Files
weave/test/images/network-tester/webserver.go
T

318 lines
8.5 KiB
Go

// Adapted from k8s.io/kubernetes/test/images/network-tester/webserver.go
// A tiny web server for checking networking connectivity.
//
// Will dial out to, and expect to hear from, every other server
// Options to look for other servers:
// 1. via command-line args, following options
//
// Will serve a webserver on given -port.
//
// Visit /read to see the current state, or /quit to shut down.
//
// Visit /status to see pass/running/fail determination. (literally, it will
// return one of those words.)
//
// Visit /client_ip to see the source IP addr of the request.
//
// /write is used by other network test servers to register connectivity.
package main
import (
"bytes"
"encoding/json"
"flag"
"fmt"
"io/ioutil"
"log"
"net"
"net/http"
"os"
"os/signal"
"sync"
"syscall"
"time"
)
var (
port = flag.Int("port", 8080, "Port number to serve at.")
peerCount = flag.Int("peers", 8, "Must find at least this many peers for the test to pass.")
dnsName = flag.String("dns-name", "", "DNS name to find other network test pods via.")
delayShutdown = flag.Int("delay-shutdown", 0, "Number of seconds to delay shutdown when receiving SIGTERM.")
waitIface = flag.String("iface", "", "name of interface to wait for")
)
// State tracks the internal state of our little http server.
// It's returned verbatim over the /read endpoint.
type State struct {
// Hostname is set once and never changed-- it's always safe to read.
Hostname string
// The below fields require that lock is held before reading or writing.
Sent map[string]int
Received map[string]int
StillContactingPeers bool
lock sync.Mutex
}
func (s *State) doneContactingPeers() {
s.lock.Lock()
defer s.lock.Unlock()
s.StillContactingPeers = false
}
// serveStatus returns "pass", "running", or "fail".
func (s *State) serveStatus(w http.ResponseWriter, r *http.Request) {
s.Logf("Checking status for %q with %d sent and %d received and %d peers", *dnsName, len(s.Sent), len(s.Received), *peerCount)
s.lock.Lock()
defer s.lock.Unlock()
if len(s.Sent) >= *peerCount && len(s.Received) >= *peerCount {
fmt.Fprintf(w, "pass")
return
}
if s.StillContactingPeers {
fmt.Fprintf(w, "running")
return
}
// Logf can't be called while holding the lock, so defer using a goroutine
go s.Logf("Declaring failure for %q with %d sent and %d received and %d peers", *dnsName, len(s.Sent), len(s.Received), *peerCount)
fmt.Fprintf(w, "fail")
}
// serveClientIP returns the client source IP addr.
func (s *State) serveClientIP(w http.ResponseWriter, r *http.Request) {
s.lock.Lock()
defer s.lock.Unlock()
host, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
go s.Logf("Warning: unable to parse remote addr: %s", err)
w.WriteHeader(http.StatusInternalServerError)
}
fmt.Fprintln(w, host)
}
// serveRead writes our json encoded state
func (s *State) serveRead(w http.ResponseWriter, r *http.Request) {
s.lock.Lock()
defer s.lock.Unlock()
w.WriteHeader(http.StatusOK)
b, err := json.MarshalIndent(s, "", "\t")
s.appendErr(err)
_, err = w.Write(b)
s.appendErr(err)
}
// WritePost is the format that (json encoded) requests to the /write handler should take.
type WritePost struct {
Source string
Dest string
}
// WriteResp is returned by /write
type WriteResp struct {
Hostname string
}
// serveWrite records the contact in our state.
func (s *State) serveWrite(w http.ResponseWriter, r *http.Request) {
defer r.Body.Close()
s.lock.Lock()
defer s.lock.Unlock()
w.WriteHeader(http.StatusOK)
var wp WritePost
s.appendErr(json.NewDecoder(r.Body).Decode(&wp))
if wp.Source == "" {
s.appendErr(fmt.Errorf("%v: Got request with no source", s.Hostname))
} else {
if s.Received == nil {
s.Received = map[string]int{}
}
s.Received[wp.Source]++
}
s.appendErr(json.NewEncoder(w).Encode(&WriteResp{Hostname: s.Hostname}))
}
// appendErr logs an error, if err is not nil.
func (s *State) appendErr(err error) {
if err != nil {
log.Printf("error: %s", err)
}
}
// Logf writes to the log.
func (s *State) Logf(format string, args ...interface{}) {
log.Printf(format, args...)
}
// s must not be locked
func (s *State) appendSuccessfulSend(toHostname string) {
s.lock.Lock()
defer s.lock.Unlock()
if s.Sent == nil {
s.Sent = map[string]int{}
}
s.Sent[toHostname]++
}
var (
// Our one and only state object
state State
)
func main() {
flag.Parse()
hostname, err := os.Hostname()
if err != nil {
log.Fatalf("Error getting hostname: %v", err)
}
if *waitIface != "" {
_, err = EnsureInterface(*waitIface, 30)
if err != nil {
log.Fatalf("Error getting interface: %v", err)
}
}
if *delayShutdown > 0 {
termCh := make(chan os.Signal)
signal.Notify(termCh, syscall.SIGTERM)
go func() {
<-termCh
log.Printf("Sleeping %d seconds before exit ...", *delayShutdown)
time.Sleep(time.Duration(*delayShutdown) * time.Second)
os.Exit(0)
}()
}
state := State{
Hostname: hostname,
StillContactingPeers: true,
}
go contactOthers(&state)
http.HandleFunc("/quit", func(w http.ResponseWriter, r *http.Request) {
os.Exit(0)
})
http.HandleFunc("/read", state.serveRead)
http.HandleFunc("/write", state.serveWrite)
http.HandleFunc("/status", state.serveStatus)
http.HandleFunc("/client_ip", state.serveClientIP)
go log.Fatal(http.ListenAndServe(fmt.Sprintf("0.0.0.0:%d", *port), nil))
select {}
}
// Find all siblings and post to their /write handler.
func contactOthers(state *State) {
sleepTime := 1 * time.Second
// In large cluster getting all endpoints is pretty expensive.
// Thus, we will limit ourselves to send on average at most 10 such
// requests per second
if sleepTime < time.Duration(*peerCount/10)*time.Second {
sleepTime = time.Duration(*peerCount/10) * time.Second
}
timeout := 5 * time.Minute
// Similarly we need to bump timeout so that it is reasonable in large
// clusters.
if timeout < time.Duration(*peerCount)*time.Second {
timeout = time.Duration(*peerCount) * time.Second
}
defer state.doneContactingPeers()
for start := time.Now(); time.Since(start) < timeout; time.Sleep(sleepTime) {
eps := getWebserverEndpoints()
if len(eps) >= *peerCount {
break
}
state.Logf("%q has %v endpoints (%v), which is less than %v as expected. Waiting for all endpoints to come up.", *dnsName, len(eps), eps, *peerCount)
}
// Do this repeatedly, in case there's some propagation delay with getting
// newly started siblings into the endpoints list.
for i := 0; i < 15; i++ {
eps := getWebserverEndpoints()
for ep := range eps {
state.Logf("Attempting to contact %s", ep)
contactSingle(ep, state)
}
time.Sleep(sleepTime)
}
}
//getWebserverEndpoints returns the webserver endpoints as a set of String, each in the format like "http://{ip}:{port}"
func getWebserverEndpoints() map[string]struct{} {
eps := map[string]struct{}{}
if *dnsName != "" {
addrs, err := net.LookupHost(*dnsName)
if err != nil {
state.Logf("Error from DNS lookup of %q: %s", *dnsName, err)
return nil
}
for _, a := range addrs {
eps[fmt.Sprintf("http://%s:%d", a, *port)] = struct{}{}
}
}
for _, a := range flag.Args() {
eps[fmt.Sprintf("http://%s:%d", a, *port)] = struct{}{}
}
return eps
}
// contactSingle dials the address 'e' and tries to POST to its /write address.
func contactSingle(e string, state *State) {
body, err := json.Marshal(&WritePost{
Dest: e,
Source: state.Hostname,
})
if err != nil {
log.Fatalf("json marshal error: %v", err)
}
resp, err := http.Post(e+"/write", "application/json", bytes.NewReader(body))
if err != nil {
state.Logf("Warning: unable to contact the endpoint %q: %v", e, err)
return
}
defer resp.Body.Close()
body, err = ioutil.ReadAll(resp.Body)
if err != nil {
state.Logf("Warning: unable to read response from '%v': '%v'", e, err)
return
}
var wr WriteResp
err = json.Unmarshal(body, &wr)
if err != nil {
state.Logf("Warning: unable to unmarshal response (%v) from '%v': '%v'", string(body), e, err)
return
}
state.appendSuccessfulSend(wr.Hostname)
}
func EnsureInterface(ifaceName string, wait int) (iface *net.Interface, err error) {
if iface, err = findInterface(ifaceName); err == nil || wait == 0 {
return
}
for ; err != nil && wait > 0; wait-- {
time.Sleep(1 * time.Second)
iface, err = findInterface(ifaceName)
}
return
}
func findInterface(ifaceName string) (iface *net.Interface, err error) {
if iface, err = net.InterfaceByName(ifaceName); err != nil {
return iface, fmt.Errorf("Unable to find interface %s", ifaceName)
}
if 0 == (net.FlagUp & iface.Flags) {
return iface, fmt.Errorf("Interface %s is not up", ifaceName)
}
return
}