Files
weave/router/status.go
T
Matthias Radestock d8e8cd6e51 don't reconnect to ourself
When we discover that a connection target address leads to ourself we
set the retry time to the zero time.Time value - the only special
time.Time value. We use that marker to a) suppress subsequent
connection attempts, and b) display the next retry as 'never' in
`weave status|report`.

Closes #1305.
2015-08-18 00:51:33 +01:00

226 lines
5.3 KiB
Go

package router
import (
"time"
)
type Status struct {
Protocol string
ProtocolMinVersion int
ProtocolMaxVersion int
Encryption bool
PeerDiscovery bool
Name string
NickName string
Port int
Interface string
CaptureStats map[string]int
MACs []MACStatus
Peers []PeerStatus
UnicastRoutes []UnicastRouteStatus
BroadcastRoutes []BroadcastRouteStatus
Connections []LocalConnectionStatus
Targets []string
}
type MACStatus struct {
Mac string
Name string
NickName string
LastSeen time.Time
}
type PeerStatus struct {
Name string
NickName string
UID PeerUID
Version uint64
Connections []ConnectionStatus
}
type ConnectionStatus struct {
Name string
NickName string
Address string
Outbound bool
Established bool
}
type UnicastRouteStatus struct {
Dest, Via string
}
type BroadcastRouteStatus struct {
Source string
Via []string
}
type LocalConnectionStatus struct {
Address string
Outbound bool
State string
Info string
}
func NewStatus(router *Router) *Status {
var ifaceName string
if router.Iface != nil {
ifaceName = router.Iface.Name
}
var captureStats map[string]int
if router.PacketSource != nil {
captureStats = router.PacketSource.Stats()
}
return &Status{
Protocol,
ProtocolMinVersion,
ProtocolMaxVersion,
router.UsingPassword(),
router.PeerDiscovery,
router.Ourself.Name.String(),
router.Ourself.NickName,
router.Port,
ifaceName,
captureStats,
NewMACStatusSlice(router.Macs),
NewPeerStatusSlice(router.Peers),
NewUnicastRouteStatusSlice(router.Routes),
NewBroadcastRouteStatusSlice(router.Routes),
NewLocalConnectionStatusSlice(router.ConnectionMaker),
NewTargetSlice(router.ConnectionMaker)}
}
func NewMACStatusSlice(cache *MacCache) []MACStatus {
cache.RLock()
defer cache.RUnlock()
var slice []MACStatus
for key, entry := range cache.table {
slice = append(slice, MACStatus{
intmac(key).String(),
entry.peer.Name.String(),
entry.peer.NickName,
entry.lastSeen})
}
return slice
}
func NewPeerStatusSlice(peers *Peers) []PeerStatus {
var slice []PeerStatus
peers.ForEach(func(peer *Peer) {
var connections []ConnectionStatus
if peer == peers.ourself.Peer {
for conn := range peers.ourself.Connections() {
connections = append(connections, newConnectionStatus(conn))
}
} else {
// Modifying peer.connections requires a write lock on
// Peers, and since we are holding a read lock (due to the
// ForEach), access without locking the peer is safe.
for _, conn := range peer.connections {
connections = append(connections, newConnectionStatus(conn))
}
}
slice = append(slice, PeerStatus{
peer.Name.String(),
peer.NickName,
peer.UID,
peer.version,
connections})
})
return slice
}
func newConnectionStatus(c Connection) ConnectionStatus {
return ConnectionStatus{
c.Remote().Name.String(),
c.Remote().NickName,
c.RemoteTCPAddr(),
c.Outbound(),
c.Established()}
}
func NewUnicastRouteStatusSlice(routes *Routes) []UnicastRouteStatus {
routes.RLock()
defer routes.RUnlock()
var slice []UnicastRouteStatus
for dest, via := range routes.unicast {
slice = append(slice, UnicastRouteStatus{dest.String(), via.String()})
}
return slice
}
func NewBroadcastRouteStatusSlice(routes *Routes) []BroadcastRouteStatus {
routes.RLock()
defer routes.RUnlock()
var slice []BroadcastRouteStatus
for source, via := range routes.broadcast {
var hops []string
for _, hop := range via {
hops = append(hops, hop.String())
}
slice = append(slice, BroadcastRouteStatus{source.String(), hops})
}
return slice
}
func NewLocalConnectionStatusSlice(cm *ConnectionMaker) []LocalConnectionStatus {
// We need to Refresh first in order to clear out any 'attempting'
// connections from cm.targets that have been established since
// the last run of cm.checkStateAndAttemptConnections. These
// entries are harmless but do represent stale state that we do
// not want to report.
cm.Refresh()
resultChan := make(chan []LocalConnectionStatus, 0)
cm.actionChan <- func() bool {
var slice []LocalConnectionStatus
for conn := range cm.ourself.Connections() {
state := "pending"
if conn.Established() {
state = "established"
}
slice = append(slice, LocalConnectionStatus{conn.RemoteTCPAddr(), conn.Outbound(), state, conn.Remote().String()})
}
for address, target := range cm.targets {
var state, info string
switch {
case target.lastError == nil:
state = "connecting"
info = ""
case target.attempting:
state = "retrying"
info = target.lastError.Error()
default:
state = "failed"
retry := "never"
if !target.tryAfter.IsZero() {
retry = target.tryAfter.String()
}
info = target.lastError.Error() + ", retry: " + retry
}
slice = append(slice, LocalConnectionStatus{address, true, state, info})
}
resultChan <- slice
return false
}
return <-resultChan
}
func NewTargetSlice(cm *ConnectionMaker) []string {
resultChan := make(chan []string, 0)
cm.actionChan <- func() bool {
var slice []string
for peer := range cm.directPeers {
slice = append(slice, peer)
}
resultChan <- slice
return false
}
return <-resultChan
}