Files
weave/router/network_router.go
T
Martynas Pumputis ade6738789 Handle "weave expose" in weaver
The change makes "weave expose" to call the "/expose" HTTP
endpoint implemented in router which exposes the bridge.

Such architectural change required as we need to know whether NPC is
enabled when exposing the bridge and weaver knows this fact the best.

Unfortunately, this change makes impossible to "weave expose"
when weaver is not running.
2017-10-17 12:08:43 +01:00

265 lines
8.1 KiB
Go

package router
import (
"fmt"
"math"
"net"
"os"
"time"
"github.com/weaveworks/mesh"
"github.com/weaveworks/weave/common"
"github.com/weaveworks/weave/db"
weavenet "github.com/weaveworks/weave/net"
)
const (
ChannelSize = 16
MaxUDPPacketSize = 65535
FastHeartbeat = 500 * time.Millisecond
SlowHeartbeat = 10 * time.Second
MaxMissedHeartbeats = 6
HeartbeatTimeout = MaxMissedHeartbeats * SlowHeartbeat
MaxDuration = time.Duration(math.MaxInt64)
NameSize = mesh.NameSize
// should be greater than typical ARP cache expiries, i.e. > 3/2 *
// /proc/sys/net/ipv4_neigh/*/base_reachable_time_ms on Linux
macMaxAge = 10 * time.Minute
)
var (
log = common.Log
checkFatal = common.CheckFatal
checkWarn = common.CheckWarn
)
type NetworkConfig struct {
BufSz int
PacketLogging PacketLogging
InjectorConsumer InjectorConsumer
}
type PacketLogging interface {
LogPacket(string, PacketKey)
LogForwardPacket(string, ForwardPacketKey)
}
type NetworkRouter struct {
*mesh.Router
NetworkConfig
weavenet.BridgeConfig
Macs *MacCache
db db.DB
}
func NewNetworkRouter(config mesh.Config, networkConfig NetworkConfig, bridgeConfig weavenet.BridgeConfig, name mesh.PeerName, nickName string, overlay NetworkOverlay, db db.DB) (*NetworkRouter, error) {
if overlay == nil {
overlay = NullNetworkOverlay{}
}
if networkConfig.InjectorConsumer == nil {
networkConfig.InjectorConsumer = NullInjectorConsumer{}
}
meshRouter, err := mesh.NewRouter(config, name, nickName, overlay, common.LogLogger())
if err != nil {
return nil, err
}
router := &NetworkRouter{Router: meshRouter, NetworkConfig: networkConfig, BridgeConfig: bridgeConfig, db: db}
router.Peers.OnInvalidateShortIDs(overlay.InvalidateShortIDs)
router.Routes.OnChange(overlay.InvalidateRoutes)
router.Macs = NewMacCache(macMaxAge,
func(mac net.HardwareAddr, peer *mesh.Peer) {
log.Println("Expired MAC", mac, "at", peer)
})
router.Peers.OnGC(func(peer *mesh.Peer) { router.Macs.Delete(peer) })
return router, nil
}
// Start listening for TCP connections, locally captured packets, and
// forwarded packets.
func (router *NetworkRouter) Start() {
log.Println("Sniffing traffic on", router.InjectorConsumer)
checkFatal(router.InjectorConsumer.StartConsumingPackets(router.handleCapturedPacket))
checkFatal(router.Overlay.(NetworkOverlay).StartConsumingPackets(router.Ourself.Peer, router.Peers, router.handleForwardedPacket))
router.Router.Start()
}
func (router *NetworkRouter) handleCapturedPacket(key PacketKey) FlowOp {
router.PacketLogging.LogPacket("Captured", key)
srcMac := net.HardwareAddr(key.SrcMAC[:])
dstMac := net.HardwareAddr(key.DstMAC[:])
switch newSrcMac, conflictPeer := router.Macs.Add(srcMac, router.Ourself.Peer); {
case newSrcMac:
log.Println("Discovered local MAC", srcMac)
case conflictPeer != nil:
// The MAC cache has an entry for the source MAC
// associated with another peer. This probably means
// we are seeing a frame we injected ourself. That
// shouldn't happen, but discard it just in case.
log.Error("Captured frame from MAC (", srcMac, ") to (", dstMac, ") associated with another peer ", conflictPeer)
return DiscardingFlowOp{}
}
// Discard STP broadcasts
if key.DstMAC == [...]byte{0x01, 0x80, 0xC2, 0x00, 0x00, 0x00} {
return DiscardingFlowOp{}
}
switch dstPeer := router.Macs.Lookup(dstMac); dstPeer {
case router.Ourself.Peer:
// The packet is destined for a local MAC. The bridge
// won't normally send us such packets, and if it does
// it's likely to be broadcasting the packet to all
// ports. So if it happens, just drop the packet to
// avoid warnings if we try to forward it.
return DiscardingFlowOp{}
case nil:
// If we don't know which peer corresponds to the dest
// MAC, broadcast it.
router.PacketLogging.LogPacket("Broadcasting", key)
return router.relayBroadcast(router.Ourself.Peer, key)
default:
router.PacketLogging.LogPacket("Forwarding", key)
return router.relay(ForwardPacketKey{
PacketKey: key,
SrcPeer: router.Ourself.Peer,
DstPeer: dstPeer})
}
}
func (router *NetworkRouter) handleForwardedPacket(key ForwardPacketKey) FlowOp {
srcMac := net.HardwareAddr(key.SrcMAC[:])
dstMac := net.HardwareAddr(key.DstMAC[:])
if key.SrcPeer == router.Ourself.Peer {
log.Warn("Received own packet to peer ", key.DstPeer, " from MAC (", srcMac, ") to (", dstMac, ")")
}
if key.DstPeer != router.Ourself.Peer {
// it's not for us, we're just relaying it
router.PacketLogging.LogForwardPacket("Relaying", key)
return router.relay(key)
}
// At this point, it's either unicast to us, or a broadcast
// (because the DstPeer on a forwarded broadcast packet is
// always set to the peer being forwarded to)
switch newSrcMac, conflictPeer := router.Macs.AddForced(srcMac, key.SrcPeer); {
case newSrcMac:
log.Print("Discovered remote MAC ", srcMac, " at ", key.SrcPeer)
case conflictPeer != nil:
log.Print("Discovered remote MAC ", srcMac, " at ", key.SrcPeer, " (was at ", conflictPeer, ")")
// We need to clear out any flows destined to the MAC
// that forward to the old peer.
router.Overlay.(NetworkOverlay).InvalidateRoutes()
}
router.PacketLogging.LogForwardPacket("Injecting", key)
injectFop := router.InjectorConsumer.InjectPacket(key.PacketKey)
dstPeer := router.Macs.Lookup(dstMac)
if dstPeer == router.Ourself.Peer {
return injectFop
}
router.PacketLogging.LogForwardPacket("Relaying broadcast", key)
relayFop := router.relayBroadcast(key.SrcPeer, key.PacketKey)
switch {
case injectFop == nil:
return relayFop
case relayFop == nil:
return injectFop
default:
mfop := NewMultiFlowOp(false)
mfop.Add(injectFop)
mfop.Add(relayFop)
return mfop
}
}
// Routing
func (router *NetworkRouter) relay(key ForwardPacketKey) FlowOp {
relayPeerName, found := router.Routes.Unicast(key.DstPeer.Name)
if !found {
// Not necessarily an error as there could be a race with the
// dst disappearing whilst the frame is in flight
log.Println("Received packet for unknown destination:", key.DstPeer)
return DiscardingFlowOp{}
}
conn, found := router.Ourself.ConnectionTo(relayPeerName)
if !found {
// Again, could just be a race, not necessarily an error
log.Println("Unable to find connection to relay peer", relayPeerName)
return DiscardingFlowOp{}
}
return conn.(*mesh.LocalConnection).OverlayConn.(OverlayForwarder).Forward(key)
}
func (router *NetworkRouter) relayBroadcast(srcPeer *mesh.Peer, key PacketKey) FlowOp {
nextHops := router.Routes.Broadcast(srcPeer.Name)
if len(nextHops) == 0 {
return DiscardingFlowOp{}
}
op := NewMultiFlowOp(true)
for _, conn := range router.Ourself.ConnectionsTo(nextHops) {
op.Add(conn.(*mesh.LocalConnection).OverlayConn.(OverlayForwarder).Forward(ForwardPacketKey{
PacketKey: key,
SrcPeer: srcPeer,
DstPeer: conn.Remote()}))
}
return op
}
// Persisting the set of peers we are supposed to connect to
const peersIdent = "directPeers"
func (router *NetworkRouter) persistPeers() {
if err := router.db.Save(peersIdent, router.ConnectionMaker.Targets(false)); err != nil {
log.Errorf("Error persisting peers: %s", err)
return
}
}
func (router *NetworkRouter) InitiateConnections(peers []string, replace bool) []error {
errors := router.ConnectionMaker.InitiateConnections(peers, replace)
router.persistPeers()
return errors
}
func (router *NetworkRouter) ForgetConnections(peers []string) {
router.ConnectionMaker.ForgetConnections(peers)
router.persistPeers()
}
func (router *NetworkRouter) InitialPeers(resume bool, peers []string) ([]string, error) {
if _, err := os.Stat("restart.sentinel"); err == nil || resume {
var storedPeers []string
if _, err := router.db.Load(peersIdent, &storedPeers); err != nil {
return nil, err
}
log.Println("Restart/resume detected - using persisted peer list:", storedPeers)
return storedPeers, nil
}
log.Println("Launch detected - using supplied peer list:", peers)
return peers, nil
}
func (router *NetworkRouter) CreateRestartSentinel() error {
sentinel, err := os.Create("restart.sentinel")
if err != nil {
return fmt.Errorf("error creating sentinel: %v", err)
}
sentinel.Close()
return nil
}