Files
weave/router/router.go
T

444 lines
13 KiB
Go

package router
import (
"bytes"
"encoding/binary"
"fmt"
"io"
"log"
"net"
"sync"
"syscall"
"time"
"code.google.com/p/gopacket/layers"
. "github.com/weaveworks/weave/common"
)
const (
macMaxAge = 10 * time.Minute // [1]
tcpAcceptDelay = 1 * time.Millisecond // [2]
)
// [1] should be greater than typical ARP cache expiries, i.e. > 3/2 *
// /proc/sys/net/ipv4_neigh/*/base_reachable_time_ms on Linux
// [2] time to wait between accepting tcp connections. This guards
// against brute-force attacks on the password when encryption is in
// use. It is also a basic DoS defence.
type LogFrameFunc func(string, []byte, *layers.Ethernet)
type Config struct {
Port int
Iface *net.Interface
Password []byte
ConnLimit int
PeerDiscovery bool
BufSz int
LogFrame LogFrameFunc
}
type Router struct {
Config
Ourself *LocalPeer
Macs *MacCache
Peers *Peers
Routes *Routes
ConnectionMaker *ConnectionMaker
gossipLock sync.RWMutex
gossipChannels GossipChannels
TopologyGossip Gossip
UDPListener *net.UDPConn
}
type PacketSource interface {
ReadPacket() ([]byte, error)
}
type PacketSink interface {
WritePacket([]byte) error
}
type PacketSourceSink interface {
PacketSource
PacketSink
}
func NewRouter(config Config, name PeerName, nickName string) *Router {
router := &Router{Config: config, gossipChannels: make(GossipChannels)}
onMacExpiry := func(mac net.HardwareAddr, peer *Peer) {
log.Println("Expired MAC", mac, "at", peer)
}
onPeerGC := func(peer *Peer) {
router.Macs.Delete(peer)
log.Println("Removed unreachable peer", peer)
}
router.Ourself = NewLocalPeer(name, nickName, router)
router.Macs = NewMacCache(macMaxAge, onMacExpiry)
router.Peers = NewPeers(router.Ourself, onPeerGC)
router.Peers.FetchWithDefault(router.Ourself.Peer)
router.Routes = NewRoutes(router.Ourself, router.Peers)
router.ConnectionMaker = NewConnectionMaker(router.Ourself, router.Peers, router.Port, router.PeerDiscovery)
router.TopologyGossip = router.NewGossip("topology", router)
return router
}
func (router *Router) Start() {
// we need two pcap handles since they aren't thread-safe
var pio PacketSourceSink
var po PacketSink
var err error
if router.Iface != nil {
pio, err = NewPcapIO(router.Iface.Name, router.BufSz)
checkFatal(err)
po, err = NewPcapO(router.Iface.Name)
checkFatal(err)
}
router.Ourself.Start()
router.Macs.Start()
router.Routes.Start()
router.ConnectionMaker.Start()
router.UDPListener = router.listenUDP(router.Port, po)
router.listenTCP(router.Port)
if pio != nil {
router.sniff(pio)
}
}
func (router *Router) Stop() error {
// TODO: perform graceful shutdown...
return nil
}
func (router *Router) UsingPassword() bool {
return router.Password != nil
}
func (router *Router) Status() string {
var buf bytes.Buffer
fmt.Fprintln(&buf, "Our name is", router.Ourself)
fmt.Fprintln(&buf, "Encryption", OnOff(router.UsingPassword()))
fmt.Fprintln(&buf, "Peer discovery", OnOff(router.PeerDiscovery))
fmt.Fprintln(&buf, "Sniffing traffic on", router.Iface)
fmt.Fprintf(&buf, "MACs:\n%s", router.Macs)
fmt.Fprintf(&buf, "Peers:\n%s", router.Peers)
fmt.Fprintf(&buf, "Routes:\n%s", router.Routes)
fmt.Fprint(&buf, router.ConnectionMaker.Status())
return buf.String()
}
func (router *Router) sniff(pio PacketSourceSink) {
log.Println("Sniffing traffic on", router.Iface)
dec := NewEthernetDecoder()
mac := router.Iface.HardwareAddr
if router.Macs.Enter(mac, router.Ourself.Peer) {
log.Println("Discovered our MAC", mac)
}
go func() {
for {
pkt, err := pio.ReadPacket()
checkFatal(err)
router.LogFrame("Sniffed", pkt, nil)
router.handleCapturedPacket(pkt, dec, pio)
}
}()
}
func (router *Router) handleCapturedPacket(frameData []byte, dec *EthernetDecoder, po PacketSink) {
dec.DecodeLayers(frameData)
decodedLen := len(dec.decoded)
if decodedLen == 0 {
return
}
srcMac := dec.eth.SrcMAC
srcPeer, found := router.Macs.Lookup(srcMac)
// We need to filter out frames we injected ourselves. For such
// frames, the srcMAC will have been recorded as associated with a
// different peer.
if found && srcPeer != router.Ourself.Peer {
return
}
if router.Macs.Enter(srcMac, router.Ourself.Peer) {
log.Println("Discovered local MAC", srcMac)
}
if dec.DropFrame() {
return
}
dstMac := dec.eth.DstMAC
dstPeer, found := router.Macs.Lookup(dstMac)
if found && dstPeer == router.Ourself.Peer {
return
}
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
if df {
router.LogFrame("Forwarding DF", frameData, &dec.eth)
} else {
router.LogFrame("Forwarding", frameData, &dec.eth)
}
// at this point we are handing over the frame to forwarders, so
// we need to make a copy of it in order to prevent the next
// capture from overwriting the data
frameLen := len(frameData)
frameCopy := make([]byte, frameLen, frameLen)
copy(frameCopy, frameData)
// If we don't know which peer corresponds to the dest MAC,
// broadcast it.
if !found {
router.Ourself.Broadcast(df, frameCopy, dec)
return
}
err := router.Ourself.Forward(dstPeer, df, frameCopy, dec)
if ftbe, ok := err.(FrameTooBigError); ok {
err = dec.sendICMPFragNeeded(ftbe.EPMTU, po.WritePacket)
}
checkWarn(err)
}
func (router *Router) listenTCP(localPort int) {
localAddr, err := net.ResolveTCPAddr("tcp4", fmt.Sprint(":", localPort))
checkFatal(err)
ln, err := net.ListenTCP("tcp4", localAddr)
checkFatal(err)
go func() {
defer ln.Close()
for {
tcpConn, err := ln.AcceptTCP()
if err != nil {
log.Println(err)
continue
}
router.acceptTCP(tcpConn)
time.Sleep(tcpAcceptDelay)
}
}()
}
func (router *Router) acceptTCP(tcpConn *net.TCPConn) {
// someone else is dialing us, so our udp sender is the conn
// on router.Port and we wait for them to send us something on UDP to
// start.
remoteAddrStr := tcpConn.RemoteAddr().String()
log.Printf("->[%s] connection accepted\n", remoteAddrStr)
connRemote := NewRemoteConnection(router.Ourself.Peer, nil, remoteAddrStr, false, false)
connLocal := NewLocalConnection(connRemote, tcpConn, nil, router)
connLocal.Start(true)
}
func (router *Router) listenUDP(localPort int, po PacketSink) *net.UDPConn {
localAddr, err := net.ResolveUDPAddr("udp4", fmt.Sprint(":", localPort))
checkFatal(err)
conn, err := net.ListenUDP("udp4", localAddr)
checkFatal(err)
f, err := conn.File()
defer f.Close()
checkFatal(err)
fd := int(f.Fd())
// This one makes sure all packets we send out do not have DF set on them.
err = syscall.SetsockoptInt(fd, syscall.IPPROTO_IP, syscall.IP_MTU_DISCOVER, syscall.IP_PMTUDISC_DONT)
checkFatal(err)
go router.udpReader(conn, po)
return conn
}
func (router *Router) udpReader(conn *net.UDPConn, po PacketSink) {
defer conn.Close()
dec := NewEthernetDecoder()
buf := make([]byte, MaxUDPPacketSize)
for {
n, sender, err := conn.ReadFromUDP(buf)
if err == io.EOF {
return
} else if err != nil {
log.Println("ignoring UDP read error", err)
continue
} else if n < NameSize {
log.Println("ignoring too short UDP packet from", sender)
continue
}
name := PeerNameFromBin(buf[:NameSize])
packet := make([]byte, n-NameSize)
copy(packet, buf[NameSize:n])
peerConn, found := router.Ourself.ConnectionTo(name)
if !found {
continue
}
relayConn, ok := peerConn.(*LocalConnection)
if !ok {
continue
}
if err := relayConn.Decryptor.IterateFrames(packet, router.handleUDPPacketFunc(relayConn, dec, sender, po)); err != nil {
// Errors during UDP packet decoding / processing are
// non-fatal. One common cause is that we receive and
// attempt to decrypt a "stray" packet. This can actually
// happen quite easily if there is some connection churn
// between two peers. After all, UDP isn't a
// connection-oriented protocol, yet we pretend it is.
//
// If anything really is seriously, unrecoverably amiss
// with a connection, that will typically result in missed
// heartbeats and the connection getting shut down because
// of that.
relayConn.Log(err)
}
}
}
func (router *Router) handleUDPPacketFunc(relayConn *LocalConnection, dec *EthernetDecoder, sender *net.UDPAddr, po PacketSink) FrameConsumer {
return func(srcNameByte, dstNameByte []byte, frame []byte) {
srcPeer, found := router.Peers.Fetch(PeerNameFromBin(srcNameByte))
if !found {
return
}
dstPeer, found := router.Peers.Fetch(PeerNameFromBin(dstNameByte))
if !found {
return
}
dec.DecodeLayers(frame)
decodedLen := len(dec.decoded)
if decodedLen == 0 {
return
}
// Handle special frames produced internally (rather than
// captured/forwarded) by the remote router.
//
// We really shouldn't be decoding these above, since they are
// not genuine Ethernet frames. However, it is actually more
// efficient to do so, as we want to optimise for the common
// (i.e. non-special) frames. These always need decoding, and
// detecting special frames is cheaper post decoding than pre.
if decodedLen == 1 && dec.IsSpecial() {
if srcPeer == relayConn.Remote() && dstPeer == router.Ourself.Peer {
handleSpecialFrame(relayConn, sender, frame)
}
return
}
df := decodedLen == 2 && (dec.ip.Flags&layers.IPv4DontFragment != 0)
if dstPeer != router.Ourself.Peer {
// it's not for us, we're just relaying it
if df {
router.LogFrame("Relaying DF", frame, &dec.eth)
} else {
router.LogFrame("Relaying", frame, &dec.eth)
}
err := router.Ourself.Relay(srcPeer, dstPeer, df, frame, dec)
if ftbe, ok := err.(FrameTooBigError); ok {
err = dec.sendICMPFragNeeded(ftbe.EPMTU, func(icmpFrame []byte) error {
return router.Ourself.Forward(srcPeer, false, icmpFrame, nil)
})
}
checkWarn(err)
return
}
srcMac := dec.eth.SrcMAC
dstMac := dec.eth.DstMAC
if router.Macs.Enter(srcMac, srcPeer) {
log.Println("Discovered remote MAC", srcMac, "at", srcPeer)
}
if po != nil {
router.LogFrame("Injecting", frame, &dec.eth)
checkWarn(po.WritePacket(frame))
}
dstPeer, found = router.Macs.Lookup(dstMac)
if !found || dstPeer != router.Ourself.Peer {
router.LogFrame("Relaying broadcast", frame, &dec.eth)
router.Ourself.RelayBroadcast(srcPeer, df, frame, dec)
}
}
}
func handleSpecialFrame(relayConn *LocalConnection, sender *net.UDPAddr, frame []byte) {
frameLen := len(frame)
switch {
case frameLen == EthernetOverhead+8:
relayConn.ReceivedHeartbeat(sender, binary.BigEndian.Uint64(frame[EthernetOverhead:]))
case frameLen == FragTestSize && bytes.Equal(frame, FragTest):
relayConn.SendProtocolMsg(ProtocolMsg{ProtocolFragmentationReceived, nil})
case frameLen == PMTUDiscoverySize && bytes.Equal(frame, PMTUDiscovery):
default:
frameLenBytes := []byte{0, 0}
binary.BigEndian.PutUint16(frameLenBytes, uint16(frameLen-EthernetOverhead))
relayConn.SendProtocolMsg(ProtocolMsg{ProtocolPMTUVerified, frameLenBytes})
}
}
// Gossiper methods - the Router is the topology Gossiper
type TopologyGossipData struct {
peers *Peers
update PeerNameSet
}
func NewTopologyGossipData(peers *Peers, update ...*Peer) *TopologyGossipData {
names := make(PeerNameSet)
for _, p := range update {
names[p.Name] = void
}
return &TopologyGossipData{peers: peers, update: names}
}
func (d *TopologyGossipData) Merge(other GossipData) {
for name := range other.(*TopologyGossipData).update {
d.update[name] = void
}
}
func (d *TopologyGossipData) Encode() [][]byte {
return [][]byte{d.peers.EncodePeers(d.update)}
}
func (router *Router) OnGossipUnicast(sender PeerName, msg []byte) error {
return fmt.Errorf("unexpected topology gossip unicast: %v", msg)
}
func (router *Router) OnGossipBroadcast(update []byte) (GossipData, error) {
origUpdate, _, err := router.applyTopologyUpdate(update)
if err != nil || len(origUpdate) == 0 {
return nil, err
}
return &TopologyGossipData{peers: router.Peers, update: origUpdate}, nil
}
func (router *Router) Gossip() GossipData {
return &TopologyGossipData{peers: router.Peers, update: router.Peers.Names()}
}
func (router *Router) OnGossip(update []byte) (GossipData, error) {
_, newUpdate, err := router.applyTopologyUpdate(update)
if err != nil || len(newUpdate) == 0 {
return nil, err
}
return &TopologyGossipData{peers: router.Peers, update: newUpdate}, nil
}
func (router *Router) applyTopologyUpdate(update []byte) (PeerNameSet, PeerNameSet, error) {
origUpdate, newUpdate, err := router.Peers.ApplyUpdate(update)
if _, ok := err.(UnknownPeerError); err != nil && ok {
// That update contained a reference to a peer which wasn't
// itself included in the update, and we didn't know about
// already. We ignore this; eventually we should receive an
// update containing a complete topology.
log.Println("Topology gossip:", err)
return nil, nil, nil
}
if err != nil {
return nil, nil, err
}
if len(newUpdate) > 0 {
router.ConnectionMaker.Refresh()
router.Routes.Recalculate()
}
return origUpdate, newUpdate, nil
}