Files
weave/router/overlay.go
T

156 lines
4.0 KiB
Go

package router
import (
"net"
)
type Overlay interface {
// Enhance a features map with overlay-related features
AddFeaturesTo(map[string]string)
// Prepare on overlay connection. The connection should remain
// passive until it has been Confirm()ed.
PrepareConnection(OverlayConnectionParams) (OverlayConnection, error)
// Obtain diagnostic information specific to the overlay
Diagnostics() interface{}
}
// Interface to overlay network packet handling
type NetworkOverlay interface {
Overlay
// The routes have changed, so any cached information should
// be discarded.
InvalidateRoutes()
// A mapping of a short id to a peer has changed
InvalidateShortIDs()
// Start consuming forwarded packets.
StartConsumingPackets(*Peer, *Peers, OverlayConsumer) error
}
type OverlayConnectionParams struct {
RemotePeer *Peer
// The local address of the corresponding TCP connection. Used to
// derive the local IP address for sending. May differ for
// different overlay connections.
LocalAddr *net.TCPAddr
// The remote address of the corresponding TCP connection. Used to
// determine the address to send to, but only if the TCP
// connection is outbound. Otherwise the Overlay needs to discover
// it (e.g. from incoming datagrams).
RemoteAddr *net.TCPAddr
// Is the corresponding TCP connection outbound?
Outbound bool
// Unique identifier for this connection
ConnUID uint64
// Session key, if connection is encrypted; nil otherwise
SessionKey *[32]byte
// Function to send a control message to the counterpart
// overlay connection.
SendControlMessage func(tag byte, msg []byte) error
// Features passed at connection initiation
Features map[string]string
}
// When a consumer is called, the decoder will already have been used
// to decode the frame.
type OverlayConsumer func(ForwardPacketKey) FlowOp
// All of the machinery to manage overlay connectivity to a particular
// peer
type OverlayConnection interface {
// Confirm that the connection is really wanted, and so the
// Overlay should begin heartbeats etc. to verify the operation of
// the overlay connection.
Confirm()
// A channel indicating that the overlay connection is
// established, i.e. its operation has been confirmed.
EstablishedChannel() <-chan struct{}
// A channel indicating an error from the overlay connection. The
// overlay connection is not expected to be operational after the
// first error, so the channel only needs to buffer a single
// error.
ErrorChannel() <-chan error
Stop()
// Handle a message from the peer. 'tag' exists for
// compatibility, and should always be
// ProtocolOverlayControlMessage for non-sleeve overlays.
ControlMessage(tag byte, msg []byte)
// User facing overlay name
DisplayName() string
}
// All of the machinery to forward packets to a particular peer
type OverlayForwarder interface {
OverlayConnection
// Forward a packet across the connection. May be called as soon
// as the overlay connection is created, in particular before
// Confirm(). The return value nil means the key could not be
// handled by this forwarder.
Forward(ForwardPacketKey) FlowOp
}
type NullOverlay struct{}
func (NullOverlay) AddFeaturesTo(map[string]string) {
}
func (NullOverlay) PrepareConnection(OverlayConnectionParams) (OverlayConnection, error) {
return NullOverlay{}, nil
}
func (NullOverlay) Diagnostics() interface{} {
return nil
}
func (NullOverlay) Confirm() {
}
func (NullOverlay) EstablishedChannel() <-chan struct{} {
return nil
}
func (NullOverlay) ErrorChannel() <-chan error {
return nil
}
func (NullOverlay) Stop() {
}
func (NullOverlay) ControlMessage(byte, []byte) {
}
func (NullOverlay) DisplayName() string {
return "null"
}
type NullNetworkOverlay struct{ NullOverlay }
func (NullNetworkOverlay) InvalidateRoutes() {
}
func (NullNetworkOverlay) InvalidateShortIDs() {
}
func (NullNetworkOverlay) StartConsumingPackets(*Peer, *Peers, OverlayConsumer) error {
return nil
}
func (NullNetworkOverlay) Forward(ForwardPacketKey) FlowOp {
return DiscardingFlowOp{}
}