Files
weave/router/status.go
T
Matthias Radestock d78f6614cc refactor: separate forwarder from overlay connection
...since the main connections only need to know about the former.

We make LocalConnection.Overlay (formerly '.forwarder') public since
the router needs access to it, and it shouldn't be doing that via a
private field.
2015-11-09 15:45:06 +00:00

224 lines
5.1 KiB
Go

package router
import (
"fmt"
"time"
)
type Status struct {
Protocol string
ProtocolMinVersion int
ProtocolMaxVersion int
Encryption bool
PeerDiscovery bool
Name string
NickName string
Port int
Interface string
CaptureStats map[string]int
MACs []MACStatus
Peers []PeerStatus
UnicastRoutes []UnicastRouteStatus
BroadcastRoutes []BroadcastRouteStatus
Connections []LocalConnectionStatus
Targets []string
OverlayDiagnostics interface{}
}
type MACStatus struct {
Mac string
Name string
NickName string
LastSeen time.Time
}
type PeerStatus struct {
Name string
NickName string
UID PeerUID
ShortID PeerShortID
Version uint64
Connections []ConnectionStatus
}
type ConnectionStatus struct {
Name string
NickName string
Address string
Outbound bool
Established bool
}
type UnicastRouteStatus struct {
Dest, Via string
}
type BroadcastRouteStatus struct {
Source string
Via []string
}
type LocalConnectionStatus struct {
Address string
Outbound bool
State string
Info string
}
func NewStatus(router *Router) *Status {
return &Status{
Protocol,
ProtocolMinVersion,
ProtocolMaxVersion,
router.UsingPassword(),
router.PeerDiscovery,
router.Ourself.Name.String(),
router.Ourself.NickName,
router.Port,
router.Bridge.String(),
router.Bridge.Stats(),
NewMACStatusSlice(router.Macs),
NewPeerStatusSlice(router.Peers),
NewUnicastRouteStatusSlice(router.Routes),
NewBroadcastRouteStatusSlice(router.Routes),
NewLocalConnectionStatusSlice(router.ConnectionMaker),
NewTargetSlice(router.ConnectionMaker),
router.Overlay.Diagnostics()}
}
func NewMACStatusSlice(cache *MacCache) []MACStatus {
cache.RLock()
defer cache.RUnlock()
var slice []MACStatus
for key, entry := range cache.table {
slice = append(slice, MACStatus{
intmac(key).String(),
entry.peer.Name.String(),
entry.peer.NickName,
entry.lastSeen})
}
return slice
}
func NewPeerStatusSlice(peers *Peers) []PeerStatus {
var slice []PeerStatus
peers.ForEach(func(peer *Peer) {
var connections []ConnectionStatus
if peer == peers.ourself.Peer {
for conn := range peers.ourself.Connections() {
connections = append(connections, newConnectionStatus(conn))
}
} else {
// Modifying peer.connections requires a write lock on
// Peers, and since we are holding a read lock (due to the
// ForEach), access without locking the peer is safe.
for _, conn := range peer.connections {
connections = append(connections, newConnectionStatus(conn))
}
}
slice = append(slice, PeerStatus{
peer.Name.String(),
peer.NickName,
peer.UID,
peer.ShortID,
peer.Version,
connections})
})
return slice
}
func newConnectionStatus(c Connection) ConnectionStatus {
return ConnectionStatus{
c.Remote().Name.String(),
c.Remote().NickName,
c.RemoteTCPAddr(),
c.Outbound(),
c.Established()}
}
func NewUnicastRouteStatusSlice(routes *Routes) []UnicastRouteStatus {
routes.RLock()
defer routes.RUnlock()
var slice []UnicastRouteStatus
for dest, via := range routes.unicast {
slice = append(slice, UnicastRouteStatus{dest.String(), via.String()})
}
return slice
}
func NewBroadcastRouteStatusSlice(routes *Routes) []BroadcastRouteStatus {
routes.RLock()
defer routes.RUnlock()
var slice []BroadcastRouteStatus
for source, via := range routes.broadcast {
var hops []string
for _, hop := range via {
hops = append(hops, hop.String())
}
slice = append(slice, BroadcastRouteStatus{source.String(), hops})
}
return slice
}
func NewLocalConnectionStatusSlice(cm *ConnectionMaker) []LocalConnectionStatus {
resultChan := make(chan []LocalConnectionStatus, 0)
cm.actionChan <- func() bool {
var slice []LocalConnectionStatus
for conn := range cm.connections {
state := "pending"
if conn.Established() {
state = "established"
}
lc, _ := conn.(*LocalConnection)
info := fmt.Sprintf("%-6v %v", lc.OverlayConn.DisplayName(), conn.Remote())
slice = append(slice, LocalConnectionStatus{conn.RemoteTCPAddr(), conn.Outbound(), state, info})
}
for address, target := range cm.targets {
add := func(state, info string) {
slice = append(slice, LocalConnectionStatus{address, true, state, info})
}
switch target.state {
case TargetWaiting:
until := "never"
if !target.tryAfter.IsZero() {
until = target.tryAfter.String()
}
if target.lastError == nil { // shouldn't happen
add("waiting", "until: "+until)
} else {
add("failed", target.lastError.Error()+", retry: "+until)
}
case TargetAttempting:
if target.lastError == nil {
add("connecting", "")
} else {
add("retrying", target.lastError.Error())
}
case TargetConnected:
}
}
resultChan <- slice
return false
}
return <-resultChan
}
func NewTargetSlice(cm *ConnectionMaker) []string {
resultChan := make(chan []string, 0)
cm.actionChan <- func() bool {
var slice []string
for peer := range cm.directPeers {
slice = append(slice, peer)
}
resultChan <- slice
return false
}
return <-resultChan
}