrameTooBig(router.Ourself.Forward(dstPeer, df, frameCopy, dec))
}
}
func (router *Router) listenTCP(localPort int) {
localAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprint(":", localPort))
checkFatal(err)
ln, err := net.ListenTCP("tcp4", localAddr)
checkFatal(err)
go func() {
defer ln.Close()
for {
tcpConn, err := ln.AcceptTCP()
if err != nil {
log.Println(err)
continue
}
router.acceptTCP(tcpConn)
}
}()
}
func (router *Router) acceptTCP(tcpConn *net.TCPConn) {
// someone else is dialing us, so our udp sender is the conn
// on Port and we wait for them to send us something on UDP to
// start.
remoteAddrStr := tcpConn.RemoteAddr().String()
log.Printf("->[%s] connection accepted\n", remoteAddrStr)
connRemote := NewRemoteConnection(router.Ourself.Peer, nil, remoteAddrStr, false)
connLocal := NewLocalConnection(connRemote, tcpConn, nil, router)
connLocal.Start(true)
}
func (router *Router) listenUDP(localPort int, po PacketSink) *net.UDPConn {
localAddr, err := net.ResolveUDPAddr("udp4", fmt.Sprint(":", localPort))
checkFatal(err)
conn, err := net.ListenUDP("udp4", localAddr)
checkFatal(err)
f, err := conn.File()
defer f.Close()
checkFatal(err)
fd := int(f.Fd())
// This one makes sure all packets we send out do not have DF set on them.
err = syscall.SetsockoptInt(fd, syscall.IPPROTO_IP, syscall.IP_MTU_DISCOVER, syscall.IP_PMTUDISC_DONT)
checkFatal(err)
go router.udpReader(conn, po)
return conn
}
type UDPPacket struct {
Name PeerName
Packet []byte
Sender *net.UDPAddr
}
func (packet UDPPacket) String() string {
return fmt.Sprintf("UDP Packet\n name: %s\n sender: %v\n payload: % X", packet.Name, packet.Sender, packet.Packet)
}
func (router *Router) udpReader(conn *net.UDPConn, po PacketSink) {
defer conn.Close()
dec := NewEthernetDecoder()
handleUDPPacket := router.handleUDPPacketFunc(dec, po)
buf := make([]byte, MaxUDPPacketSize)
for {
n, sender, err := conn.ReadFromUDP(buf)
if err == io.EOF {
return
} else if err != nil {
log.Println("ignoring UDP read error", err)
continue
} else if n < NameSize {
log.Println("ignoring too short UDP packet from", sender)
continue
}
name := PeerNameFromBin(buf[:NameSize])
packet := make([]byte, n-NameSize)
copy(packet, buf[NameSize:n])
udpPacket := &UDPPacket{
Name: name,
Packet: packet,
Sender: sender}
peerConn, found := router.Ourself.ConnectionTo(name)
if !found {
continue
}
relayConn, ok := peerConn.(*LocalConnection)
if !ok {
continue
}
err = relayConn.Decryptor.IterateFrames(handleUDPPacket, udpPacket)
if pde, ok := err.(PacketDecodingError); ok {
if pde.Fatal {
relayConn.Shutdown(pde)
} else {
relayConn.log(pde.Error())
}
} else {
checkWarn(err)
}
}
}
func (router *Router) handleUDPPacketFunc(dec *EthernetDecoder, po PacketSink) FrameConsumer {
checkFrameTooBig := func(err error, srcPeer *Peer) error {
if err == nil { // optimisation: avoid closure creation in common case
return nil
}
return dec.CheckFrameTooBig(err,
func(icmpFrame []byte) error {
return router.Ourself.Forward(srcPeer, false, icmpFrame, nil)
})
}
return func(relayConn *LocalConnection, sender *net.UDPAddr, srcNameByte, dstNameByte []byte, frameLen uint16, frame []byte) error {
srcName := PeerNameFromBin(srcNameByte)
dstName := PeerNameFromBin(dstNameByte)
srcPeer, found := router.Peers.Fetch(srcName)
if !found {
return nil
}
dstPeer, found := router.Peers.Fetch(dstName)
if !found {
return nil
}
dec.DecodeLayers(frame)
decodedLen := len(dec.decoded)
if decodedLen == 0 {
return nil
}
// Handle special frames produced internally (rather than
// captured/forwarded) by the remote router.
//
// We really shouldn't be decoding these above, since they are
// not genuine Ethernet frames. However, it is actually more
// efficient to do so, as we want to optimise for the common
// (i.e. non-special) frames. These always need decoding, and
// detecting special frames is cheaper post decoding than pre.
if decodedLen == 1 && dec.IsSpecial() {
if srcPeer != relayConn.Remote() || dstPeer != router.Ourself.Peer {
// A special frame not originating from the remote, or
// not for us? How odd; let's just drop it.
return nil
}
switch {
case frameLen == EthernetOverhead+8:
relayConn.ReceivedHeartbeat(sender, binary.BigEndian.Uint64(frame[EthernetOverhead:]))
case frameLen == FragTestSize && bytes.Equal(frame, FragTest):
relayConn.SendProtocolMsg(ProtocolMsg{ProtocolFragmentationReceived, nil})
case frameLen == PMTUDiscoverySize && bytes.Equal(frame, PMTUDiscovery):
default:
frameLenBytes := []byte{0, 0}
binary.BigEndian.PutUint16(frameLenBytes, uint16(frameLen-EthernetOverhead))
relayConn.SendProtocolMsg(ProtocolMsg{ProtocolPMTUVerified, frameLenBytes})
}
return nil
}
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
if dstPeer != router.Ourself.Peer {
// it's not for us, we're just relaying it
if df {
router.LogFrame("Relaying DF", frame, &dec.eth)
} else {
router.LogFrame("Relaying", frame, &dec.eth)
}
return checkFrameTooBig(router.Ourself.Relay(srcPeer, dstPeer, df, frame, dec), srcPeer)
}
srcMac := dec.eth.SrcMAC
dstMac := dec.eth.DstMAC
if router.Macs.Enter(srcMac, srcPeer) {
log.Println("Discovered remote MAC", srcMac, "at", srcName)
}
router.LogFrame("Injecting", frame, &dec.eth)
checkWarn(po.WritePacket(frame))
dstPeer, found = router.Macs.Lookup(dstMac)
if !found || dstPeer != router.Ourself.Peer {
return checkFrameTooBig(router.Ourself.RelayBroadcast(srcPeer, df, frame, dec), srcPeer)
}
return nil
}
}
// Gossiper methods - the Router is the topology Gossiper
func (router *Router) OnGossipUnicast(sender PeerName, msg []byte) error {
return fmt.Errorf("unexpected topology gossip unicast: %v", msg)
}
func (router *Router) OnGossipBroadcast(msg []byte) error {
return fmt.Errorf("unexpected topology gossip broadcast: %v", msg)
}
// Return state of everything we know; intended to be called periodically
func (router *Router) Gossip() []byte {
return router.Peers.EncodeAllPeers()
}
// merge in state and return "everything new I've just learnt",
// or nil if nothing in the received message was new
func (router *Router) OnGossip(buf []byte) ([]byte, error) {
newUpdate, err := router.Peers.ApplyUpdate(buf)
if _, ok := err.(UnknownPeerError); err != nil && ok {
// That update contained a reference to a peer which wasn't
// itself included in the update, and we didn't know about
// already. We ignore this; eventually we should receive an
// update containing a complete topology.
log.Println("Topology gossip:", err)
return nil, nil
}
if err != nil {
return nil, err
}
if len(newUpdate) == 0 {
return nil, nil
}
router.ConnectionMaker.Refresh()
router.Routes.Recalculate()
return newUpdate, nil
}