Files
weave/router/gossip_test.go
T
Bryan Boreham 89fce7f98a Add an 'outbound' field on each connection,
and only attempt new connections to the remote side of outbound connections.
2015-03-11 11:56:47 +00:00

147 lines
5.0 KiB
Go

package router
import (
wt "github.com/zettio/weave/testing"
"testing"
"time"
)
// TODO test gossip unicast and broadcast; atm we only test topology
// gossip, which does not employ unicast or broadcast.
type mockChannelConnection struct {
RemoteConnection
dest *Router
}
// Construct a "passive" Router, i.e. without any goroutines.
//
// We need to create some dummy channels otherwise tests hang on nil
// channels when Router.OnGossip() calls async methods.
func NewTestRouter(name PeerName) *Router {
router := NewRouter(nil, name, "", nil, 10, 1024, nil)
router.ConnectionMaker.queryChan = make(chan *ConnectionMakerInteraction, ChannelSize)
router.Routes.queryChan = make(chan *Interaction, ChannelSize)
return router
}
func (conn *mockChannelConnection) SendProtocolMsg(protocolMsg ProtocolMsg) {
if err := conn.dest.handleGossip(protocolMsg.msg, deliverGossip); err != nil {
panic(err)
}
}
func (router *Router) AddTestChannelConnection(r *Router) {
fromName := router.Ourself.Peer.Name
toName := r.Ourself.Peer.Name
fromPeer := NewPeer(fromName, "", router.Ourself.Peer.UID, 0)
toPeer := NewPeer(toName, "", r.Ourself.Peer.UID, 0)
r.Peers.FetchWithDefault(fromPeer) // Has side-effect of incrementing refcount
router.Peers.FetchWithDefault(toPeer) //
conn := &mockChannelConnection{RemoteConnection{router.Ourself.Peer, toPeer, "", false, true}, r}
router.Ourself.handleAddConnection(conn)
router.Ourself.handleConnectionEstablished(conn)
}
func (router *Router) DeleteTestChannelConnection(r *Router) {
fromName := router.Ourself.Peer.Name
toName := r.Ourself.Peer.Name
fromPeer, _ := r.Peers.Fetch(fromName)
toPeer, _ := router.Peers.Fetch(toName)
fromPeer.DecrementLocalRefCount()
toPeer.DecrementLocalRefCount()
conn, _ := router.Ourself.ConnectionTo(toName)
router.Ourself.handleDeleteConnection(conn)
}
func TestGossipTopology(t *testing.T) {
wt.RunWithTimeout(t, 1*time.Second, func() {
implTestGossipTopology(t)
})
}
// Create a Peer representing the receiver router, with connections to
// the routers supplied as arguments, carrying across all UID and
// version information.
func (router *Router) tp(routers ...*Router) *Peer {
peer := NewPeer(router.Ourself.Peer.Name, "", router.Ourself.Peer.UID, 0)
connections := make(map[PeerName]Connection)
for _, r := range routers {
p := NewPeer(r.Ourself.Peer.Name, "", r.Ourself.Peer.UID, r.Ourself.Peer.version)
connections[r.Ourself.Peer.Name] = newMockConnection(peer, p)
}
peer.SetVersionAndConnections(router.Ourself.Peer.version, connections)
return peer
}
// Check that the topology of router matches the peers and all of their connections
func checkTopology(t *testing.T, router *Router, wantedPeers ...*Peer) {
checkTopologyPeers(t, true, router.Peers.allPeers(), wantedPeers...)
}
func implTestGossipTopology(t *testing.T) {
// Create some peers that will talk to each other
peer1Name, _ := PeerNameFromString("01:00:00:01:00:00")
peer2Name, _ := PeerNameFromString("02:00:00:02:00:00")
peer3Name, _ := PeerNameFromString("03:00:00:03:00:00")
r1 := NewTestRouter(peer1Name)
r2 := NewTestRouter(peer2Name)
r3 := NewTestRouter(peer3Name)
// Check state when they have no connections
checkTopology(t, r1, r1.tp())
checkTopology(t, r2, r2.tp())
// Now try adding some connections
r1.AddTestChannelConnection(r2)
checkTopology(t, r1, r1.tp(r2), r2.tp())
checkTopology(t, r2, r1.tp(r2), r2.tp())
r2.AddTestChannelConnection(r1)
checkTopology(t, r1, r1.tp(r2), r2.tp(r1))
checkTopology(t, r2, r1.tp(r2), r2.tp(r1))
// Currently, the connection from 2 to 3 is one-way only
r2.AddTestChannelConnection(r3)
checkTopology(t, r1, r1.tp(r2), r2.tp(r1, r3), r3.tp())
checkTopology(t, r2, r1.tp(r2), r2.tp(r1, r3), r3.tp())
// When r2 gossiped to r3, 1 was unreachable from r3 so it got removed from the
// list of peers, but remains referenced in the connection from 1 to 3.
checkTopology(t, r3, r2.tp(r1, r3), r3.tp())
// Add a connection from 3 to 1 and now r1 is reachable.
r3.AddTestChannelConnection(r1)
checkTopology(t, r1, r1.tp(r2), r2.tp(r1, r3), r3.tp(r1))
checkTopology(t, r2, r1.tp(r2), r2.tp(r1, r3), r3.tp(r1))
checkTopology(t, r3, r1.tp(), r2.tp(r1, r3), r3.tp(r1))
r1.AddTestChannelConnection(r3)
checkTopology(t, r1, r1.tp(r2, r3), r2.tp(r1, r3), r3.tp(r1))
checkTopology(t, r2, r1.tp(r2, r3), r2.tp(r1, r3), r3.tp(r1))
checkTopology(t, r3, r1.tp(r2, r3), r2.tp(r1, r3), r3.tp(r1))
// Drop the connection from 2 to 3
r2.DeleteTestChannelConnection(r3)
checkTopology(t, r1, r1.tp(r2, r3), r2.tp(r1), r3.tp(r1))
checkTopology(t, r2, r1.tp(r2, r3), r2.tp(r1))
checkTopology(t, r3, r1.tp(r2, r3), r2.tp(r1), r3.tp(r1))
// Drop the connection from 1 to 3
r1.DeleteTestChannelConnection(r3)
checkTopology(t, r1, r1.tp(r2), r2.tp(r1), r3.tp(r1))
checkTopology(t, r1, r1.tp(r2), r2.tp(r1), r3.tp(r1))
checkTopology(t, r2, r1.tp(r2), r2.tp(r1))
// r3 still thinks r1 has a connection to it
checkTopology(t, r3, r1.tp(r2, r3), r2.tp(r1), r3.tp(r1))
// On a timer, r3 will gossip to r1
r3.SendAllGossip()
checkTopology(t, r1, r1.tp(r2), r2.tp(r1), r3.tp(r1))
}