refactor(ish): move a bunch of methods from Peer to LocalPeer

in order to reduce the former's API surface
This commit is contained in:
Matthias Radestock committed 2015-05-11 17:19:15 +01:00
1 parent 52a89a318a
commit 3e6eef5ebd
6 files changed
+38 -36

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+29 -1
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@@ -228,6 +228,8 @@ func (peer *LocalPeer) handleDeleteConnection(conn Connection) {
peer.broadcastPeerUpdate()
}
// helpers
func (peer *LocalPeer) broadcastPeerUpdate(peers ...*Peer) {
peer.router.Routes.Recalculate()
peer.router.TopologyGossip.GossipBroadcast(NewTopologyGossipData(peer.router.Peers, append(peers, peer.Peer)...))
@@ -235,8 +237,34 @@ func (peer *LocalPeer) broadcastPeerUpdate(peers ...*Peer) {
func (peer *LocalPeer) checkConnectionLimit() error {
limit := peer.router.ConnLimit
if 0 != limit && peer.ConnectionCount() >= limit {
if 0 != limit && peer.connectionCount() >= limit {
return fmt.Errorf("Connection limit reached (%v)", limit)
}
return nil
}
func (peer *LocalPeer) addConnection(conn Connection) {
peer.Lock()
defer peer.Unlock()
peer.connections[conn.Remote().Name] = conn
peer.version++
}
func (peer *LocalPeer) deleteConnection(conn Connection) {
peer.Lock()
defer peer.Unlock()
delete(peer.connections, conn.Remote().Name)
peer.version++
}
func (peer *LocalPeer) connectionEstablished(conn Connection) {
peer.Lock()
defer peer.Unlock()
peer.version++
}
func (peer *LocalPeer) connectionCount() int {
peer.RLock()
defer peer.RUnlock()
return len(peer.connections)
}
+1 -1
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@@ -14,7 +14,7 @@ import (
func (peers *Peers) AddTestConnection(p *Peer) {
toPeer := NewPeer(p.Name, "", p.UID, 0)
peers.FetchWithDefault(toPeer) // Has side-effect of incrementing refcount
conn := newMockConnection(peers.ourself, toPeer)
conn := newMockConnection(peers.ourself.Peer, toPeer)
peers.ourself.addConnection(conn)
peers.ourself.connectionEstablished(conn)
}
-26
View File
@@ -66,12 +66,6 @@ func (peer *Peer) IsLocallyReferenced() bool {
return peer.localRefCount != 0
}
func (peer *Peer) ConnectionCount() int {
peer.RLock()
defer peer.RUnlock()
return len(peer.connections)
}
func (peer *Peer) ConnectionTo(name PeerName) (Connection, bool) {
peer.RLock()
defer peer.RUnlock()
@@ -96,26 +90,6 @@ func (peer *Peer) SetVersionAndConnections(version uint64, connections map[PeerN
peer.connections = connections
}
func (peer *Peer) addConnection(conn Connection) {
peer.Lock()
defer peer.Unlock()
peer.connections[conn.Remote().Name] = conn
peer.version++
}
func (peer *Peer) deleteConnection(conn Connection) {
peer.Lock()
defer peer.Unlock()
delete(peer.connections, conn.Remote().Name)
peer.version++
}
func (peer *Peer) connectionEstablished(conn Connection) {
peer.Lock()
defer peer.Unlock()
peer.version++
}
// Calculate the routing table from this peer to all peers reachable
// from it, returning a "next hop" map of PeerNameX -> PeerNameY,
// which says "in order to send a message to X, the peer should send
+3 -3
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@@ -10,7 +10,7 @@ import (
type Peers struct {
sync.RWMutex
ourself *Peer
ourself *LocalPeer
table map[PeerName]*Peer
onGC func(*Peer)
}
@@ -39,7 +39,7 @@ type ConnectionSummary struct {
Established bool
}
func NewPeers(ourself *Peer, onGC func(*Peer)) *Peers {
func NewPeers(ourself *LocalPeer, onGC func(*Peer)) *Peers {
return &Peers{
ourself: ourself,
table: make(map[PeerName]*Peer),
@@ -250,7 +250,7 @@ func (peers *Peers) applyUpdate(decodedUpdate []*Peer, decodedConns [][]Connecti
// guaranteed to find peer in the peers.table
peer := peers.table[name]
if peer != newPeer &&
(peer == peers.ourself || peer.Version() >= newPeer.Version()) {
(peer == peers.ourself.Peer || peer.Version() >= newPeer.Version()) {
// Nobody but us updates us. And if we know more about a
// peer than what's in the the update, we ignore the
// latter.
+4 -4
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@@ -17,10 +17,10 @@ import (
// - non-gc of peers that are only referenced locally
func newNode(name PeerName) (*Peer, *Peers) {
peer := NewPeer(name, "", 0, 0)
peer := NewLocalPeer(name, "", nil)
peers := NewPeers(peer, func(*Peer) {})
peers.FetchWithDefault(peer)
return peer, peers
peers.FetchWithDefault(peer.Peer)
return peer.Peer, peers
}
// Check that ApplyUpdate copies the whole topology from peers
@@ -29,7 +29,7 @@ func checkApplyUpdate(t *testing.T, peers *Peers) {
// We need a new node outside of the network, with a connection
// into it.
_, testBedPeers := newNode(dummyName)
testBedPeers.AddTestConnection(peers.ourself)
testBedPeers.AddTestConnection(peers.ourself.Peer)
testBedPeers.ApplyUpdate(peers.EncodePeers(peers.Names()))
checkTopologyPeers(t, true, testBedPeers.allPeersExcept(dummyName), peers.allPeers()...)
+1 -1
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@@ -64,7 +64,7 @@ func NewRouter(config RouterConfig, name PeerName, nickName string) *Router {
}
router.Ourself = NewLocalPeer(name, nickName, router)
router.Macs = NewMacCache(macMaxAge, onMacExpiry)
router.Peers = NewPeers(router.Ourself.Peer, onPeerGC)
router.Peers = NewPeers(router.Ourself, onPeerGC)
router.Peers.FetchWithDefault(router.Ourself.Peer)
router.Routes = NewRoutes(router.Ourself.Peer, router.Peers)
router.ConnectionMaker = NewConnectionMaker(router.Ourself, router.Peers, router.Port)