Files
weave/router/peers_test.go
T
David Wragg 971511e1c5 Introduce PeerShortIDs
These are needed to support vxlan encapsulation.  In a vxlan packet,
the only place we can straightforwardly hold the source and
destination peer identifiers used by the weave router is in the
24-bit VNI (vxlan network identifier) field.  This gives us 12 bits to
indicate a peer. The resulting limit of 4096 peers on a weave network
does not seem like a problem in the near future.  But it does mean
that decentralized allocation makes collisions fairly likely even in
weave networks of sizes that are common today.  Fortunately, the
problem is much more tractable than IPAM because we can detect when
collisions occur and take action to resolve them.
2015-10-12 21:27:11 +01:00

377 lines
11 KiB
Go

package router
import (
"fmt"
"math/rand"
"testing"
"time"
"github.com/stretchr/testify/require"
)
// TODO we should also test:
//
// - applying an incremental update, including the case where that
// leads to an UnknownPeerError
//
// - the "improved update" calculation
//
// - non-gc of peers that are only referenced locally
func newNode(name PeerName) (*Peer, *Peers) {
peer := NewLocalPeer(name, "", nil)
peers := NewPeers(peer)
return peer.Peer, peers
}
// Check that ApplyUpdate copies the whole topology from peers
func checkApplyUpdate(t *testing.T, peers *Peers) {
dummyName, _ := PeerNameFromString("99:00:00:01:00:00")
// We need a new node outside of the network, with a connection
// into it.
_, testBedPeers := newNode(dummyName)
testBedPeers.AddTestConnection(peers.ourself.Peer)
testBedPeers.ApplyUpdate(peers.EncodePeers(peers.Names()))
checkTopologyPeers(t, true, testBedPeers.allPeersExcept(dummyName), peers.allPeers()...)
}
func TestPeersEncoding(t *testing.T) {
const numNodes = 20
const numIters = 1000
var peer [numNodes]*Peer
var ps [numNodes]*Peers
for i := 0; i < numNodes; i++ {
name, _ := PeerNameFromString(fmt.Sprintf("%02d:00:00:01:00:00", i))
peer[i], ps[i] = newNode(name)
}
var conns []struct{ from, to int }
for i := 0; i < numIters; i++ {
oper := rand.Intn(2)
switch oper {
case 0:
from, to := rand.Intn(numNodes), rand.Intn(numNodes)
if from != to {
if _, found := peer[from].connections[peer[to].Name]; !found {
ps[from].AddTestConnection(peer[to])
conns = append(conns, struct{ from, to int }{from, to})
checkApplyUpdate(t, ps[from])
}
}
case 1:
if len(conns) > 0 {
n := rand.Intn(len(conns))
c := conns[n]
ps[c.from].DeleteTestConnection(peer[c.to])
ps[c.from].GarbageCollect()
checkApplyUpdate(t, ps[c.from])
conns = append(conns[:n], conns[n+1:]...)
}
}
}
}
func garbageCollect(peers *Peers) []*Peer {
var removed []*Peer
peers.OnGC(func(peer *Peer) { removed = append(removed, peer) })
peers.GarbageCollect()
return removed
}
func TestPeersGarbageCollection(t *testing.T) {
const (
peer1NameString = "01:00:00:01:00:00"
peer2NameString = "02:00:00:02:00:00"
peer3NameString = "03:00:00:03:00:00"
)
var (
peer1Name, _ = PeerNameFromString(peer1NameString)
peer2Name, _ = PeerNameFromString(peer2NameString)
peer3Name, _ = PeerNameFromString(peer3NameString)
)
// Create some peers with some connections to each other
p1, ps1 := newNode(peer1Name)
p2, ps2 := newNode(peer2Name)
p3, ps3 := newNode(peer3Name)
ps1.AddTestConnection(p2)
ps2.AddTestRemoteConnection(p1, p2)
ps2.AddTestConnection(p1)
ps2.AddTestConnection(p3)
ps3.AddTestConnection(p1)
ps1.AddTestConnection(p3)
ps2.AddTestRemoteConnection(p1, p3)
ps2.AddTestRemoteConnection(p3, p1)
// Every peer is referenced, so nothing should be dropped
require.Empty(t, garbageCollect(ps1), "peers removed")
require.Empty(t, garbageCollect(ps2), "peers removed")
require.Empty(t, garbageCollect(ps3), "peers removed")
// Drop the connection from 2 to 3, and 3 isn't garbage-collected
// because 1 has a connection to 3
ps2.DeleteTestConnection(p3)
require.Empty(t, garbageCollect(ps2), "peers removed")
// Drop the connection from 1 to 3, and 3 will get removed by
// garbage-collection
ps1.DeleteTestConnection(p3)
checkPeerArray(t, garbageCollect(ps1), p3)
}
func TestShortIDCollisions(t *testing.T) {
rng := rand.New(rand.NewSource(time.Now().UnixNano()))
_, peers := newNode(PeerName(1 << PeerShortIDBits))
// Make enough peers that short id collisions are
// overwhelmingly likely
ps := make([]*Peer, 1<<PeerShortIDBits)
for i := 0; i < 1<<PeerShortIDBits; i++ {
ps[i] = NewPeer(PeerName(i), "", PeerUID(i), 0,
PeerShortID(rng.Intn(1<<PeerShortIDBits)))
}
shuffle := func() {
for i := range ps {
j := rng.Intn(i + 1)
ps[i], ps[j] = ps[j], ps[i]
}
}
// Fill peers
shuffle()
var pending PeersPendingNotifications
for _, p := range ps {
peers.addByShortID(p, &pending)
}
// Check invariants
counts := make([]int, 1<<PeerShortIDBits)
saw := func(p *Peer) {
if p != peers.ourself.Peer {
counts[p.UID]++
}
}
for shortID, entry := range peers.byShortID {
if entry.peer == nil {
// no principal peer for this short id, so
// others must be empty
require.Empty(t, entry.others)
continue
}
require.Equal(t, shortID, entry.peer.ShortID)
saw(entry.peer)
for _, p := range entry.others {
saw(p)
require.Equal(t, shortID, p.ShortID)
// the principal peer should have the lowest name
require.True(t, p.Name > entry.peer.Name)
}
}
// Check that every peer was seen
for _, n := range counts {
require.Equal(t, 1, n)
}
// Delete all the peers
shuffle()
for _, p := range ps {
peers.deleteByShortID(p, &pending)
}
for _, entry := range peers.byShortID {
if entry.peer != peers.ourself.Peer {
require.Nil(t, entry.peer)
}
require.Empty(t, entry.others)
}
}
// Test the easy case of short id reassignment, when few short ids are taken
func TestShortIDReassignmentEasy(t *testing.T) {
rng := rand.New(rand.NewSource(time.Now().UnixNano()))
_, peers := newNode(PeerName(0))
for i := 1; i <= 10; i++ {
peers.FetchWithDefault(NewPeer(PeerName(i), "", PeerUID(i), 0,
PeerShortID(rng.Intn(1<<PeerShortIDBits))))
}
checkShortIDReassignment(t, peers)
}
// Test the hard case of short id reassignment, when most short ids are taken
func TestShortIDReassignmentHard(t *testing.T) {
rng := rand.New(rand.NewSource(time.Now().UnixNano()))
_, peers := newNode(PeerName(1 << PeerShortIDBits))
// Take all short ids
ps := make([]*Peer, 1<<PeerShortIDBits)
var pending PeersPendingNotifications
for i := 0; i < 1<<PeerShortIDBits; i++ {
ps[i] = NewPeer(PeerName(i), "", PeerUID(i), 0,
PeerShortID(i))
peers.addByShortID(ps[i], &pending)
}
// As all short ids are taken, an attempted reassigment won't
// do anything
oldShortID := peers.ourself.ShortID
require.False(t, peers.reassignLocalShortID(&pending))
require.Equal(t, oldShortID, peers.ourself.ShortID)
// Free up a few ids
for i := 0; i < 10; i++ {
x := rng.Intn(len(ps))
if ps[x] != nil {
peers.deleteByShortID(ps[x], &pending)
ps[x] = nil
}
}
checkShortIDReassignment(t, peers)
}
func checkShortIDReassignment(t *testing.T, peers *Peers) {
oldShortID := peers.ourself.ShortID
peers.reassignLocalShortID(&PeersPendingNotifications{})
require.NotEqual(t, oldShortID, peers.ourself.ShortID)
require.Equal(t, peers.ourself.Peer, peers.byShortID[peers.ourself.ShortID].peer)
}
func TestShortIDInvalidation(t *testing.T) {
_, peers := newNode(PeerName(1 << PeerShortIDBits))
// need to use a short id that is not the local peer's
shortID := peers.ourself.ShortID + 1
var pending PeersPendingNotifications
requireInvalidateShortIDs := func(expect bool) {
require.Equal(t, expect, pending.invalidateShortIDs)
pending.invalidateShortIDs = false
}
// The use of a fresh short id does not cause invalidation
a := NewPeer(PeerName(1), "", PeerUID(1), 0, shortID)
peers.addByShortID(a, &pending)
requireInvalidateShortIDs(false)
// An addition which does not change the mapping
b := NewPeer(PeerName(2), "", PeerUID(2), 0, shortID)
peers.addByShortID(b, &pending)
requireInvalidateShortIDs(false)
// An addition which does change the mapping
c := NewPeer(PeerName(0), "", PeerUID(0), 0, shortID)
peers.addByShortID(c, &pending)
requireInvalidateShortIDs(true)
// A deletion which does not change the mapping
peers.deleteByShortID(b, &pending)
requireInvalidateShortIDs(false)
// A deletion which does change the mapping
peers.deleteByShortID(c, &pending)
requireInvalidateShortIDs(true)
// Deleting the last peer with a short id does not cause invalidation
peers.deleteByShortID(a, &pending)
requireInvalidateShortIDs(false)
// .. but subsequent reuse of that short id does cause invalidation
peers.addByShortID(a, &pending)
requireInvalidateShortIDs(true)
}
func TestShortIDPropagation(t *testing.T) {
_, peers1 := newNode(PeerName(1))
_, peers2 := newNode(PeerName(2))
peers1.AddTestConnection(peers2.ourself.Peer)
peers1.ApplyUpdate(peers2.EncodePeers(peers2.Names()))
peers12 := peers1.Fetch(PeerName(2))
old := peers12.PeerSummary
require.True(t,
peers2.reassignLocalShortID(&PeersPendingNotifications{}))
peers1.ApplyUpdate(peers2.EncodePeers(peers2.Names()))
require.NotEqual(t, old.Version, peers12.Version)
require.NotEqual(t, old.ShortID, peers12.ShortID)
}
func TestShortIDCollision(t *testing.T) {
// Create 3 peers
_, peers1 := newNode(PeerName(1))
_, peers2 := newNode(PeerName(2))
_, peers3 := newNode(PeerName(3))
var pending PeersPendingNotifications
peers1.setLocalShortID(1, &pending)
peers2.setLocalShortID(2, &pending)
peers3.setLocalShortID(3, &pending)
peers2.AddTestConnection(peers1.ourself.Peer)
peers3.AddTestConnection(peers2.ourself.Peer)
// Propogate from 1 to 2 to 3
peers2.ApplyUpdate(peers1.EncodePeers(peers1.Names()))
peers3.ApplyUpdate(peers2.EncodePeers(peers2.Names()))
// Force the short id of peer 1 to collide with peer 2. Peer
// 1 has the lowest name, so it gets to keep the short id
peers1.setLocalShortID(2, &pending)
oldShortID := peers2.ourself.ShortID
_, updated, _ := peers2.ApplyUpdate(peers1.EncodePeers(peers1.Names()))
// peer 2 should have noticed the collision and resolved it
require.NotEqual(t, oldShortID, peers2.ourself.ShortID)
// The Peers do not have a Router, so broadcastPeerUpdate does
// nothing in the context of this test. So we fake what it
// would do.
updated[PeerName(2)] = void
// the update from peer 2 should include its short id change
peers3.ApplyUpdate(peers2.EncodePeers(updated))
require.Equal(t, peers2.ourself.ShortID,
peers3.Fetch(PeerName(2)).ShortID)
}
// Test the case where all short ids are taken, but then some peers go
// away, so the local peer reassigns
func TestDeferredShortIDReassignment(t *testing.T) {
rng := rand.New(rand.NewSource(time.Now().UnixNano()))
_, us := newNode(PeerName(1 << PeerShortIDBits))
// Connect us to other peers occupying all short ids
others := make([]*Peers, 1<<PeerShortIDBits)
var pending PeersPendingNotifications
for i := range others {
_, others[i] = newNode(PeerName(i))
others[i].setLocalShortID(PeerShortID(i), &pending)
us.AddTestConnection(others[i].ourself.Peer)
}
// Check that, as expected, the local peer does not own its
// short id
require.NotEqual(t, us.ourself.Peer,
us.byShortID[us.ourself.ShortID].peer)
// Disconnect one peer, and we should now be able to claim its
// short id
other := others[rng.Intn(1<<PeerShortIDBits)]
us.DeleteTestConnection(other.ourself.Peer)
us.GarbageCollect()
require.Equal(t, us.ourself.Peer, us.byShortID[us.ourself.ShortID].peer)
}