Add a network test that isn't ping

This commit is contained in:
Bryan Boreham committed 2017-05-19 11:47:57 +00:00
1 parent 66293e8caa
commit aa84c4788a
4 files changed
+358 -4

No files matched your search

+12 -4
View File
@@ -98,9 +98,10 @@ RUNNER_EXE=tools/runner/runner
MANIFEST_TOOL_DIR=vendor/github.com/estesp/manifest-tool
MANIFEST_TOOL_EXE=$(MANIFEST_TOOL_DIR)/manifest-tool
TEST_TLS_EXE=test/tls/tls
NETWORKTESTER_EXE=test/images/network-tester/webserver
# All binaries together in a list
EXES=$(WEAVER_EXE) $(SIGPROXY_EXE) $(KUBEPEERS_EXE) $(WEAVENPC_EXE) $(WEAVEWAIT_EXE) $(WEAVEWAIT_NOOP_EXE) $(WEAVEWAIT_NOMCAST_EXE) $(WEAVEUTIL_EXE) $(RUNNER_EXE) $(TEST_TLS_EXE) $(MANIFEST_TOOL_EXE)
EXES=$(WEAVER_EXE) $(SIGPROXY_EXE) $(KUBEPEERS_EXE) $(WEAVENPC_EXE) $(WEAVEWAIT_EXE) $(WEAVEWAIT_NOOP_EXE) $(WEAVEWAIT_NOMCAST_EXE) $(WEAVEUTIL_EXE) $(RUNNER_EXE) $(TEST_TLS_EXE) $(MANIFEST_TOOL_EXE) $(NETWORKTESTER_EXE)
# These stamp files are used to mark the current state of the build; whether an image has been built or not
BUILD_UPTODATE=.build.uptodate
@@ -110,8 +111,9 @@ PLUGIN_UPTODATE=.net-plugin$(ARCH_EXT).uptodate
WEAVEKUBE_UPTODATE=.weavekube$(ARCH_EXT).uptodate
WEAVENPC_UPTODATE=.weavenpc$(ARCH_EXT).uptodate
WEAVEDB_UPTODATE=.weavedb.uptodate
NETWORKTESTER_UPTODATE=.networktester$(ARCH_EXT).uptodate
IMAGES_UPTODATE=$(WEAVER_UPTODATE) $(WEAVEEXEC_UPTODATE) $(WEAVEKUBE_UPTODATE) $(WEAVENPC_UPTODATE)
IMAGES_UPTODATE=$(WEAVER_UPTODATE) $(WEAVEEXEC_UPTODATE) $(WEAVEKUBE_UPTODATE) $(WEAVENPC_UPTODATE) $(NETWORKTESTER_UPTODATE)
# The names of the images. Note that the images for other architectures than amd64 have a suffix in the image name.
WEAVER_IMAGE=$(DOCKERHUB_USER)/weave$(ARCH_EXT)
@@ -121,8 +123,9 @@ WEAVENPC_IMAGE=$(DOCKERHUB_USER)/weave-npc$(ARCH_EXT)
BUILD_IMAGE=weaveworks/weavebuild
WEAVEDB_IMAGE=$(DOCKERHUB_USER)/weavedb
PLUGIN_IMAGE=$(DOCKERHUB_USER)/net-plugin
NETWORKTESTER_IMAGE=$(DOCKERHUB_USER)/network-tester
IMAGES=$(WEAVER_IMAGE) $(WEAVEEXEC_IMAGE) $(WEAVEKUBE_IMAGE) $(WEAVENPC_IMAGE) $(WEAVEDB_IMAGE)
IMAGES=$(WEAVER_IMAGE) $(WEAVEEXEC_IMAGE) $(WEAVEKUBE_IMAGE) $(WEAVENPC_IMAGE) $(WEAVEDB_IMAGE) $(NETWORKTESTER_IMAGE)
PLUGIN_WORK_DIR="prog/net-plugin/rootfs"
PLUGIN_BUILD_IMG="plugin-builder"
@@ -167,6 +170,7 @@ $(MANIFEST_TOOL_EXE): $(MANIFEST_TOOL_DIR)/*.go
$(WEAVEWAIT_NOOP_EXE): prog/weavewait/*.go
$(WEAVEWAIT_EXE): prog/weavewait/*.go net/*.go
$(WEAVEWAIT_NOMCAST_EXE): prog/weavewait/*.go net/*.go
$(NETWORKTESTER_EXE): test/images/network-tester/*.go
tests: tools/.git
lint: tools/.git
@@ -199,7 +203,7 @@ else
endif
$(NETGO_CHECK)
$(WEAVEUTIL_EXE) $(KUBEPEERS_EXE) $(WEAVENPC_EXE):
$(WEAVEUTIL_EXE) $(KUBEPEERS_EXE) $(WEAVENPC_EXE) $(NETWORKTESTER_EXE):
go build $(BUILD_FLAGS) -o $@ ./$(@D)
$(NETGO_CHECK)
@@ -296,6 +300,10 @@ $(WEAVEDB_UPTODATE): prog/weavedb/Dockerfile
$(SUDO) docker build -t $(WEAVEDB_IMAGE) prog/weavedb
touch $@
$(NETWORKTESTER_UPTODATE): test/images/network-tester/Dockerfile $(NETWORKTESTER_EXE)
$(SUDO) docker build -t $(NETWORKTESTER_IMAGE) test/images/network-tester
touch $@
$(WEAVE_EXPORT): $(IMAGES_UPTODATE) $(WEAVEDB_UPTODATE)
$(SUDO) DOCKER_HOST=$(DOCKER_HOST) docker save $(addsuffix :latest,$(IMAGES)) | gzip > $@
+28
View File
@@ -0,0 +1,28 @@
#! /bin/bash
. "$(dirname "$0")/config.sh"
C1=10.32.1.4
C2=10.32.1.7
IMAGE=weaveworks/network-tester
network_tester_status() {
# we only need to contact one container as it checks contact in both directions
status=$($SSH $HOST1 curl -sS http://127.0.0.1:8080/status)
[ -n "$status" -a "$status" != "running" ]
}
start_suite "Network test over cross-host weave network"
weave_on $HOST1 launch
weave_on $HOST2 launch $HOST1
docker_on $HOST1 run --name=c1 -dt -p 8080:8080 $IMAGE -peers=2 --iface=ethwe $C1 $C2
weave_on $HOST1 attach $C1/24 c1
docker_on $HOST2 run --name=c2 -dt -p 8080:8080 $IMAGE -peers=2 --iface=ethwe $C1 $C2
weave_on $HOST2 attach $C2/24 c2
wait_for_x network_tester_status "network tester status"
assert "echo $status" "pass"
end_suite
+18
View File
@@ -0,0 +1,18 @@
# Copyright 2016 The Kubernetes Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
FROM bash
ADD webserver webserver
EXPOSE 8080
ENTRYPOINT ["/webserver"]
+300
View File
@@ -0,0 +1,300 @@
// Adapted from k8s.io/kubernetes/test/images/network-tester/webserver.go
// A tiny web server for checking networking connectivity.
//
// Will dial out to, and expect to hear from, every other server
// Options to look for other servers:
// 1. via command-line args, following options
//
// Will serve a webserver on given -port.
//
// Visit /read to see the current state, or /quit to shut down.
//
// Visit /status to see pass/running/fail determination. (literally, it will
// return one of those words.)
//
// /write is used by other network test servers to register connectivity.
package main
import (
"bytes"
"encoding/json"
"flag"
"fmt"
"io/ioutil"
"log"
"net"
"net/http"
"os"
"os/signal"
"sync"
"syscall"
"time"
)
var (
port = flag.Int("port", 8080, "Port number to serve at.")
peerCount = flag.Int("peers", 8, "Must find at least this many peers for the test to pass.")
dnsName = flag.String("dns-name", "", "DNS name to find other network test pods via.")
delayShutdown = flag.Int("delay-shutdown", 0, "Number of seconds to delay shutdown when receiving SIGTERM.")
waitIface = flag.String("iface", "", "name of interface to wait for")
)
// State tracks the internal state of our little http server.
// It's returned verbatim over the /read endpoint.
type State struct {
// Hostname is set once and never changed-- it's always safe to read.
Hostname string
// The below fields require that lock is held before reading or writing.
Sent map[string]int
Received map[string]int
StillContactingPeers bool
lock sync.Mutex
}
func (s *State) doneContactingPeers() {
s.lock.Lock()
defer s.lock.Unlock()
s.StillContactingPeers = false
}
// serveStatus returns "pass", "running", or "fail".
func (s *State) serveStatus(w http.ResponseWriter, r *http.Request) {
s.Logf("Checking status for %q with %d sent and %d received and %d peers", *dnsName, len(s.Sent), len(s.Received), *peerCount)
s.lock.Lock()
defer s.lock.Unlock()
if len(s.Sent) >= *peerCount && len(s.Received) >= *peerCount {
fmt.Fprintf(w, "pass")
return
}
if s.StillContactingPeers {
fmt.Fprintf(w, "running")
return
}
// Logf can't be called while holding the lock, so defer using a goroutine
go s.Logf("Declaring failure for %q with %d sent and %d received and %d peers", *dnsName, len(s.Sent), len(s.Received), *peerCount)
fmt.Fprintf(w, "fail")
}
// serveRead writes our json encoded state
func (s *State) serveRead(w http.ResponseWriter, r *http.Request) {
s.lock.Lock()
defer s.lock.Unlock()
w.WriteHeader(http.StatusOK)
b, err := json.MarshalIndent(s, "", "\t")
s.appendErr(err)
_, err = w.Write(b)
s.appendErr(err)
}
// WritePost is the format that (json encoded) requests to the /write handler should take.
type WritePost struct {
Source string
Dest string
}
// WriteResp is returned by /write
type WriteResp struct {
Hostname string
}
// serveWrite records the contact in our state.
func (s *State) serveWrite(w http.ResponseWriter, r *http.Request) {
defer r.Body.Close()
s.lock.Lock()
defer s.lock.Unlock()
w.WriteHeader(http.StatusOK)
var wp WritePost
s.appendErr(json.NewDecoder(r.Body).Decode(&wp))
if wp.Source == "" {
s.appendErr(fmt.Errorf("%v: Got request with no source", s.Hostname))
} else {
if s.Received == nil {
s.Received = map[string]int{}
}
s.Received[wp.Source]++
}
s.appendErr(json.NewEncoder(w).Encode(&WriteResp{Hostname: s.Hostname}))
}
// appendErr logs an error, if err is not nil.
func (s *State) appendErr(err error) {
if err != nil {
log.Printf("error: %s", err)
}
}
// Logf writes to the log.
func (s *State) Logf(format string, args ...interface{}) {
log.Printf(format, args...)
}
// s must not be locked
func (s *State) appendSuccessfulSend(toHostname string) {
s.lock.Lock()
defer s.lock.Unlock()
if s.Sent == nil {
s.Sent = map[string]int{}
}
s.Sent[toHostname]++
}
var (
// Our one and only state object
state State
)
func main() {
flag.Parse()
hostname, err := os.Hostname()
if err != nil {
log.Fatalf("Error getting hostname: %v", err)
}
if *waitIface != "" {
_, err = EnsureInterface(*waitIface, 30)
if err != nil {
log.Fatalf("Error getting interface: %v", err)
}
}
if *delayShutdown > 0 {
termCh := make(chan os.Signal)
signal.Notify(termCh, syscall.SIGTERM)
go func() {
<-termCh
log.Printf("Sleeping %d seconds before exit ...", *delayShutdown)
time.Sleep(time.Duration(*delayShutdown) * time.Second)
os.Exit(0)
}()
}
state := State{
Hostname: hostname,
StillContactingPeers: true,
}
go contactOthers(&state)
http.HandleFunc("/quit", func(w http.ResponseWriter, r *http.Request) {
os.Exit(0)
})
http.HandleFunc("/read", state.serveRead)
http.HandleFunc("/write", state.serveWrite)
http.HandleFunc("/status", state.serveStatus)
go log.Fatal(http.ListenAndServe(fmt.Sprintf("0.0.0.0:%d", *port), nil))
select {}
}
// Find all siblings and post to their /write handler.
func contactOthers(state *State) {
sleepTime := 1 * time.Second
// In large cluster getting all endpoints is pretty expensive.
// Thus, we will limit ourselves to send on average at most 10 such
// requests per second
if sleepTime < time.Duration(*peerCount/10)*time.Second {
sleepTime = time.Duration(*peerCount/10) * time.Second
}
timeout := 5 * time.Minute
// Similarly we need to bump timeout so that it is reasonable in large
// clusters.
if timeout < time.Duration(*peerCount)*time.Second {
timeout = time.Duration(*peerCount) * time.Second
}
defer state.doneContactingPeers()
for start := time.Now(); time.Since(start) < timeout; time.Sleep(sleepTime) {
eps := getWebserverEndpoints()
if len(eps) >= *peerCount {
break
}
state.Logf("%q has %v endpoints (%v), which is less than %v as expected. Waiting for all endpoints to come up.", *dnsName, len(eps), eps, *peerCount)
}
// Do this repeatedly, in case there's some propagation delay with getting
// newly started siblings into the endpoints list.
for i := 0; i < 15; i++ {
eps := getWebserverEndpoints()
for ep := range eps {
state.Logf("Attempting to contact %s", ep)
contactSingle(ep, state)
}
time.Sleep(sleepTime)
}
}
//getWebserverEndpoints returns the webserver endpoints as a set of String, each in the format like "http://{ip}:{port}"
func getWebserverEndpoints() map[string]struct{} {
eps := map[string]struct{}{}
if *dnsName != "" {
addrs, err := net.LookupHost(*dnsName)
if err != nil {
state.Logf("Error from DNS lookup of %q: %s", *dnsName, err)
return nil
}
for _, a := range addrs {
eps[fmt.Sprintf("http://%s:%d", a, *port)] = struct{}{}
}
}
for _, a := range flag.Args() {
eps[fmt.Sprintf("http://%s:%d", a, *port)] = struct{}{}
}
return eps
}
// contactSingle dials the address 'e' and tries to POST to its /write address.
func contactSingle(e string, state *State) {
body, err := json.Marshal(&WritePost{
Dest: e,
Source: state.Hostname,
})
if err != nil {
log.Fatalf("json marshal error: %v", err)
}
resp, err := http.Post(e+"/write", "application/json", bytes.NewReader(body))
if err != nil {
state.Logf("Warning: unable to contact the endpoint %q: %v", e, err)
return
}
defer resp.Body.Close()
body, err = ioutil.ReadAll(resp.Body)
if err != nil {
state.Logf("Warning: unable to read response from '%v': '%v'", e, err)
return
}
var wr WriteResp
err = json.Unmarshal(body, &wr)
if err != nil {
state.Logf("Warning: unable to unmarshal response (%v) from '%v': '%v'", string(body), e, err)
return
}
state.appendSuccessfulSend(wr.Hostname)
}
func EnsureInterface(ifaceName string, wait int) (iface *net.Interface, err error) {
if iface, err = findInterface(ifaceName); err == nil || wait == 0 {
return
}
for ; err != nil && wait > 0; wait-- {
time.Sleep(1 * time.Second)
iface, err = findInterface(ifaceName)
}
return
}
func findInterface(ifaceName string) (iface *net.Interface, err error) {
if iface, err = net.InterfaceByName(ifaceName); err != nil {
return iface, fmt.Errorf("Unable to find interface %s", ifaceName)
}
if 0 == (net.FlagUp & iface.Flags) {
return iface, fmt.Errorf("Interface %s is not up", ifaceName)
}
return
}