Prior to the introduction of gossip, a tcp connection would not see regular communication until it had been marked as 'established', because the topology communication scheme would periodically send 'FetchAll' only after that. So in the absence of udp connectivity we'd time out. The timeout could of course occur for other reasons, namely disrupted tcp connectivity, but the combination of a timeout and 'not established' pointed to a lack of udp connectivity as a likely cause. So that's what we checked for. In the new gossip-based topology communication, however, gossip (of anything, not just topology) occurs as soon as we have tcp connectivity. Therefore we will no longer encounter a timeout when just udp connectivity is disrupted. Which makes our check invalid. So instead we introduce a one-shot timer, created on handshake completion and cancelled when we mark the connection as 'established'. When the timer fires, and the connection still hasn't been established, we shut down the connection with an error indicating lack of udp connectivity.
615 lines
16 KiB
Go
615 lines
16 KiB
Go
package router
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import (
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"encoding/binary"
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"encoding/gob"
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"encoding/hex"
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"fmt"
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"log"
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"net"
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"strconv"
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"sync"
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"time"
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)
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type Connection interface {
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Local() *Peer
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Remote() *Peer
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BreakTie(Connection) ConnectionTieBreak
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RemoteTCPAddr() string
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Established() bool
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Shutdown(error)
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}
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type ConnectionTieBreak int
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const (
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TieBreakWon ConnectionTieBreak = iota
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TieBreakLost
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TieBreakTied
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)
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type RemoteConnection struct {
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local *Peer
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remote *Peer
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remoteTCPAddr string
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}
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type LocalConnection struct {
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sync.RWMutex
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RemoteConnection
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TCPConn *net.TCPConn
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tcpSender TCPSender
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remoteUDPAddr *net.UDPAddr
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established bool
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receivedHeartbeat bool
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stackFrag bool
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effectivePMTU int
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SessionKey *[32]byte
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establishedTimeout *time.Timer
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heartbeatFrame *ForwardedFrame
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heartbeat *time.Ticker
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fragTest *time.Ticker
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forwardChan chan<- *ForwardedFrame
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forwardChanDF chan<- *ForwardedFrame
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stopForward chan<- interface{}
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stopForwardDF chan<- interface{}
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verifyPMTU chan<- int
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Decryptor Decryptor
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Router *Router
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uid uint64
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queryChan chan<- *ConnectionInteraction
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}
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type ConnectionInteraction struct {
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Interaction
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payload interface{}
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}
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func NewRemoteConnection(from, to *Peer, tcpAddr string) *RemoteConnection {
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return &RemoteConnection{
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local: from,
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remote: to,
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remoteTCPAddr: tcpAddr}
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}
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func (conn *RemoteConnection) Local() *Peer {
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return conn.local
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}
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func (conn *RemoteConnection) Remote() *Peer {
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return conn.remote
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}
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func (conn *RemoteConnection) BreakTie(Connection) ConnectionTieBreak {
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return TieBreakTied
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}
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func (conn *RemoteConnection) RemoteTCPAddr() string {
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return conn.remoteTCPAddr
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}
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func (conn *RemoteConnection) Established() bool {
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return true
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}
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func (conn *RemoteConnection) Shutdown(error) {
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}
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func (conn *RemoteConnection) String() string {
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from := "<nil>"
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if conn.local != nil {
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from = conn.local.Name.String()
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}
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to := "<nil>"
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if conn.remote != nil {
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to = conn.remote.Name.String()
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}
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return fmt.Sprint("Connection ", from, "->", to)
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}
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func NewLocalConnection(connRemote *RemoteConnection, tcpConn *net.TCPConn, udpAddr *net.UDPAddr, router *Router) *LocalConnection {
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if connRemote.local != router.Ourself.Peer {
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log.Fatal("Attempt to create local connection from a peer which is not ourself")
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}
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// NB, we're taking a copy of connRemote here.
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return &LocalConnection{
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RemoteConnection: *connRemote,
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Router: router,
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TCPConn: tcpConn,
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remoteUDPAddr: udpAddr,
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effectivePMTU: DefaultPMTU}
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}
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// Async. Does not return anything. If the connection is successful,
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// it will end up in the local peer's connections map.
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func (conn *LocalConnection) Start(acceptNewPeer bool) {
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queryChan := make(chan *ConnectionInteraction, ChannelSize)
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conn.queryChan = queryChan
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go conn.run(queryChan, acceptNewPeer)
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}
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func (conn *LocalConnection) BreakTie(dupConn Connection) ConnectionTieBreak {
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dupConnLocal := dupConn.(*LocalConnection)
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// conn.uid is used as the tie breaker here, in the knowledge that
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// both sides will make the same decision.
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if conn.uid < dupConnLocal.uid {
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return TieBreakWon
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} else if dupConnLocal.uid < conn.uid {
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return TieBreakLost
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} else {
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return TieBreakTied
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}
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}
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// Read by the forwarder processes when in the UDP senders
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func (conn *LocalConnection) RemoteUDPAddr() *net.UDPAddr {
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conn.RLock()
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defer conn.RUnlock()
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return conn.remoteUDPAddr
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}
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func (conn *LocalConnection) Established() bool {
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conn.RLock()
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defer conn.RUnlock()
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return conn.established
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}
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// Called by forwarder processes, read in Forward (by sniffer and udp
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// listener process in router).
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func (conn *LocalConnection) setEffectivePMTU(pmtu int) {
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conn.Lock()
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defer conn.Unlock()
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if conn.effectivePMTU != pmtu {
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conn.effectivePMTU = pmtu
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conn.log("Effective PMTU set to", pmtu)
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}
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}
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// Called by the connection's actor process, and by the connection's
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// TCP received process. StackFrag is read in conn.Forward (called by
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// router udp listener and sniffer processes)
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func (conn *LocalConnection) setStackFrag(frag bool) {
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conn.Lock()
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defer conn.Unlock()
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conn.stackFrag = frag
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}
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func (conn *LocalConnection) log(args ...interface{}) {
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log.Println(append(append([]interface{}{}, fmt.Sprintf("->[%s]:", conn.remote.Name)), args...)...)
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}
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// ACTOR client API
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const (
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CSendProtocolMsg = iota
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CSetEstablished
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CReceivedHeartbeat
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CShutdown
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)
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// Async
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func (conn *LocalConnection) Shutdown(err error) {
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conn.queryChan <- &ConnectionInteraction{
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Interaction: Interaction{code: CShutdown},
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payload: err}
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}
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// Async
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//
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// Heartbeating serves two purposes: a) keeping NAT paths alive, and
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// b) updating a remote peer's knowledge of our address, in the event
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// it changes (e.g. because NAT paths expired).
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func (conn *LocalConnection) ReceivedHeartbeat(remoteUDPAddr *net.UDPAddr, connUID uint64) {
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if remoteUDPAddr == nil || connUID != conn.uid {
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return
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}
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conn.queryChan <- &ConnectionInteraction{
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Interaction: Interaction{code: CReceivedHeartbeat},
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payload: remoteUDPAddr}
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}
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// Async
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func (conn *LocalConnection) SetEstablished() {
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conn.queryChan <- &ConnectionInteraction{Interaction: Interaction{code: CSetEstablished}}
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}
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// Async
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func (conn *LocalConnection) SendProtocolMsg(m ProtocolMsg) {
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conn.queryChan <- &ConnectionInteraction{
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Interaction: Interaction{code: CSendProtocolMsg},
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payload: m}
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}
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// ACTOR server
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func (conn *LocalConnection) run(queryChan <-chan *ConnectionInteraction, acceptNewPeer bool) {
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defer conn.handleShutdown()
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tcpConn := conn.TCPConn
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tcpConn.SetLinger(0)
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enc := gob.NewEncoder(tcpConn)
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dec := gob.NewDecoder(tcpConn)
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if err := conn.handshake(enc, dec, acceptNewPeer); err != nil {
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log.Printf("->[%s] connection shutting down due to error during handshake: %v\n", conn.remoteTCPAddr, err)
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return
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}
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log.Printf("->[%s] completed handshake with %s\n", conn.remoteTCPAddr, conn.remote.Name)
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heartbeatFrameBytes := make([]byte, EthernetOverhead+8)
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binary.BigEndian.PutUint64(heartbeatFrameBytes[EthernetOverhead:], conn.uid)
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conn.heartbeatFrame = &ForwardedFrame{
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srcPeer: conn.local,
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dstPeer: conn.remote,
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frame: heartbeatFrameBytes}
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go conn.receiveTCP(dec)
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conn.Router.Ourself.AddConnection(conn)
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if conn.remoteUDPAddr != nil {
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if err := conn.sendFastHeartbeats(); err != nil {
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conn.log("connection shutting down due to error:", err)
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return
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}
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}
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conn.establishedTimeout = time.NewTimer(EstablishedTimeout)
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if err := conn.queryLoop(queryChan); err != nil {
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conn.log("connection shutting down due to error:", err)
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} else {
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conn.log("connection shutting down")
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}
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}
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func (conn *LocalConnection) queryLoop(queryChan <-chan *ConnectionInteraction) (err error) {
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terminate := false
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for !terminate && err == nil {
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select {
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case query, ok := <-queryChan:
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if !ok {
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break
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}
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switch query.code {
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case CShutdown:
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err = query.payload.(error)
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terminate = true
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case CReceivedHeartbeat:
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err = conn.handleReceivedHeartbeat(query.payload.(*net.UDPAddr))
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case CSetEstablished:
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conn.establishedTimeout.Stop()
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err = conn.handleSetEstablished()
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case CSendProtocolMsg:
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err = conn.handleSendProtocolMsg(query.payload.(ProtocolMsg))
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}
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case <-conn.establishedTimeout.C:
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if !conn.established {
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err = fmt.Errorf("failed to establish UDP connectivity")
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}
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case <-tickerChan(conn.heartbeat):
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conn.Forward(true, conn.heartbeatFrame, nil)
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case <-tickerChan(conn.fragTest):
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conn.setStackFrag(false)
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err = conn.handleSendSimpleProtocolMsg(ProtocolStartFragmentationTest)
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}
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}
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return
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}
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// Handlers
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//
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// NB: The conn.* fields are only written by the connection actor
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// process, which is the caller of the handlers. Hence we do not need
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// locks for reading, and only need write locks for fields read by
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// other processes.
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func (conn *LocalConnection) handleReceivedHeartbeat(remoteUDPAddr *net.UDPAddr) error {
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oldRemoteUDPAddr := conn.remoteUDPAddr
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old := conn.receivedHeartbeat
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conn.Lock()
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conn.remoteUDPAddr = remoteUDPAddr
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conn.receivedHeartbeat = true
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conn.Unlock()
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if !old {
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if err := conn.handleSendSimpleProtocolMsg(ProtocolConnectionEstablished); err != nil {
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return err
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}
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}
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if oldRemoteUDPAddr == nil {
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return conn.sendFastHeartbeats()
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} else if oldRemoteUDPAddr.String() != remoteUDPAddr.String() {
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log.Println("Peer", conn.remote.Name, "moved from", old, "to", remoteUDPAddr)
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}
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return nil
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}
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func (conn *LocalConnection) handleSetEstablished() error {
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stopTicker(conn.heartbeat)
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old := conn.established
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conn.Lock()
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conn.established = true
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conn.Unlock()
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if old {
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return nil
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}
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conn.Router.Ourself.ConnectionEstablished(conn)
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if err := conn.ensureForwarders(); err != nil {
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return err
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}
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// Send a large frame down the DF channel in order to prompt
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// PMTU discovery to start.
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conn.Forward(true, &ForwardedFrame{
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srcPeer: conn.local,
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dstPeer: conn.remote,
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frame: PMTUDiscovery},
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nil)
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conn.heartbeat = time.NewTicker(SlowHeartbeat)
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conn.fragTest = time.NewTicker(FragTestInterval)
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// avoid initial waits for timers to fire
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conn.Forward(true, conn.heartbeatFrame, nil)
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conn.setStackFrag(false)
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if err := conn.handleSendSimpleProtocolMsg(ProtocolStartFragmentationTest); err != nil {
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return err
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}
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return nil
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}
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func (conn *LocalConnection) handleSendSimpleProtocolMsg(tag ProtocolTag) error {
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return conn.handleSendProtocolMsg(ProtocolMsg{tag: tag})
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}
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func (conn *LocalConnection) handleSendProtocolMsg(m ProtocolMsg) error {
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return conn.tcpSender.Send(Concat([]byte{byte(m.tag)}, m.msg))
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}
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func (conn *LocalConnection) handleShutdown() {
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if conn.TCPConn != nil {
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checkWarn(conn.TCPConn.Close())
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}
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if conn.remote != nil {
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conn.remote.DecrementLocalRefCount()
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conn.Router.Ourself.DeleteConnection(conn)
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}
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if conn.establishedTimeout != nil {
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conn.establishedTimeout.Stop()
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}
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stopTicker(conn.heartbeat)
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stopTicker(conn.fragTest)
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// blank out the forwardChan so that the router processes don't
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// try to send any more
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conn.stopForwarders()
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conn.Router.ConnectionMaker.ConnectionTerminated(conn.remoteTCPAddr)
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}
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// Helpers
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func (conn *LocalConnection) handshake(enc *gob.Encoder, dec *gob.Decoder, acceptNewPeer bool) error {
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// We do not need to worry about locking in here as at this point
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// the connection is not reachable by any go-routine other than
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// ourself. Only when we add this connection to the conn.local
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// peer will it be visible from multiple go-routines.
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conn.extendReadDeadline()
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localConnID := randUint64()
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versionStr := fmt.Sprint(ProtocolVersion)
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handshakeSend := map[string]string{
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"Protocol": Protocol,
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"ProtocolVersion": versionStr,
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"PeerNameFlavour": PeerNameFlavour,
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"Name": conn.local.Name.String(),
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"UID": fmt.Sprint(conn.local.UID),
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"ConnID": fmt.Sprint(localConnID)}
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handshakeRecv := map[string]string{}
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usingPassword := conn.Router.UsingPassword()
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var public, private *[32]byte
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var err error
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if usingPassword {
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public, private, err = GenerateKeyPair()
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if err != nil {
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return err
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}
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handshakeSend["PublicKey"] = hex.EncodeToString(public[:])
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}
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enc.Encode(handshakeSend)
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err = dec.Decode(&handshakeRecv)
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if err != nil {
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return err
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}
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_, err = checkHandshakeStringField("Protocol", Protocol, handshakeRecv)
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if err != nil {
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return err
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}
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_, err = checkHandshakeStringField("ProtocolVersion", versionStr, handshakeRecv)
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if err != nil {
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return err
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}
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_, err = checkHandshakeStringField("PeerNameFlavour", PeerNameFlavour, handshakeRecv)
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if err != nil {
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return err
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}
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nameStr, err := checkHandshakeStringField("Name", "", handshakeRecv)
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if err != nil {
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return err
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}
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name, err := PeerNameFromString(nameStr)
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if err != nil {
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return err
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}
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if !acceptNewPeer {
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if _, found := conn.Router.Peers.Fetch(name); !found {
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return fmt.Errorf("Found unknown remote name: %s at %s", name, conn.remoteTCPAddr)
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}
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}
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if existingConn, found := conn.local.ConnectionTo(name); found && existingConn.Established() {
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return fmt.Errorf("Already have connection to %s at %s", name, existingConn.RemoteTCPAddr())
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}
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uidStr, err := checkHandshakeStringField("UID", "", handshakeRecv)
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if err != nil {
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return err
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}
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uid, err := strconv.ParseUint(uidStr, 10, 64)
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if err != nil {
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return err
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}
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remoteConnIdStr, err := checkHandshakeStringField("ConnID", "", handshakeRecv)
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if err != nil {
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return err
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}
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remoteConnID, err := strconv.ParseUint(remoteConnIdStr, 10, 64)
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if err != nil {
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return err
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}
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conn.uid = localConnID ^ remoteConnID
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if usingPassword {
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remotePublicStr, rpErr := checkHandshakeStringField("PublicKey", "", handshakeRecv)
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if rpErr != nil {
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return rpErr
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}
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remotePublicSlice, rpErr := hex.DecodeString(remotePublicStr)
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if rpErr != nil {
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return rpErr
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}
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remotePublic := [32]byte{}
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for idx, elem := range remotePublicSlice {
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remotePublic[idx] = elem
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}
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conn.SessionKey = FormSessionKey(&remotePublic, private, conn.Router.Password)
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conn.tcpSender = NewEncryptedTCPSender(enc, conn)
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conn.Decryptor = NewNaClDecryptor(conn)
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} else {
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if _, found := handshakeRecv["PublicKey"]; found {
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return fmt.Errorf("Remote network is encrypted. Password required.")
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}
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conn.tcpSender = NewSimpleTCPSender(enc)
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conn.Decryptor = NewNonDecryptor(conn)
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}
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toPeer := NewPeer(name, uid, 0)
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toPeer = conn.Router.Peers.FetchWithDefault(toPeer)
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switch toPeer {
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case nil:
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return fmt.Errorf("Connection appears to be with different version of a peer we already know of")
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case conn.local:
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conn.remote = toPeer // have to do assigment here to ensure Shutdown releases ref count
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return fmt.Errorf("Cannot connect to ourself")
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default:
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conn.remote = toPeer
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return nil
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}
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}
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func checkHandshakeStringField(fieldName string, expectedValue string, handshake map[string]string) (string, error) {
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val, found := handshake[fieldName]
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if !found {
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return "", fmt.Errorf("Field %s is missing", fieldName)
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}
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if expectedValue != "" && val != expectedValue {
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return "", fmt.Errorf("Field %s has wrong value; expected '%s', received '%s'", fieldName, expectedValue, val)
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}
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return val, nil
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}
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func (conn *LocalConnection) receiveTCP(decoder *gob.Decoder) {
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defer conn.Decryptor.Shutdown()
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usingPassword := conn.SessionKey != nil
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var receiver TCPReceiver
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if usingPassword {
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receiver = NewEncryptedTCPReceiver(conn)
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} else {
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receiver = NewSimpleTCPReceiver()
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}
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var err error
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for {
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var msg []byte
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conn.extendReadDeadline()
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if err = decoder.Decode(&msg); err != nil {
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break
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}
|
|
msg, err = receiver.Decode(msg)
|
|
if err != nil {
|
|
break
|
|
}
|
|
if len(msg) < 1 {
|
|
conn.log("ignoring blank msg")
|
|
continue
|
|
}
|
|
if err = conn.handleProtocolMsg(ProtocolTag(msg[0]), msg[1:]); err != nil {
|
|
break
|
|
}
|
|
}
|
|
conn.Shutdown(err)
|
|
}
|
|
|
|
func (conn *LocalConnection) handleProtocolMsg(tag ProtocolTag, payload []byte) error {
|
|
switch tag {
|
|
case ProtocolConnectionEstablished:
|
|
// We sent fast heartbeats to the remote peer, which has now
|
|
// received at least one of them and told us via this message.
|
|
// We can now consider the connection as established from our
|
|
// end.
|
|
conn.SetEstablished()
|
|
case ProtocolStartFragmentationTest:
|
|
conn.Forward(false, &ForwardedFrame{
|
|
srcPeer: conn.local,
|
|
dstPeer: conn.remote,
|
|
frame: FragTest},
|
|
nil)
|
|
case ProtocolFragmentationReceived:
|
|
conn.setStackFrag(true)
|
|
case ProtocolNonce:
|
|
if conn.SessionKey == nil {
|
|
return fmt.Errorf("unexpected nonce on unencrypted connection")
|
|
}
|
|
conn.Decryptor.ReceiveNonce(payload)
|
|
case ProtocolPMTUVerified:
|
|
conn.verifyPMTU <- int(binary.BigEndian.Uint16(payload))
|
|
case ProtocolGossipUnicast:
|
|
return conn.Router.handleGossip(payload, deliverGossipUnicast)
|
|
case ProtocolGossipBroadcast:
|
|
return conn.Router.handleGossip(payload, deliverGossipBroadcast)
|
|
case ProtocolGossip:
|
|
return conn.Router.handleGossip(payload, deliverGossip)
|
|
default:
|
|
conn.log("ignoring unknown protocol tag:", tag)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (conn *LocalConnection) extendReadDeadline() {
|
|
conn.TCPConn.SetReadDeadline(time.Now().Add(ReadTimeout))
|
|
}
|
|
|
|
func (conn *LocalConnection) sendFastHeartbeats() error {
|
|
err := conn.ensureForwarders()
|
|
if err == nil {
|
|
conn.heartbeat = time.NewTicker(FastHeartbeat)
|
|
conn.Forward(true, conn.heartbeatFrame, nil) // avoid initial wait
|
|
}
|
|
return err
|
|
}
|
|
|
|
func tickerChan(ticker *time.Ticker) <-chan time.Time {
|
|
if ticker != nil {
|
|
return ticker.C
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func stopTicker(ticker *time.Ticker) {
|
|
if ticker != nil {
|
|
ticker.Stop()
|
|
}
|
|
}
|