Files
weave/router/peer.go
T
David Wragg bd185abb29 Introduce PeerShortIDs
These are needed to support vxlan encapsulation.  In a vxlan packet,
the only place we can straightforwardly hold the source and
destination peers identifiers used by the weave router is in the
24-bit VNI (vxlan network identifier) field.  This gives us 12 bits to
indicate a peer. The resulting limit of 4096 peers on a weave network
does not seem like a problem in the near future.  But it does mean
that decentralized allocation makes collisions fairly likely even in
weave networks of sizes that are common today.  Fortunately, the
problem is much more tractable than IPAM because we can detect when
collisions occur and take action to resolve them.

TODO: We already notify the InterHost when a short id -> peer mapping
changes, but we also need to flush any entries in the router MAC cache
that might be affected.
2015-06-12 16:22:13 +01:00

146 lines
4.2 KiB
Go

package router
import (
"fmt"
"sort"
"strconv"
)
type PeerUID uint64
func randomPeerUID() PeerUID {
return PeerUID(randUint64())
}
func ParsePeerUID(s string) (PeerUID, error) {
uid, err := strconv.ParseUint(s, 10, 64)
return PeerUID(uid), err
}
// Short IDs exist for the sake of fast datapath. They are 12 bits,
// randomly assigned, but we detect and recover from collisions. This
// does limit us to 4096 peers, but that should be sufficient for a
// while.
type PeerShortID uint16
const PeerShortIDBits = 12
func randomPeerShortID() PeerShortID {
return PeerShortID(randUint64() & (1<<PeerShortIDBits - 1))
}
type PeerSummary struct {
NameByte []byte
NickName string
UID PeerUID
Version uint64
ShortID PeerShortID
}
type Peer struct {
Name PeerName
PeerSummary
localRefCount uint64 // maintained by Peers
connections map[PeerName]Connection
}
type ConnectionSet map[Connection]struct{}
func NewPeer(name PeerName, nickName string, uid PeerUID, version uint64, shortID PeerShortID) *Peer {
return &Peer{
Name: name,
PeerSummary: PeerSummary{
NameByte: name.Bin(),
NickName: nickName,
UID: uid,
Version: version,
ShortID: shortID,
},
connections: make(map[PeerName]Connection)}
}
func NewPeerFromSummary(summary PeerSummary) *Peer {
return &Peer{
Name: PeerNameFromBin(summary.NameByte),
PeerSummary: summary,
connections: make(map[PeerName]Connection),
}
}
func (peer *Peer) String() string {
return fmt.Sprint(peer.Name, "(", peer.NickName, ")")
}
func (peer *Peer) Info() string {
return fmt.Sprint(peer.String(), " (v", peer.Version, ") (UID ", peer.UID, ")")
}
// Calculate the routing table from this peer to all peers reachable
// from it, returning a "next hop" map of PeerNameX -> PeerNameY,
// which says "in order to send a message to X, the peer should send
// the message to its neighbour Y".
//
// Because currently we do not have weightings on the connections
// between peers, there is no need to use a minimum spanning tree
// algorithm. Instead we employ the simpler and cheaper breadth-first
// widening. The computation is deterministic, which ensures that when
// it is performed on the same data by different peers, they get the
// same result. This is important since otherwise we risk message loss
// or routing cycles.
//
// When the 'establishedAndSymmetric' flag is set, only connections
// that are marked as 'established' and are symmetric (i.e. where both
// sides indicate they have a connection to the other) are considered.
//
// When a non-nil stopAt peer is supplied, the widening stops when it
// reaches that peer. The boolean return indicates whether that has
// happened.
//
// NB: This function should generally be invoked while holding a read
// lock on Peers and LocalPeer.
func (peer *Peer) Routes(stopAt *Peer, establishedAndSymmetric bool) (bool, map[PeerName]PeerName) {
routes := make(unicastRoutes)
routes[peer.Name] = UnknownPeerName
nextWorklist := []*Peer{peer}
for len(nextWorklist) > 0 {
worklist := nextWorklist
sort.Sort(ListOfPeers(worklist))
nextWorklist = []*Peer{}
for _, curPeer := range worklist {
if curPeer == stopAt {
return true, routes
}
curPeer.ForEachConnectedPeer(establishedAndSymmetric, routes,
func(remotePeer *Peer) {
nextWorklist = append(nextWorklist, remotePeer)
remoteName := remotePeer.Name
// We now know how to get to remoteName: the same
// way we get to curPeer. Except, if curPeer is
// the starting peer in which case we know we can
// reach remoteName directly.
if curPeer == peer {
routes[remoteName] = remoteName
} else {
routes[remoteName] = routes[curPeer.Name]
}
})
}
}
return false, routes
}
func (peer *Peer) ForEachConnectedPeer(establishedAndSymmetric bool, exclude map[PeerName]PeerName, f func(*Peer)) {
for remoteName, conn := range peer.connections {
if establishedAndSymmetric && !conn.Established() {
continue
}
if _, found := exclude[remoteName]; found {
continue
}
remotePeer := conn.Remote()
if remoteConn, found := remotePeer.connections[peer.Name]; !establishedAndSymmetric || (found && remoteConn.Established()) {
f(remotePeer)
}
}
}