rename: less 'gossip' in gossip

This commit is contained in:
Matthias Radestock committed 2015-04-04 20:58:10 +01:00
1 parent 91ed22a953
commit b272dcf8c1
2 files changed
+21 -21

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+20 -20
View File
@@ -100,13 +100,13 @@ func (router *Router) NewGossip(channelName string, g Gossiper) Gossip {
func (router *Router) SendAllGossip() {
for _, channel := range router.GossipChannels {
channel.SendGossip(channel.gossiper.Gossip())
channel.Send(channel.gossiper.Gossip())
}
}
func (router *Router) SendAllGossipDown(conn Connection) {
for _, channel := range router.GossipChannels {
channel.SendGossipDown(conn, channel.gossiper.Gossip())
channel.SendDown(conn, channel.gossiper.Gossip())
}
}
@@ -126,22 +126,22 @@ func (router *Router) handleGossip(tag ProtocolTag, payload []byte) error {
}
switch tag {
case ProtocolGossipUnicast:
return channel.deliverGossipUnicast(srcName, payload, decoder)
return channel.deliverUnicast(srcName, payload, decoder)
case ProtocolGossipBroadcast:
return channel.deliverGossipBroadcast(srcName, payload, decoder)
return channel.deliverBroadcast(srcName, payload, decoder)
case ProtocolGossip:
return channel.deliverGossip(srcName, payload, decoder)
return channel.deliver(srcName, payload, decoder)
}
return nil
}
func (c *GossipChannel) deliverGossipUnicast(srcName PeerName, origPayload []byte, dec *gob.Decoder) error {
func (c *GossipChannel) deliverUnicast(srcName PeerName, origPayload []byte, dec *gob.Decoder) error {
var destName PeerName
if err := dec.Decode(&destName); err != nil {
return err
}
if c.ourself.Name != destName {
return c.relayGossipUnicast(destName, origPayload)
return c.relayUnicast(destName, origPayload)
}
var payload []byte
if err := dec.Decode(&payload); err != nil {
@@ -150,7 +150,7 @@ func (c *GossipChannel) deliverGossipUnicast(srcName PeerName, origPayload []byt
return c.gossiper.OnGossipUnicast(srcName, payload)
}
func (c *GossipChannel) deliverGossipBroadcast(srcName PeerName, origPayload []byte, dec *gob.Decoder) error {
func (c *GossipChannel) deliverBroadcast(srcName PeerName, origPayload []byte, dec *gob.Decoder) error {
var payload []byte
if err := dec.Decode(&payload); err != nil {
return err
@@ -158,10 +158,10 @@ func (c *GossipChannel) deliverGossipBroadcast(srcName PeerName, origPayload []b
if err := c.gossiper.OnGossipBroadcast(payload); err != nil {
return err
}
return c.relayGossipBroadcast(srcName, origPayload)
return c.relayBroadcast(srcName, origPayload)
}
func (c *GossipChannel) deliverGossip(_ PeerName, _ []byte, dec *gob.Decoder) error {
func (c *GossipChannel) deliver(_ PeerName, _ []byte, dec *gob.Decoder) error {
var payload []byte
if err := dec.Decode(&payload); err != nil {
return err
@@ -169,18 +169,18 @@ func (c *GossipChannel) deliverGossip(_ PeerName, _ []byte, dec *gob.Decoder) er
if data, err := c.gossiper.OnGossip(payload); err != nil {
return err
} else if data != nil {
c.SendGossip(data)
c.Send(data)
}
return nil
}
func (c *GossipChannel) SendGossip(data GossipData) {
func (c *GossipChannel) Send(data GossipData) {
connections := c.ourself.Connections() // do this outside the lock so they don't nest
retainedSenders := make(connectionSenders)
c.Lock()
defer c.Unlock()
for _, conn := range connections {
c.sendGossipDown(conn, data)
c.sendDown(conn, data)
retainedSenders[conn] = c.senders[conn]
delete(c.senders, conn)
}
@@ -191,13 +191,13 @@ func (c *GossipChannel) SendGossip(data GossipData) {
c.senders = retainedSenders
}
func (c *GossipChannel) SendGossipDown(conn Connection, data GossipData) {
func (c *GossipChannel) SendDown(conn Connection, data GossipData) {
c.Lock()
c.sendGossipDown(conn, data)
c.sendDown(conn, data)
c.Unlock()
}
func (c *GossipChannel) sendGossipDown(conn Connection, data GossipData) {
func (c *GossipChannel) sendDown(conn Connection, data GossipData) {
sender, found := c.senders[conn]
if !found {
sender = NewGossipSender(func(pending GossipData) {
@@ -211,14 +211,14 @@ func (c *GossipChannel) sendGossipDown(conn Connection, data GossipData) {
}
func (c *GossipChannel) GossipUnicast(dstPeerName PeerName, buf []byte) error {
return c.relayGossipUnicast(dstPeerName, GobEncode(c.hash, c.ourself.Name, dstPeerName, buf))
return c.relayUnicast(dstPeerName, GobEncode(c.hash, c.ourself.Name, dstPeerName, buf))
}
func (c *GossipChannel) GossipBroadcast(buf []byte) error {
return c.relayGossipBroadcast(c.ourself.Name, GobEncode(c.hash, c.ourself.Name, buf))
return c.relayBroadcast(c.ourself.Name, GobEncode(c.hash, c.ourself.Name, buf))
}
func (c *GossipChannel) relayGossipUnicast(dstPeerName PeerName, msg []byte) error {
func (c *GossipChannel) relayUnicast(dstPeerName PeerName, msg []byte) error {
if relayPeerName, found := c.ourself.Router.Routes.Unicast(dstPeerName); !found {
c.log("unknown relay destination:", dstPeerName)
} else if conn, found := c.ourself.ConnectionTo(relayPeerName); !found {
@@ -229,7 +229,7 @@ func (c *GossipChannel) relayGossipUnicast(dstPeerName PeerName, msg []byte) err
return nil
}
func (c *GossipChannel) relayGossipBroadcast(srcName PeerName, msg []byte) error {
func (c *GossipChannel) relayBroadcast(srcName PeerName, msg []byte) error {
nextHops := c.ourself.Router.Routes.Broadcast(srcName)
if len(nextHops) == 0 {
return nil
+1 -1
View File
@@ -248,7 +248,7 @@ func (peer *LocalPeer) broadcastPeerUpdate(peers ...*Peer) {
// abstraction (hence the cast) and send a regular update. This is
// less efficient though since it will almost certainly reach
// peers more than once.
peer.Router.TopologyGossip.(*GossipChannel).SendGossip(NewTopologyGossipData(peer.Router.Peers, append(peers, peer.Peer)...))
peer.Router.TopologyGossip.(*GossipChannel).Send(NewTopologyGossipData(peer.Router.Peers, append(peers, peer.Peer)...))
}
func (peer *LocalPeer) checkConnectionLimit() error {